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Posts Made By:
hoboman
Forum:
Approved Plugins
07-23-2008, 20:53
Replies:
31
Hobo Nade Management ( FINAL )
Views:
31,999
Posted By
hoboman
Re: Hobo Nade Management ( FINAL )
uploaded the 1.2 source now
if you pick up a nade that you, yourself did not drop then it will count as a new nade
Forum:
Approved Plugins
05-26-2008, 18:15
Replies:
124
Hobo AFK Management ( FINAL )
Views:
110,793
Posted By
hoboman
Re: Hobo AFK Management ( FINAL )
when someone connects and there are more than "hobo_afk_spectator_kick" people on the server then it will loop from player id 1 to the last player id and if a player in between that range is in spect...
Forum:
Approved Plugins
05-25-2008, 23:09
Replies:
124
Hobo AFK Management ( FINAL )
Views:
110,793
Posted By
hoboman
Re: Hobo AFK Management ( FINAL )
I am actually not sure how the channel for a hud message is selected, but I know that the hud messages for this plugin are set to "automatically choose the next available HUD channel for a player. "...
Forum:
Approved Plugins
05-22-2008, 01:53
Replies:
31
Hobo Nade Management ( FINAL )
Views:
31,999
Posted By
hoboman
Re: Hobo Nade Management ( FINAL )
are you sure you even installed hamsandwich correctly?
do you have that .ini file in your config folder that came with hamsandwich?
and if you did set it up right then I have no idea wut's...
Forum:
Approved Plugins
05-18-2008, 19:41
Replies:
29
Hobo Crontab ( Scheduler )
Views:
35,100
Posted By
hoboman
Re: Hobo Crontab ( Scheduler )
this plugin was created to run commands on the server not the clients...but u could make the clients do a command every 10 mins ( if you have amx_exec set up ) by putting something like this into the...
Forum:
Approved Plugins
05-08-2008, 23:30
Replies:
124
Hobo AFK Management ( FINAL )
Views:
110,793
Posted By
hoboman
Re: Hobo AFK Management ( FINAL )
small update to 1.2a...just fixed some small bug where admins with the immunity flag and hobo immunity set to 1 could still get kicked
Forum:
Approved Plugins
05-05-2008, 20:54
Replies:
124
Hobo AFK Management ( FINAL )
Views:
110,793
Posted By
hoboman
Re: Hobo AFK Management ( FINAL )
can you try the two versions attached bellow and tell me if either of em work for you ( both hopefully )
A - made a few modifications
B - same as A, but using cstrike module instead of pure...
Forum:
Approved Plugins
05-04-2008, 17:45
Replies:
124
Hobo AFK Management ( FINAL )
Views:
110,793
Posted By
hoboman
Re: Hobo AFK Management ( FINAL )
no...bots are completely ignored
Forum:
Approved Plugins
05-04-2008, 14:26
Replies:
124
Hobo AFK Management ( FINAL )
Views:
110,793
Posted By
hoboman
Re: Hobo AFK Management ( FINAL )
is your server linux or windows?
is your server steam or no steam?
post the output of amx_modules
post the cvars that you are using for this plugin...
I am actually tired of ppl saying that...
Forum:
Off-Topic
05-02-2008, 21:52
Replies:
30
ATTENTION: You might want to ban these two server adminright hackers from your server
Views:
8,267
Posted By
hoboman
Re: ATTENTION: You might want to ban these two server adminright hackers from your se
so what makes you think that they didn't just hack your rcon?
didn't we already go over this in here: http://forums.alliedmods.net/showthread.php?t=67273
Forum:
Approved Plugins
05-02-2008, 20:53
Replies:
34
Weapon Icon Display ( zenix )
Views:
73,944
Posted By
hoboman
Re: Weapon Icon Display ( zenix )
no, it doesn't
I am 101% sure that this is not possible...sure you can make custom sprites and what not, but you still can't make those sprites show up on the players' hud...the only sprites...
