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[L4D/L4D2] Infected Bots Control (1.0.0)


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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 10-18-2023 , 05:31   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1721

Quote:
Originally Posted by jamalsheref2 View Post
bug problem in coop versus every time i play as tank on final chapter where the survivors wait for rescue, when i be 2nd tank, the rescue show up quick. Think you can fix this?
https://github.com/Target5150/MoYu_S...tank_stage_fix
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 10-23-2023 , 19:03   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1722

Quote:
Originally Posted by genobee View Post
Hello regarding l4dinfectedbots
when I set the value
l4d_infectedbots_tank_limit "3"
When a tank appears, only 1 appears when there should be a total of 3
So what's the point if it doesn't add more tanks?
Spawn one tank instead of 3 tanks each time -.-
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Neme_Nemi
Junior Member
Join Date: Sep 2023
Old 10-25-2023 , 13:01   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1723

Harry, I have problem with the plugins. Even though I set the value to 0, it keep spawn tanks and witches non stop. Same for finale as well, I set it don't spawn tank and witch in finale, it still doing it.
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liquidplasma
Junior Member
Join Date: May 2023
Old 10-27-2023 , 19:14   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1724

is it possible to have different spawn times for Players/InfectedBots in the infected team?
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 10-28-2023 , 00:33   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1725

Quote:
Originally Posted by liquidplasma View Post
is it possible to have different spawn times for Players/InfectedBots in the infected team?
versus mode?
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liquidplasma
Junior Member
Join Date: May 2023
Old 10-28-2023 , 22:16   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1726

Quote:
Originally Posted by HarryPotter View Post
versus mode?
what?
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 10-29-2023 , 04:19   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1727

Quote:
Originally Posted by liquidplasma View Post
what?
https://left4dead.fandom.com/wiki/Versus
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king kong
Member
Join Date: Oct 2021
Old 10-29-2023 , 06:52   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1728

The setting value is 0, but it will not affect the director spawn
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Franco20
Member
Join Date: Nov 2022
Old 10-31-2023 , 12:10   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1729

This addon helps me find out that in tank run mode when you have the sourcemod installed and the metamod does not charge his tank ability and can only cast once and never recharges.
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Franco20
Member
Join Date: Nov 2022
Old 10-31-2023 , 12:14   Re: [L4D/L4D2] Infected Bots Control (1.0.0)
Reply With Quote #1730

I find it strange that tanks only throw their rock once and I checked it when I joined the infected team and discovered that they can only throw it once and then it doesn't recharge.
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