Raised This Month: $51 Target: $400
 12% 

[CSDM] Team Spawning 1.3.2 (final version) [09-03-10]


Post New Thread Reply   
 
Thread Tools Display Modes
Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   Exolent[jNr] (178)
schmurgel1983
Veteran Member
Join Date: Aug 2006
Location: Germany
Old 12-26-2009 , 13:00   [CSDM] Team Spawning 1.3.2 (final version) [09-03-10]
Reply With Quote #1

[CSDM] Team Spawning v1.3.2
(final version)

Original Author:
CSDM Spawn Method - Preset Spawning
by Freecode and BAILOPAN
(C)2003-2006 David "BAILOPAN" Anderson

What's new?
Code:
v1.3.2:
   - change: spawnmode = teamclose (no need <mapname>.spawns.cfg)
   - fixed: server crash on spawnmode = teampreset (thanks xXxOpOpxXx)
Description:
Added Team Spawning to CSDM 2.1.2.

Required:
AMXX: Version 1.8.0 or later
Addon: CSDM 2.1.2

Cvars:
;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
; "teamclose" - csdm_spawn_preset.amxx required, spawn close around random teammate
; "teampreset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files to calculate close random teammate spawnpoint
spawnmode = teampreset

additional Cvars:
// mindis <= player distance <= maxdis - is valid spawnpoint
csdm_mindis 64.0 // min distance for spawnmode = teampreset
csdm_maxdis 512.0 // max distance for spawnmode = teampreset

Other Information:
My [CS1.6|CZ] Team Semiclip 2.0.0
Hope you like it.

Please post all bugs, feedbacks, suggestions, comments or improvements you may have.


1.0.0 - 1.3.1 views 1184
Attached Files
File Type: zip csdm_spawn_preset-1.3.2.zip (18.5 KB, 5500 views)
__________________

Working on:
nothing

Last edited by schmurgel1983; 02-29-2012 at 04:47. Reason: added gametracker
schmurgel1983 is offline
sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 12-26-2009 , 17:58   Re: [CSDM] Team Spawning
Reply With Quote #2

Awesome, definitely gonna use this. Will get back to you after I tested it, +K
__________________
@ PC Shop Gaming
LetShannonDunk.com - 2010 All-Star Dunk Contest hopeful!
sytremelaker is offline
Send a message via AIM to sytremelaker
sytremelaker
Senior Member
Join Date: Jun 2006
Location: Staples Center, Los Ange
Old 01-06-2010 , 22:43   Re: [CSDM] Team Spawning
Reply With Quote #3

Plugin works fine, couple suggestions though:

Probably have the players spawn a little further away from their teammates. Just a bit though, to avoid players getting stuck together or being spawned on top of one another.

As separate feature, how about spawn to a teammate furtherest away from you? I encountered some moments when I would spawn next to a teammate right in combat just to be killed withing seconds.
__________________
@ PC Shop Gaming
LetShannonDunk.com - 2010 All-Star Dunk Contest hopeful!
sytremelaker is offline
Send a message via AIM to sytremelaker
Zombiezzz
Veteran Member
Join Date: Nov 2009
Location: Nov 2009
Old 01-08-2010 , 12:52   Re: [CSDM] Team Spawning
Reply With Quote #4

who plays CSDM? O__o
__________________
Zombiezzz is offline
schmurgel1983
Veteran Member
Join Date: Aug 2006
Location: Germany
Old 01-29-2010 , 06:51   Re: [CSDM] Team Spawning
Reply With Quote #5

Quote:
Originally Posted by sytremelaker View Post
Plugin works fine, couple suggestions though:

Probably have the players spawn a little further away from their teammates. Just a bit though, to avoid players getting stuck together or being spawned on top of one another.

