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Posts Made By:
AtomicStryker
Forum:
Plugins
04-28-2022, 10:33
Replies:
151
[L4D2] Damage Mod (SDKHooks Ed.)
Views:
129,768
Posted By
AtomicStryker
Re: [L4D2] Damage Mod (SDKHooks Ed.)
No. As you correctly surmise, killing by melee has nothing to do with damage and thus cannot be influenced by this hook
Forum:
Plugins
12-22-2018, 09:59
Replies:
151
[L4D2] Damage Mod (SDKHooks Ed.)
Views:
129,768
Posted By
AtomicStryker
Re: [L4D2] Damage Mod (SDKHooks Ed.)
Don't expect consistency. The implementations of weapons, SI direct and indirect abilities, the new L4D2 melee weapons, and environmental damage are all different. I suspect most was haphazardly...
Forum:
Plugins
12-08-2018, 07:21
Replies:
392
[L4D2] Gun Control
Views:
315,245
Posted By
AtomicStryker
Re: [L4D2] Gun Control
I don't remember. I haven't coded in Sourcemod in a decade.
Forum:
Plugins
12-07-2018, 10:56
Replies:
392
[L4D2] Gun Control
Views:
315,245
Posted By
AtomicStryker
Re: [L4D2] Gun Control
Oh you don't mean reload as in reload animation, you want people to have to PICK UP ammo.
The other mod does a hack into the M60 entity to prevent it being dropped when empty. You could use that.
Forum:
Plugins
06-18-2017, 04:01
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
222,391
Posted By
AtomicStryker
Re: [L4D2] Standardized Revamp Structure (srsmod)
It literally says your configuration file is invalid.
Forum:
Plugins
01-28-2017, 10:21
Replies:
134
[L4D2] Tank Swap
Views:
94,889
Posted By
AtomicStryker
Re: [L4D2] Tank Swap
Uploaded another new file with that signature fixed
Forum:
Plugins
01-28-2017, 08:13
Replies:
134
[L4D2] Tank Swap
Views:
94,889
Posted By
AtomicStryker
Re: [L4D2] Tank Swap
Uploaded new l4d2addresses with fixed TakeOverZombieBot signature
Forum:
Plugins
01-28-2017, 08:07
Replies:
90
[L4D & L4D2] Boomer Bit** Slap
Views:
105,448
Posted By
AtomicStryker
Re: [L4D & L4D2] Boomer Bit** Slap
Updated OP with a new l4d2addresses which should have a working Fling signature
Forum:
Plugins
01-28-2017, 08:03
Replies:
128
[L4D2] Bile the World
Views:
118,057
Posted By
AtomicStryker
Re: [L4D2] Bile the World
Go into l4d2adresses.txt
/*
* CTerrorPlayer::Fling(Vector const&,PlayerAnimEvent_t,CBaseCombatCharacter *,float)
*
* Vector: how target...
Forum:
Plugins
03-19-2016, 07:03
Replies:
128
[L4D2] Bile the World
Views:
118,057
Posted By
AtomicStryker
Re: [L4D2] Bile the World
https://www.youtube.com/watch?v=n4nWOiHmnYc
This video of a different plugin shows Rochelle being flung. The same happens to survivors near an exploding boomer, here, if that convar you ask about...
Forum:
Plugins
07-30-2015, 10:42
Replies:
75
[L4D2] Mighty Stomp Foot
Views:
61,796
Posted By
AtomicStryker
Re: [L4D2] Mighty Stomp Foot
Heh, if you do manage to add in a walking stomp animation (along with an automatic going into third person camera to see yourself doing this) this plugin will increase 400% in epicness
Forum:
Plugins
07-30-2015, 07:00
Replies:
75
[L4D2] Mighty Stomp Foot
Views:
61,796
Posted By
AtomicStryker
Re: [L4D2] Mighty Stomp Foot
Hmm probably wont look as good since you have to be "moving" for this plugin to work. Unused Zoey vocalize? Nice.
