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vandercal
Member
Join Date: Apr 2004
Location: Sweden
Old 08-15-2005 , 21:47  
Reply With Quote #11

Quote:
Originally Posted by n0obie4life
May I know what does

Code:
#define FIREBALL_INCREASE           1 #define BM_XP_KILL              0 #define KILL_XP_BASEAMOUNT      20 #define BM_XP_WINROUND          1 #define WINROUND_XP_BASEAMOUNT  20 #define BM_XP_HEAL_OTHER        2 #define HEAL_OTHER_BASEAMOUNT   20

in bbmconst.inc?

Maybe a post teaching us How to edit the bmconst.inc ?
Yes I realize I am missing some comments and I will try and fix it as soon as possible. But for now, if you wanna change the xp, then use the defines I showed in a previous post

Quote:
Originally Posted by vandercal
By the way... this version features 30 levels for each school. I hope the xp tables for gaining a level is ok, but I have also made it easy to change if needed. Also you can set the rate of xp gain by yourself.

Lookup these lines in "bmconst.inc".
Small:

// Used with XP_REGULATOR Only
#define XP_GAIN_VERY_SLOW 16
#define XP_GAIN_SLOW 8
#define XP_GAIN_NORMAL 4
#define XP_GAIN_FAST 2
#define XP_GAIN_VERY_FAST 1

// Set to one of the 5 defines above to change the rate of which the players gain xp
#define XP_REGULATOR XP_GAIN_NORMAL



By replacing XP_GAIN_NORMAL in:
Small:

#define XP_REGULATOR XP_GAIN_NORMAL



You can change the rate of xp gain. If you have any questions... then just ask.
Again I will try and comment the code as soon as I have time to do it.

Regarding the error message. I have never experienced that error before. I will look into it however.

/ Martin
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