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Posts Made By:
The_Shadow3
Forum:
Plugins
09-14-2009, 12:20
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Re: HiddenSourceMod V0.4 Update: 22.05.09
no time :/
But everyone can complete my plugin.
I can give a little dev-support and update the first post if new Version is out (or create a complete new Version/Thread), but i don't have more...
Forum:
Plugins
07-06-2009, 01:24
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Re: HiddenSourceMod V0.4 Update: 22.05.09
Version 0.4 have no TF2 support!
I have removed the TF2 version , because it was to buggy.
I am not sure whether one more TF2 version follows!
@NouveauJoueur:
I show if I can fix the bugs....
Forum:
Plugins
05-22-2009, 07:14
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Re: HiddenSourceMod V0.4 Update: 22.05.09
Today is a good time to die... in hide and seek!
Sorry for the long pause, but i don't have so many time for coding :|.
But now version 0.4 is out :)
Changelog:
Version 0.4:
add...
Forum:
Plugins
08-04-2008, 17:12
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Re: HiddenSourceMod V0.3 Update: 03.05.08
@fpsbrian:
I probably add the thirdperson issue, in the next CSS-version, as commands (e.g. !third, !first) without the need to set sv_cheats to 1.
@Ulrar, relaxx:
Do you have a Linux or a...
Forum:
Plugins
05-28-2008, 16:06
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Re: HiddenSourceMod V0.3 Update: 03.05.08
if you have sm_allowradar 0, the clients need to disable the radar with the console-command: cl_radaralpha 0.
Forum:
Plugins
05-03-2008, 09:59
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Re: HiddenSourceMod V0.3 Update: 03.05.08
New Version 0.3:
Changelog:
sm_seekfreezetime -> sm_freezetime
add teamswap
add sounds (i see you, im here)
add anticheat for sv_cheats 1
CSS: add model file for "de_nipperhouse", is...
Forum:
Unapproved Plugins
04-27-2008, 08:22
Replies:
19
TF2 Instantrespawn Plugin
Views:
10,924
Posted By
The_Shadow3
Re: TF2 Instantrespawn Plugin
you need a TF2 include file (tf2.inc)!
Forum:
Plugins
04-25-2008, 19:19
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Re: Update Version 0.2
The command is "hiddensm_enabled 0" :wink:
Its disabled all Hooks etc, and next round you can play normal.
Forum:
Plugins
04-25-2008, 19:06
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Update Version 0.2
Update Version 0.2:
See first post
Now I have make a Hidden TF2 Version :), the gameplay is not like the CSS version.
I don’t have a TF2 Server to test intensive this plugin, I need...
Forum:
Scripting
04-24-2008, 17:55
Replies:
11
SetModel dont work under TF2
Views:
6,812
Posted By
The_Shadow3
Re: SetModel dont work under TF2
ok thanks :/
Forum:
Scripting
04-24-2008, 16:54
Replies:
11
SetModel dont work under TF2
Views:
6,812
Posted By
The_Shadow3
Re: SetModel dont work under TF2
yes yes, but this don`t work too!
Forum:
Scripting
04-24-2008, 16:14
Replies:
11
SetModel dont work under TF2
Views:
6,812
Posted By
The_Shadow3
SetModel dont work under TF2
Hi,
I have the problem, SetModel (with SDKCall) or SetEntityModel don’t work to change Player Models.
I have changed the offset to 23 (windows), but nothing changed.
In CSS I don’t have this...
Forum:
Plugins
04-24-2008, 09:50
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
Re: HiddenSourceMod V0.1
@TF2: the big problem is, if one player is afk or camping in the base, the CT can't win. I don’t know how to delete the doors in the Base. But I think, I can make a small test version in the weekend....
Forum:
Plugins
04-23-2008, 13:04
Replies:
44
HiddenSourceMod V0.4 Update: 22.05.09
Views:
43,434
Posted By
The_Shadow3
HiddenSourceMod V0.4 Update: 22.05.09
This is my first mod :)
and this mod is like "Hide n Seek" or "Counterseek" in Eventscript.
Counter Strike Source Gameplay:
The T team are the hiders and choose on roundstart a random object....
Showing results 1 to 14 of 14
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