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[L4D & L4D2] Special Weapon


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ghosthunterfool
Senior Member
Join Date: Mar 2010
Old 05-23-2010 , 02:00   Re: [L4D] Special Weapon For Coop
Reply With Quote #31

the flame thrower shoots flame tat are pink/black checked boxes?
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 05-23-2010 , 02:23   Re: [L4D] Special Weapon For Coop
Reply With Quote #32

Quote:
Originally Posted by Bongholio View Post
someone help translate the posts to OP

this looks wicked

DO NOT AUTOBIND KEYS OP

Then I will download!
Set "l4d_weapon_autobind" to 0 please.
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 05-23-2010 , 02:25   Re: [L4D] Special Weapon For Coop
Reply With Quote #33

Quote:
Originally Posted by ghosthunterfool View Post
the flame thrower shoots flame tat are pink/black checked boxes?
This plugin is not tested in L4D2.
I use it in l4d1, and this is a screenshot.

Last edited by panxiaohai; 05-23-2010 at 10:04.
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Acecombat2
Senior Member
Join Date: Nov 2009
Old 05-23-2010 , 05:48   Re: [L4D] Special Weapon For Coop
Reply With Quote #34

O.o im very sure i make it tnt points 6 and the starting weapon is 10,20 and so on

the warning i can tolerate but can't be edit it really make it difficult to use to make it balance gameplay.

i'm thinking you're chinese? im sure alot of people can translate..... for ya.
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Elektramode
Senior Member
Join Date: Mar 2010
Old 05-23-2010 , 07:13   Re: [L4D] Special Weapon For Coop
Reply With Quote #35

yo can som1 please answere me please... how do i use the lazor?
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Elektramode
Senior Member
Join Date: Mar 2010
Old 05-23-2010 , 09:15   Re: [L4D] Special Weapon For Coop
Reply With Quote #36

Quote:
Originally Posted by ghosthunterfool View Post
the flame thrower shoots flame tat are pink/black checked boxes?
Im guessing if u use l4d2 and shoot it and it has purple and black checker boards.. you should download l4d2 addon support.
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 05-23-2010 , 09:24   Re: [L4D] Special Weapon For Coop
Reply With Quote #37

Quote:
Originally Posted by Acecombat2 View Post
O.o im very sure i make it tnt points 6 and the starting weapon is 10,20 and so on

the warning i can tolerate but can't be edit it really make it difficult to use to make it balance gameplay.

i'm thinking you're chinese? im sure alot of people can translate..... for ya.
Thank you very much, I am Chinese.
There are some equation determine how many bullets your left:

P: your point, when you spawn, your point is set to "l4d_weapon_start_point", when you killed a boss, your point add one, headshot add three.
N: needed point of special weapon, for examle, needed point of a TNT is "l4d_weapon_point_tnt".
bullets left=P/N;

If you use special weapon( shot and hold E key, press B, X, Z), the plugin will do something like this:
if (P-N) below zero, then do nothing, because you are lack of point.
or else set P to P-N, and do special weapon's fuction.

All warnings has gone in l4d_weapon_en_v20.
The sp file can't be edit it because the file's format differ from your system, please copy all texts in file and paste it to a new empty sp file, or you can try l4d_weapon_en_v20.

Last edited by panxiaohai; 05-23-2010 at 09:47.
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Elektramode
Senior Member
Join Date: Mar 2010
Old 05-23-2010 , 15:12   Re: [L4D] Special Weapon For Coop
Reply With Quote #38

yey i found out how... it seems the lazors wont work in l4d2
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Acecombat2
Senior Member
Join Date: Nov 2009
Old 05-24-2010 , 06:16   Re: [L4D] Special Weapon For Coop
Reply With Quote #39

Quote:
Originally Posted by panxiaohai View Post
Thank you very much, I am Chinese.
There are some equation determine how many bullets your left:

P: your point, when you spawn, your point is set to "l4d_weapon_start_point", when you killed a boss, your point add one, headshot add three.
N: needed point of special weapon, for examle, needed point of a TNT is "l4d_weapon_point_tnt".
bullets left=P/N;

If you use special weapon( shot and hold E key, press B, X, Z), the plugin will do something like this:
if (P-N) below zero, then do nothing, because you are lack of point.
or else set P to P-N, and do special weapon's fuction.

ah i see two different calculations... =___=|l|

All warnings has gone in l4d_weapon_en_v20.
The sp file can't be edit it because the file's format differ from your system, please copy all texts in file and paste it to a new empty sp file, or you can try l4d_weapon_en_v20.
ah i see two different calculations... =___=|l|

thx no warnings. but to edit i done edit your source file and tried to copy ur text to another new ones but it gave me this error " error 075: input line too long <after substitutions>"
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panxiaohai
Senior Member
Join Date: Mar 2010
Old 05-24-2010 , 06:55   Re: [L4D] Special Weapon For Coop
Reply With Quote #40

Quote:
Originally Posted by Acecombat2 View Post
ah i see two different calculations... =___=|l|

thx no warnings. but to edit i done edit your source file and tried to copy ur text to another new ones but it gave me this error " error 075: input line too long <after substitutions>"

Thanks for reminding me , and I fond some messy codes in my file, I think this is the problems, and it have been deleted in version 21.

I have played this plugin for long time, It has no problem, but when I translate it to English version, some problems arise, but I will try my best to find it out.

I still can not understand what didyou said "ah i see two different calculations... =___=|l|"
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