As separate feature, how about spawn to a teammate furtherest away from you? I encountered some moments when I would spawn next to a teammate right in combat just to be killed withing seconds.
thanks
when u will the teammates spawns further away when change this:
PHP Code:
        switch(do_x)
        {
            case 
0final_origin[0] = team_origin[0];
            case 
1final_origin[0] = team_origin[0] - 32;
            case 
2final_origin[0] = team_origin[0] + 32;
        }
        switch(
do_y)
        {
            case 
0final_origin[1] = team_origin[1];
            case 
1final_origin[1] = team_origin[1] - 32;
            case 
2final_origin[1] = team_origin[1] + 32;
        }
        switch(
do_z)
        {
            case 
0final_origin[2] = team_origin[2];
            case 
1final_origin[2] = team_origin[2] + 20;
            case 
2final_origin[2] = team_origin[2] + 80;
        } 
from 32 to maybe 38 or 44, change it by your own risk!

many maps of cs or cz have holes behind a normaly wall u dont see it,
when u make the value higher so u can spawn in the hole

sample: cs_office, t-spawn, look outside the windows u see a place with trees
and a driveway, u can spawn on this place, when u make the value to high^^
sample2: de_dust2, bombplace B, behind the big wooddoor is a hole!

change the 32er value and test it
__________________

Working on:
nothing
schmurgel1983 is offline
worldspawn
Senior Member
Join Date: Aug 2009
Location: Russia, Yekaterinburg
Old 01-29-2010 , 14:15   Re: [CSDM] Team Spawning
Reply With Quote #6

Quote:
Originally Posted by Zombiezzz
who plays CSDM? O__o
lots of russians
worldspawn is offline
Send a message via ICQ to worldspawn Send a message via Skype™ to worldspawn
joropito
AlliedModders Donor
Join Date: Mar 2009
Location: pfnAddToFullPack
Old 01-30-2010 , 07:18   Re: [CSDM] Team Spawning
Reply With Quote #7

Quote:
Originally Posted by Zombiezzz View Post
who plays CSDM? O__o
I have 11 servers, 3 of them runs csdm (2 or gungame, 1 for custom mod).
My 2 gungame servers are full for about 14 hours at day.

So... people likes csdm

I only play normal CS
__________________

Divide et vinces
approved plugins | steam account

I don't accept PM for support. Just ask on forums.
If you're looking for private work, PM me.
joropito is offline
Send a message via MSN to joropito
schmurgel1983
Veteran Member
Join Date: Aug 2006
Location: Germany
Old 06-21-2010 , 08:41   Re: [CSDM] Team Spawning 1.1 [06-21-10]
Reply With Quote #8

What's new?
v1.1:
- rewrite: made plugin faster
__________________

Working on:
nothing
schmurgel1983 is offline
sikvod00
Junior Member
Join Date: Dec 2005
Location: Miami, FL
Old 07-09-2010 , 03:18   Re: [CSDM] Team Spawning 1.1 [06-21-10]
Reply With Quote #9

Hello. I'd love to try out this addon, but whenever I start CZ and load any map, it crashes. =( . I have the latest version of CSDM, I downloaded and installed csdm_spawn_preset.amxx into my "amxmodx\plugins\" folder (overwriting the original), and made the appropriate cvar changes in the csdm.cfg file. I don't know what I'm doing wrong. Please help!
sikvod00 is offline
Send a message via AIM to sikvod00
schmurgel1983
Veteran Member
Join Date: Aug 2006
Location: Germany
Old 07-09-2010 , 04:17   Re: [CSDM] Team Spawning 1.1 [06-21-10]
Reply With Quote #10

very interesting sikvod00
I tested the forum Get Plugin or Get Source don't use --> Get Plugin <---
usually is the compiled only 10KB size
but on the Get Plugin it is 1.07 MB i'm confused

download the sma and compile it local

What's new?
v1.2:
- fixed: Run time error 10: native error (native "pev")
__________________

Working on:
nothing

Last edited by schmurgel1983; 07-09-2010 at 04:36.
schmurgel1983 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:49.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode