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Search: Posts Made By: zhulo
Forum: Scripting Help 11-10-2012, 07:37
Replies: 4
Views: 939
Posted By zhulo
Re: Cannot Move

set_pev(client , pev_flags, pev(client , pev_flags) | FL_FROZEN)
Forum: Zombie Plague Mod 10-31-2012, 10:03
Replies: 5
Views: 2,257
Posted By zhulo
Re: SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set

I have this problem too... When there is many players and everyone is shooting at zombie, server starts lagging and crash with this error message. Im trying to solve this for about one year but still...
Forum: Zombie Plague Mod 10-31-2012, 08:53
Replies: 5
Views: 2,257
Posted By zhulo
Re: SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set

How many players do you have on the server when this happens?
Forum: Scripting Help 08-12-2012, 09:20
Replies: 4
Views: 997
Posted By zhulo
Re: Timeleft of another server

I made everything. Installed the sockets_hz module, compiled the server_comm_api plugin and gave it on the servers, set the scomm_key on the both servers, but still the same error...

Tried it with...
Forum: Scripting Help 08-12-2012, 05:53
Replies: 4
Views: 997
Posted By zhulo
Re: Timeleft of another server

ok, I tried, but getting this error

Error connecting a TCP socket for XX.XXX.X.XXX:XXXXX
Forum: Code Snippets/Tutorials 08-12-2012, 05:49
Replies: 29
Views: 22,169
Posted By zhulo
Re: [NATIVE] Server Comm

I'm trying to send a server name (hostname) and the current map name from the server A to the server B, but still getting this error.

Error connecting a TCP socket for XX.XXX.X.XXX:XXXXXpublic...
Forum: Scripting Help 08-11-2012, 04:31
Replies: 4
Views: 997
Posted By zhulo
Timeleft of another server

Request: I am connected to the server A and want to get the timeleft of the server B. How can I make it with sockets?
Forum: Scripting Help 08-11-2012, 03:57
Replies: 5
Views: 1,198
Posted By zhulo
Re: Block spawn sound

It's "items/gunpickup2.wav". You can block it with the FM_EmitSound.
Forum: Scripting Help 07-14-2012, 14:10
Replies: 13
Views: 1,727
Posted By zhulo
Re: [REQ] Send information from the plugin (pawn) to the web (php) through mysql

Guys, it should be something like this http://forums.alliedmods.net/showthread.php?t=179713
Forum: Scripting Help 07-14-2012, 13:59
Replies: 13
Views: 1,727
Posted By zhulo
Forum: Scripting Help 07-14-2012, 13:37
Replies: 13
Views: 1,727
Posted By zhulo
Re: [REQ] Send information from the plugin (pawn) to the web (php) through mysql

I am using it now, but, like I said, its very slow, so, I need to get info right from the amx plugins.
Forum: Scripting Help 07-14-2012, 13:25
Replies: 13
Views: 1,727
Posted By zhulo
Re: [REQ] Send information from the plugin (pawn) to the web (php) through mysql

ok, I need the current map, current players count, max players, and time left.
Forum: Scripting Help 07-14-2012, 13:21
Replies: 13
Views: 1,727
Posted By zhulo
Re: [REQ] Send information from the plugin (pawn) to the web (php) through mysql

Im using it now, but it is very slow and it takes much more time to connect, so the page is loading longer...

I have a reasons for make it like I said...
Forum: Scripting Help 07-14-2012, 13:15
Replies: 13
Views: 1,727
Posted By zhulo
Re: [REQ] Send information from the plugin (pawn) to the web (php) through mysql

I need to get the informations right from the plugins.
Forum: Scripting Help 07-14-2012, 12:29
Replies: 13
Views: 1,727
Posted By zhulo
[REQ] Send information from the plugin (pawn) to the web (php) through mysql

Hello. I wanted to find some tutorials and informations about this but I did not find anything understandable. So I decided to ask for help. I wanna make a server status for my website, which will...
Forum: Zombie Plague Mod 07-12-2012, 04:39
Replies: 165
Views: 72,073
Posted By zhulo
Re: [TUT][Modelling] How to make p_, w_ models + other stuff

Is it possible to change the weapon model fire sound? Becouse the fire sounds are not registered in the .qc file...
Forum: Zombie Plague Mod 07-11-2012, 19:35
Replies: 165
Views: 72,073
Posted By zhulo
Forum: Zombie Plague Mod 07-11-2012, 19:17
Replies: 165
Views: 72,073
Posted By zhulo
Re: [TUT][Modelling] How to make p_, w_ models + other stuff

I have the following problem with the origin of weapon model.

I decompiled this m4a1 model and then, I immediately compiled it back (without changing anything in the decompiled files), but the...
Forum: Zombie Plague Mod 07-11-2012, 14:33
Replies: 4
Views: 1,281
Posted By zhulo
Re: Antiblock

http://forums.alliedmods.net/showthread.php?t=137980
Forum: Zombie Plague Mod 07-07-2012, 15:01
Replies: 8,634
Views: 6,782,704
Posted By zhulo
Re: [Zp] Another Zombie's models Collection

http://forums.alliedmods.net/showthread.php?t=155583
Forum: Scripting Help 07-06-2012, 13:55
Replies: 4
Views: 781
Posted By zhulo
Re: Problems with reload code

Its this plugin. I only changed some things, but nothing with offsets, reloads, or so... http://forums.alliedmods.net/showthread.php?t=182407
Forum: Scripting Help 07-06-2012, 13:32
Replies: 4
Views: 781
Posted By zhulo
Re: Problems with reload code

So, m_flNextAttack should be 88?

I tried it and it is still poor :(
Can you please look at the plugin and tell me where is the problem?
Forum: Scripting Help 07-06-2012, 12:16
Replies: 4
Views: 781
Posted By zhulo
Problems with reload code

I have this problem with reload xm1014 on Linux. On Windows it works great, but on Linux, it can fire about 1 second after it start to reload...

http://www.youtube.com/watch?v=uOy9NBHKW9o
Forum: Zombie Plague Mod 07-06-2012, 12:08
Replies: 43
Views: 31,770
Posted By zhulo
Re: [ZP] Extra Item: QuadBarrel (12/2/2012 | Author: Dias)

I have this problem with reload on Linux. On Windows it works great, but on Linux, it can fire about 1 second after it start to reload...


http://www.youtube.com/watch?v=uOy9NBHKW9o
Forum: Zombie Plague Mod 04-23-2012, 08:49
Replies: 11
Views: 3,316
Posted By zhulo
Re: SZ_GetSpace:

nice dproto
Showing results 1 to 25 of 210

 
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