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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 08-15-2008 , 09:49   DoD:S Zombie Mod (Alpha)
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Yet another conversion of an EventScripts plugin by Colster, this time it's SAS Zombie Mod All credit goes out to him for making the original.

Cvars
sm_zombiemod_enabled (0/1, default 1)
Enable/disable DoD:S Zombie Mod.

sm_zombiemod_light (a-z, default b)
Light style for DoD:S Zombie Mod.

sm_zombiemod_min (default 3)
Minimum players required for DoD:S Zombie Mod. I wouldn't recommend setting this lower than 3.

sm_hidenseek_pipes (0/1, default 1)
Enable/disable pipe bombs in The One mode for DoD:S Zombie Mod.

sm_hidenseek_pistols (0/1, default 1)
Enable/disable pistols for DoD:S Zombie Mod.

sm_hidenseek_powerups (0/1, default 1)
Enable/disable power ups for DoD:S Zombie Mod.

sm_hidenseek_theone (0/1, default 1)
Enable/disable The One mode for DoD:S Zombie Mod.

sm_hidenseek_winlimit (default 5)
Maximum rounds before a map change for DoD:S Zombie Mod.

Folders
dod_zombiemod.smx > plugins
zombiemod.txt > configs
zombiemod.phrases.txt > translations

Again an alpha, still working on it, but just wanted to get this preliminary version out.
Attached Files
File Type: sp Get Plugin or Get Source (dod_zombiemod.sp - 382 views - 18.2 KB)
File Type: txt zombiemod.txt (718 Bytes, 2374 views)
File Type: txt zombiemod.phrases.txt (1.7 KB, 2077 views)
File Type: zip theone.zip (2.41 MB, 2854 views)
File Type: zip zombie.zip (3.81 MB, 3204 views)
File Type: zip sound.zip (1.55 MB, 2623 views)
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Last edited by DJ Tsunami; 08-08-2020 at 13:50.
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