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Search: Posts Made By: Seb3pg
Forum: Plugins 09-11-2008, 08:58
Replies: 52
Views: 64,756
Posted By Seb3pg
Re: TF2 Vote Scramble

Sorry for not replying guys.

I'll see what i can do to fix the bugs that have been reported.
Forum: Plugins 09-04-2008, 19:44
Replies: 318
Views: 129,073
Posted By Seb3pg
Re: TF2NADES - 1.0.0.7 (28 Aug 2008)

That's not true. I made it work for the 1.0 branch the only difference is that the pyro's napalm grenade doesn't set people on fire anymore.

I already posted this a couple of days ago.

Here you...
Forum: Plugins 08-28-2008, 23:21
Replies: 318
Views: 129,073
Posted By Seb3pg
Re: TF2NADES - 1.0.0.7 (28 Aug 2008)

This version works with the 1.0 branch. Only difference is the napalm grenade doesn't set people on fire everything else is the same.
Forum: Plugins 07-30-2008, 11:41
Replies: 52
Views: 64,756
Posted By Seb3pg
Re: TF2 Vote Scramble

If you vote scrambled at around 29-30 minutes it will round up to 30 minutes. other wise it works fine for me.
Forum: Plugins 07-27-2008, 18:43
Replies: 52
Views: 64,756
Posted By Seb3pg
Re: TF2 Vote Scramble

If you would like to integrate the admin command into the sourcemod menu
put this into your adminmenu_custom, which is located in your config folder.


"Commands"
{
"ServerCommands"...
Forum: Plugins 07-27-2008, 18:27
Replies: 52
Views: 64,756
Posted By Seb3pg
Re: TF2 Vote Scramble

Updated Version 1.0.5 July 27th 2008

Included Missing Code that prevented players from integrating it into the admin menu.
Forum: Plugins 07-26-2008, 15:39
Replies: 52
Views: 64,756
Posted By Seb3pg
Re: TF2 Vote Scramble

Updated July 26th 2008 Version 1.0.400
Forum: Plugins 07-25-2008, 23:23
Replies: 52
Views: 64,756
Posted By Seb3pg
Re: TF2 Vote Scramble

You're welcome

EDIT: sm_scrambleteams
(Admin command to scramble teams and bypass voting process; same functionality requires kick flag)
Forum: Plugins 07-25-2008, 23:10
Replies: 52
Views: 64,756
Posted By Seb3pg
Re: TF2 Vote Scramble

Done. Updated to 1.0.3
Forum: Plugins 07-23-2008, 22:59
Replies: 52
Views: 64,756
Posted By Seb3pg
TF2 Vote Scramble

Please download newest version. July 27th 2008

Introduction

With a join effort between myself, Kevlar and Snipa of 3-PG.com we have created a simple vote scramble plug-in that utilizes the...
Forum: Scripting 07-22-2008, 14:59
Replies: 6
Views: 2,117
Posted By Seb3pg
Re: Choosing one of two outcomes when an event happens

Thank you very much for your help guys. I just have one quick question. If i want to specify which weapons a specific class can use during sudden death could i tie in to bl4nk's

if (randomClass...
Forum: Scripting 07-21-2008, 01:01
Replies: 6
Views: 2,117
Posted By Seb3pg
Re: Choosing one of two outcomes when an event happens

Keeps giving me these errors


/home/groups/sourcemod/upload_tmp/phpuKMCcy.sp(119) : error 002: only a single statement (or expression) can follow each "case"...
Forum: Scripting 07-21-2008, 00:26
Replies: 6
Views: 2,117
Posted By Seb3pg
Re: Choosing one of two outcomes when an event happens

omg, i love you bl4nk. Thank you so much.
Forum: Scripting 07-20-2008, 18:41
Replies: 6
Views: 2,117
Posted By Seb3pg
Choosing one of two outcomes when an event happens

Hello, i'm trying to modify bl4nk's plug-in "Sudden Death Melee Redux" so that it strips out the weapons of the all players except for their melee weapon or all weapons except for their primary. So...
Forum: Unapproved Plugins 07-17-2008, 12:44
Replies: 30
Views: 69,418
Posted By Seb3pg
Re: TF2 Godmode

Will do for version 1.4 (will be released in the next few days)
Forum: Unapproved Plugins 07-17-2008, 12:43
Replies: 30
Views: 69,418
Posted By Seb3pg
Re: TF2 Godmode

Updated to version 1.3
Forum: Unapproved Plugins 07-13-2008, 19:54
Replies: 30
Views: 69,418
Posted By Seb3pg
Re: TF2 Godmode

Updated to 1.2
Forum: Plugin/Gameplay Ideas and Requests 07-10-2008, 11:26
Replies: 3
Views: 1,298
Posted By Seb3pg
[REQ] Execute a command at the begining of each round

Not sure if this is a right place, but how would i go about writing a plug-in that executes a command a the beginning of each round in TF2.

Any help would be appreciated.
Forum: Plugins 07-10-2008, 10:59
Replies: 187
Views: 137,207
Posted By Seb3pg
Re: Execute Configs

How would i go about making it so that a config is executed every round in TF2?
Forum: General 07-08-2008, 20:04
Replies: 20
Views: 4,100
Posted By Seb3pg
Re: Team Fortress 2 Update Fixed Everything!

Could you please post a link when it does PRED

Appreciate it
Forum: Unapproved Plugins 07-05-2008, 19:30
Replies: 30
Views: 69,418
Posted By Seb3pg
Re: TF2 Godmode

EDIT: Ratty's plug-in came with a functionality that announces the command. I have implemented it in this version (1.1).


To Don'tWannaName

I'll get right on it. Look for an update within the...
Forum: Unapproved Plugins 07-05-2008, 19:16
Replies: 30
Views: 69,418
Posted By Seb3pg
TF2 Godmode for Admins

First all, I want to Thank ratty for his amazing Medic achievement plug-in.

Which can be found here:

http://forums.alliedmods.net/showthread.php?t=70795&highlight=medic&page=3"

What i did:...
Forum: Scripting 06-16-2008, 21:51
Replies: 6
Views: 2,601
Posted By Seb3pg
Re: Music plays while capping a point

Thank you all for a quick and helpful reply. I have taken what you guys posted and will get back to you. Thank you once again.
Forum: Scripting 06-16-2008, 02:15
Replies: 6
Views: 2,601
Posted By Seb3pg
Music plays while capping a point

Hello, i'm fairly new to source mod and i wanted to develop a plug-in for Team fortress 2. Basically, when a player(s) begins to capture a point music plays; but only to people of that team. If a...
Forum: Plugin/Gameplay Ideas and Requests 06-10-2008, 20:10
Replies: 10
Views: 2,707
Posted By Seb3pg
Re: Calling For Medic really fast

sm_cvar tf_max_voice_speak_delay "1.5"

change "1.5" to ".01"
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