Forum:
Plugins
04-15-2015, 16:15
Replies:
108
[L4D & L4D2] Survivor Bot AI SHOOT IT FFS Fix
Views:
176,563
Posted By
AtomicStryker
Re: [L4D & L4D2] Survivor Bot AI SHOOT IT FFS Fix
Sure why not. Take 1.0.5
Forum:
Plugins
12-19-2014, 15:41
Replies:
594
[L4D2] Standardized Revamp Structure (srsmod)
Views:
222,391
Posted By
AtomicStryker
Re: [L4D2] Standardized Revamp Structure (srsmod)
There is no error regarding srsmod in that errorlog.
Forum:
Plugins
09-05-2014, 06:29
Replies:
134
[L4D2] Tank Swap
Views:
94,889
Posted By
AtomicStryker
Re: [L4D2] Tank Swap
DEAR GOD 246 BYTES OF MEMORY OH THE HUMANITY
I cant find any obvious memory leak in the timer handles, they all run once and return Plugin_Stop.
1.0.7 - fixed infinite Tank retries, added...
Forum:
Plugins
08-18-2014, 17:07
Replies:
44
[L4D2] Finale Ghost Range Mod
Views:
42,790
Posted By
AtomicStryker
Re: [L4D2] Finale Ghost Range Mod
You can use sm_cvar to set restricted variables
Forum:
Plugins
06-23-2014, 13:08
Replies:
636
[L4D2] Score/Team Manager 1.3.0
Views:
293,118
Posted By
AtomicStryker
Re: [L4D2] Score/Team Manager 1.3.0
Just remove the PrinToChatAll, or replace it with something after the if clause.
Locking the teams is nontrivial and i dont feel like doing it.
Forum:
Plugins
06-21-2014, 12:54
Replies:
636
[L4D2] Score/Team Manager 1.3.0
Views:
293,118
Posted By
AtomicStryker
Re: [L4D2] Score/Team Manager 1.3.0
It's in this part
else if (action == MenuAction_VoteEnd)
{
decl String:item[256], String:display[256], Float:percent;
new votes, totalVotes;
...
Forum:
Plugins
04-20-2014, 05:53
Replies:
81
[L4D & L4D2] Tank Vote
Views:
75,125
Posted By
AtomicStryker
Re: [L4D & L4D2] Tank Vote
This is one of the more complicated plugins (logic-wise) and i've forgotten all about it. Your logfiles should contain debug logging however, since i never took that out. Provide an example of such a...
Forum:
Plugins
04-17-2014, 19:40
Replies:
128
[L4D2] Bile the World
Views:
118,057
Posted By
AtomicStryker
Re: [L4D2] Bile the World
One of panxiohais plugin has this, the incapped grenades mod. I could copy the script thing he does over but never bothered
Forum:
Plugins
04-13-2014, 10:58
Replies:
75
[L4D2] Mighty Stomp Foot
Views:
61,796
Posted By
AtomicStryker
Re: [L4D2] Mighty Stomp Foot
Outdated meta- and sourcemod will 100% crash. Outdated gamedata files will likely crash. Outdated plugins without gamedata should be fine.
Forum:
Plugins
04-12-2014, 20:23
Replies:
75
[L4D2] Mighty Stomp Foot
Views:
61,796
Posted By
AtomicStryker
Re: [L4D2] Mighty Stomp Foot
The lack of a gamedata file needed and no updates indicates "simple, rock solid plugin which doesnt break", which is the case.
Forum:
Extensions
03-03-2014, 04:56
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
873,556
Posted By
AtomicStryker
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
I think you misunderstood. You need the latest snapshots of MM and SM to run it.
Forum:
Extensions
03-02-2014, 20:25
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
873,556
Posted By
AtomicStryker
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Oh, i did compile against the newest versions of everything :)
Forum:
Extensions
03-02-2014, 13:42
Replies:
1,094
[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Views:
873,556
Posted By
AtomicStryker
Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Working windows build. I've also pushed the fix to the repo
[Requires Sourcemod 1.6]
Showing results 1 to 25 of 500
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