MultiPlayer Bunny Hops
7 Attachment(s)
MultiPlayer Bunny Hops v1.2
Sept 23, 2007 Description: This plugin allows clients to jump across sections of bhops without the blocks being triggered. The blocks stay in place all the time making it much more suitable for multiplayer. If a player tries to stand on or jump on a block twice, then they are teleported off to the side. It is intended for bhop maps (Not BCM plugins), and also provides semiclip detection for map blocks as well as BCM blocks. See it in Action: 1337bunnies server: 66.55.131.63:27015 Commands: Not Applicable. Cvars: mpbhops <0|1> Disables/enables bhop handling. Notes: This is a stand alone version of the code from my climb plugin, for those who don't want all the features it offers. http://ian.cammarata.us/projects/climb Credits: Thanks to Lola for letting me use her awesome server for testing purposes. http://1337bunnies.com 66.55.131.63:27015 Thanks to r33d and Woofie for testing. Change Log: Key (+ added | - removed | c changed | f fixed) v1.2 (SEPT 23, 2007) +: Semiclip support for BCM plugins by Emp` and Necro. v1.1 (SEPT 23, 2007) c: Increased fail check time from 0.1 seconds to 0.2 seconds. Should fix some people getting fail when doing a standupbhop. f: Teleporting to world origin rarely when hopping back and forth between func_door and world brush. f: Touch is detected even when clients aren't solid. (No more semiclip exploit) |
Re: MultiPlayer Bunny Hops
So it's usable with either Emp's or Necroghost's plugin right?
Or only one of either? |
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Re: MultiPlayer Bunny Hops
Last time i checked there was many "bhop" plugins so i dont think this will get approved.
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Re: MultiPlayer Bunny Hops
Um, what are "sections of bhops" and "blocks"? Blocks as in the game preventing you from jumping multiple times? Am I missing something here?
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Re: MultiPlayer Bunny Hops
uber nice plugin :O
this prevents semiclip cheaters AND blocking in bhopmaps! ABC3Q... i dont know why this plugin shouldnt be approved xD gj ian :D |
Re: MultiPlayer Bunny Hops
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So it will be easier for them :D @ian.cammarata If you can do that blocks are triggered even if players are semiclip, it will be a very usefull plugin as lot of bhop server administrators request that. I've already ask that in scripting help section but nobody seems to now how to do it : http://forums.alliedmods.net/showthread.php?t=60686 |
Re: MultiPlayer Bunny Hops
found 2 bugs on rabbithighways...
first bug: the plugin thought i failed the bhop when i did a standupbhop second bug: i was teleported into a wall(!) when i landed on a func_wall(!) oO http://www.sendspace.com/file/rmmz57 |
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