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Search: Posts Made By: realwx
Forum: Plugins 05-17-2014, 18:58
Replies: 616
Views: 473,167
Posted By realwx
Re: [TF2] TF2Attributes (v1.1.1, 08/27/2013)

It's still not applying attributes on any of the two FF2 servers I'm on sadly.

edit: Working. I forgot to restart the server. Oops.
Forum: Plugins 11-12-2013, 22:07
Replies: 616
Views: 473,167
Posted By realwx
Re: [TF2] TF2Attributes (v1.1.1, 08/27/2013)

SetByName works but I can't get GetByName to work.
Forum: Plugins 09-15-2013, 12:58
Replies: 641
Views: 568,412
Posted By realwx
Re: Updater

Just tested with SteamTools, it doesn't. :(
Forum: Plugins 08-23-2013, 22:36
Replies: 145
Views: 90,068
Posted By realwx
Re: [ANY] SourceSleuth 1.2.0

Find:
FormatEx(query, sizeof(query), "SELECT * FROM %s_bans WHERE ip='%s' AND RemoveType IS NULL", Prefix, IP);

Replace with:
FormatEx(query, sizeof(query), "SELECT * FROM %s_bans WHERE...
Forum: Plugins 08-19-2013, 14:56
Replies: 641
Views: 568,412
Posted By realwx
Re: Updater

Does this support using username/password authentication for the servers that need it? For example, doing http://username:[email protected]/updater.txt type of authentication?
Forum: VSH / Freak Fortress 05-14-2013, 22:20
Replies: 435
Views: 113,346
Posted By realwx
Re: 1.07 Beta Last (2012/12/14)

Not sure if this is related to FF2 or my own code. I ported some stuff from VSH, like Spy backstabbing fixes and the new Medigun having Quick-fix properties. This was working fine for the past month...
Forum: Scripting 05-13-2013, 04:54
Replies: 2
Views: 1,332
Posted By realwx
Re: KvGetString returning nothing

Ah, okay. Now it's fetching properly. Thanks!
Forum: Scripting 05-12-2013, 20:21
Replies: 2
Views: 1,332
Posted By realwx
KvGetString returning nothing

I have this bit of code, sorry for the slopiness:

stock LoadFileIntoTrie(const String:rawname[], const String:basename[] = "")
{
decl String:strBuffer[64];
decl String:strBuffer2[64];
decl...
Forum: Plugins 05-05-2013, 03:30
Replies: 616
Views: 473,167
Posted By realwx
Re: [TF2] TF2Attributes (v1.0.1, 04/24/2013)

Oh man. I just... wow. I'm an idiot. I did try that days ago, but when I revisited it just now, I had a && where a || should've been. (Plus, I fixed something odd with ExplodeString returning ghost...
Forum: Plugins 05-02-2013, 23:39
Replies: 616
Views: 473,167
Posted By realwx
Re: [TF2] TF2Attributes (v1.0.1, 04/24/2013)

Sort of still stuck in a circle of figuring out why item attributes are applying themselves to the "Action" slot despite filtering out item ID's numbers by checking against the string trie. It's...
Forum: VSH / Freak Fortress 04-30-2013, 20:44
Replies: 31
Views: 5,406
Posted By realwx
Re: SteamPipe in 6 days?

Boot up the game. It doesn't autoupdate.
Forum: VSH / Freak Fortress 04-30-2013, 19:57
Replies: 31
Views: 5,406
Posted By realwx
Re: SteamPipe in 6 days?

Update is indeed out. After ~35 min, I'm fully on SteamPipe now.
Forum: VSH / Freak Fortress 04-30-2013, 18:10
Replies: 31
Views: 5,406
Posted By realwx
Re: SteamPipe in 6 days?

So there's literally no way of doing a FastDL/bz2 for VPK's or items in the "custom" folder if I'm using sv_downloadurl to download files? That sucks.
Forum: Scripting 04-25-2013, 17:03
Replies: 2
Views: 1,423
Posted By realwx
Re: env_explosion crashing the server?

Yup, this fixed it! Thanks!
Forum: Scripting 04-24-2013, 15:19
Replies: 2
Views: 1,423
Posted By realwx
env_explosion crashing the server?

I have a script that makes it so that when someone attacks a player via SDKHooks (when a variable is set), I call something that "explodes" everyone in a 365 radius. I've had no problems with running...
Forum: General 04-23-2013, 19:22
Replies: 53
Views: 16,615
Posted By realwx
Re: Issues after update 23/04/13 (Linux)

Same. >_>

Oh well, I guess x10 will have to wait.
Forum: Source Servers (SRCDS) 12-23-2012, 20:21
Replies: 2
Views: 1,407
Posted By realwx
Re: [TF2] Server hangs then restarts on changing level.

Getting this too, but only on 1 of the 3 servers. Same plugins, same extensions, same everything across the board.
Forum: VSH / Freak Fortress 12-19-2012, 14:06
Replies: 435
Views: 113,346
Posted By realwx
Re: 1.07 Beta Last (2012/12/14)

Nope, no dead ringer buffs on non-DR cloaked spies. Tested 1.05 and 1.06f.
Forum: VSH / Freak Fortress 12-17-2012, 18:51
Replies: 435
Views: 113,346
Posted By realwx
Re: 1.07 Beta Last (2012/12/14)

Got this from a friend:



Any idea what's causing this?
Forum: VSH / Freak Fortress 11-13-2012, 21:12
Replies: 435
Views: 113,346
Posted By realwx
Re: 1.07 Beta 6 (2012/11/09)

One of the things a friend of mine noticed is that backstab damage is not doing 10%, but a little around 12%-13%... so, with Hale's HP of 32398 (or whereabouts), a backstab is doing 4080 damage. On...
Forum: VSH / Freak Fortress 11-08-2012, 21:36
Replies: 435
Views: 113,346
Posted By realwx
Re: 1.07 Beta 5 (2012/10/18)

I'm having no issues with heavies punching Hale with the Holiday Punch here.

What's weird is that, while I have no idea what's going on here, Hale is saying Soldier lines, HHH is saying Demoman...
Forum: VSH / Freak Fortress 11-07-2012, 15:16
Replies: 435
Views: 113,346
Posted By realwx
Re: 1.07 Beta 5 (2012/10/18)

Disregard. Apparently it's a "[SM] Plugin freaks/ff2_1st_set_abilities.ff2 failed to load: Native "FF2_PrepareSound" was not found." error, and it's driving me crazy since I know I have the new...
Forum: VSH / Freak Fortress 11-06-2012, 14:49
Replies: 435
Views: 113,346
Posted By realwx
Re: 1.07 Beta 5 (2012/10/18)

Probably an error and I goof'd somewhere, but would there be any reason why anything in 1st set abilities wouldn't be called, like rages? (default_abilities work fine)
Forum: VSH / Freak Fortress 10-08-2012, 19:55
Replies: 435
Views: 113,346
Posted By realwx
Re: 1.7 beta coming this weekend

Quick question on the Phlog invulnerability: is it only while the Pyro is taunting, or is it while Mmph is draining?

(Stupid question, yeah...)
Forum: VSH / Freak Fortress 09-26-2012, 16:49
Replies: 2,934
Views: 1,745,129
Posted By realwx
Re: [TF2] Freak Fortress 2

I've just contributed about 4 bugs to the issues section, maybe more depending on what our members report.
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