Quote:
Originally Posted by FuhrerMike
Oh wow I'm so glad to hear this, I've had the string table overflow crap happening since Pyromania and this update made it 10 times worse. Disabling SDKHooks and SaySounds helped quite a bit but it still happens at the 1-3x daily rate it was prior to MvM.
What specific overflows are you folks getting? Here's a few of mine:
Host_Error: Overflow error writing string table baseline "ServerMapCycle", "GameRulesCreation", "Scenes", and "MvMMapCycle"
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yep - all of those.
The good news is that Valve is aware of them (finally) and working on a fix. Hopefully, we'll see it sometime this afternoon.