Yet another conversion of an EventScripts plugin by Colster, this time it's SAS Zombie Mod
All credit goes out to him for making the original.
Cvars
sm_zombiemod_enabled (0/1, default 1)
Enable/disable DoD:S Zombie Mod.
sm_zombiemod_light (a-z, default b)
Light style for DoD:S Zombie Mod.
sm_zombiemod_min (default 3)
Minimum players required for DoD:S Zombie Mod. I wouldn't recommend setting this lower than 3.
sm_hidenseek_pipes (0/1, default 1)
Enable/disable pipe bombs in The One mode for DoD:S Zombie Mod.
sm_hidenseek_pistols (0/1, default 1)
Enable/disable pistols for DoD:S Zombie Mod.
sm_hidenseek_powerups (0/1, default 1)
Enable/disable power ups for DoD:S Zombie Mod.
sm_hidenseek_theone (0/1, default 1)
Enable/disable The One mode for DoD:S Zombie Mod.
sm_hidenseek_winlimit (default 5)
Maximum rounds before a map change for DoD:S Zombie Mod.
Folders
dod_zombiemod.smx > plugins
zombiemod.txt > configs
zombiemod.phrases.txt > translations
Again an alpha, still working on it, but just wanted to get this preliminary version out.