Forum:
Approved Plugins
04-30-2008, 21:02
Replies:
586
Back Weapons v1.87
Views:
527,786
Posted By
hoboman
Re: Back Weapons v1.87
1.87:
Forum:
Approved Plugins
04-28-2008, 11:32
Replies:
42
Call of Duty 4: Martyrdom
Views:
44,987
Posted By
hoboman
Re: Martyrdom
just so you know, the task time cannot be less than 0.1
Forum:
Approved Plugins
04-27-2008, 20:45
Replies:
71
Team Flash Punish v1.1.1 ( 28jan12 )
Views:
75,627
Posted By
hoboman
Re: Team Flash Punish v1.0.1 ( 17 mars 2008 )
i am not sure why ( well I suspect that it is cause of the real nade drops plugin ), but my server constantly crashes because of plugins that use "engfunc(EngFunc_RemoveEntity, iEntity)" to remove a...
Forum:
Suggestions / Requests
04-27-2008, 01:21
Replies:
4
Help with my code / Plugin
Views:
1,993
Posted By
hoboman
Re: Help with my code / Plugin
I don't see any loop hole in my code, it should work and no player should be able to have more than two weapons. There is a typo in the code though...there should be an extra bracket ) after the "if...
Forum:
Scripting Help
04-27-2008, 01:18
Replies:
6
Hooking the Drown Event
Views:
2,374
Posted By
hoboman
Re: Hooking the Drown Event
how about this:
#include <amxmodx>
#include <hamsandwich>
#define PLUGIN "No Drowning"
#define AUTHOR "hoboman313"
#define VERSION "1.0"
#define DMG_DROWN 1<<14
Forum:
General
04-27-2008, 01:09
Replies:
5
Help with the amx 1.80
Views:
1,581
Posted By
hoboman
Re: Help with the amx 1.80
why in Satan's glorious name would you attach the error log in Spanish...anyways, I don't know what the heck "offset: 5085" is. I found no such offset in the cstrike.h...maybe it is something else, I...
Forum:
Approved Plugins
04-26-2008, 16:36
Replies:
26
UT Doublesteps 1.4
Views:
24,197
Posted By
hoboman
Re: UT Doublesteps 1.4
i thought this plugin was pretty cool, so I made a modification for my server...but the ppl on my server hated it and wanted me to allow the parachutes again =( so i will post it here
cvars:...
Forum:
Unapproved/Old Plugins
04-25-2008, 16:41
Replies:
57
Various weapon speeds
Views:
46,060
Posted By
hoboman
Re: Various weapon speeds
here is a much more optimized version that uses pcvars among other things...
Forum:
Unapproved/Old Plugins
04-25-2008, 01:48
Replies:
12
Round End Weapon Drop
Views:
5,739
Posted By
hoboman
Re: Round End Weapon Drop
yeah, I did and it is still the same.
I don't think you looked at the modules.ini that comes with the cstrike package cause that's the one that force-enables csx, cstrike and fun
Forum:
Unapproved/Old Plugins
04-24-2008, 22:59
Replies:
12
Round End Weapon Drop
Views:
5,739
Posted By
hoboman
Re: Round End Weapon Drop
- the fun module is enabled by default on everyone's server anyways and it is in no way more efficient to rewrite it's natives using fakemeta
- it's pointless to include the cstrike module in this...
Forum:
Approved Plugins
04-24-2008, 20:13
Replies:
586
Back Weapons v1.87
Views:
527,786
Posted By
hoboman
Re: Back Weapons v1.87
ok can you test one more version...if my theory was correct then this plugin shouldn't effect the latency nearly as much
Forum:
Scripting Help
04-24-2008, 19:26
Replies:
4
Placing an icon somewhere on your screen?
Views:
1,459
Posted By
hoboman
Re: Placing a sprite somewhere on your screen?
you can only use those predefined names like d_scout, etc...
other than those you cannot display any other sprites on the player's hud
Forum:
Off-Topic
04-24-2008, 15:43
Replies:
4
Poll:
ham sandwich
Views:
2,556
Posted By
hoboman
ham sandwich
As we all know there is an amxx module written by sawce called "hamsandwich". A seemingly random thing to call a module? Not likely.
Bellow is a list of definitions of "ham sandsandwich". Which...
Forum:
Off-Topic
04-24-2008, 14:47
Replies:
34
7 Reasons the world will end in 2012
Views:
8,918
Posted By
hoboman
Re: 7 Reasons the world will end in 2012
are you people actually stupid or are you just playing along
1. the end of the world is not gonna happen in 2012
2. the article from the first post is a joke and none of it is actually factual...
Showing results 1 to 25 of 473
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