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Posts Made By:
Emtu
Forum:
Plugins
11-02-2012, 22:34
Replies:
45
[TF2] Halloween Damage Tracker (1.2.2, November 6 2013)
Views:
29,714
Posted By
Emtu
Re: [TF2] Halloween Damage Tracker (and other goodies!) (1.1, October 30 2012)
With the new update, sourcemod is throwing a bunch of errors for this plugin.
[SM] Plugin encountered error 15: Array index is out of bounds
[SM] Displaying call stack trace for plugin...
Forum:
Plugins
10-29-2012, 03:12
Replies:
45
[TF2] Halloween Damage Tracker (1.2.2, November 6 2013)
Views:
29,714
Posted By
Emtu
Re: [TF2] Outline Bosses
Any way you could throw up a compiled version of that? I have no idea how to do things when it comes to coding.
Forum:
Plugins
08-20-2012, 16:22
Replies:
21
[TF2] Building Repair 1.32
Views:
19,798
Posted By
Emtu
Re: [TF2] Building Repair 1.20
I'd like to second this request, so there's some visual indication of the dispenser working on the other buildings.
Forum:
VSH / Freak Fortress
05-03-2012, 16:44
Replies:
2,934
[TF2] Freak Fortress 2
Views:
1,744,183
Posted By
Emtu
Re: [TF2] Freak Fortress 2
I'm still trying to make a Pyrocar boss, but FF2 is telling me there's a missing { in my cfg file. I can't find where it's missing though, as far as I can see every close bracket is paired with an...
Forum:
VSH / Freak Fortress
05-03-2012, 12:26
Replies:
2,934
[TF2] Freak Fortress 2
Views:
1,744,183
Posted By
Emtu
Re: [TF2] Freak Fortress 2
That looks right to me. I figured that out last night when I was working on a Pyrocar hale.
Speaking of which, is there any way to force hale to continuously move forward? I figure that would be...
Showing results 1 to 5 of 5
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