Quote:
Originally Posted by HarryPotter
|
updated to 2.6.6 and tried it but succeed for one map playthrough but on next map city17 it broke again and this time it ignored the saferoom check instantly spawning SI and replenishing them after death without even opening saferoom door
this is my cfg
PHP Code:
// This file was auto-generated by SourceMod (v1.10.0.6528)
// ConVars for plugin "l4dinfectedbots.smx"
// If server has more than 4+ alive players, increase the certain value to 'l4d_infectedbots_default_commonlimit' each 'l4d_infectedbots_add_commonlimit_scale' players joins
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_add_commonlimit "0"
// If server has more than 4+ alive players, zombie common limit = 'default_commonlimit' + [(alive players - 4) ÷ 'add_commonlimit_scale' × 'add_commonlimit'].
// -
// Default: "1"
// Minimum: "1.000000"
l4d_infectedbots_add_commonlimit_scale "0"
// If server has more than 4+ alive players, increase the certain value to 'l4d_infectedbots_max_specials' each 'l4d_infectedbots_add_specials_scale' players joins
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_add_specials "0"
// If server has more than 4+ alive players, how many special infected = 'max_specials' + [(alive players - 4) ÷ 'add_specials_scale' × 'add_specials'].
// -
// Default: "2"
// Minimum: "1.000000"
l4d_infectedbots_add_specials_scale "1"
// If server has more than 4+ alive players, increase the certain value to 'l4d_infectedbots_default_tankhealth' each 'l4d_infectedbots_add_tankhealth_scale' players joins
// -
// Default: "500"
// Minimum: "0.000000"
l4d_infectedbots_add_tankhealth "0"
// If server has more than 4+ alive players, how many Tank Health = 'default_tankhealth' + [(alive players - 4) ÷ 'add_tankhealth_scale' × 'add_tankhealth'].
// -
// Default: "1"
// Minimum: "1.000000"
l4d_infectedbots_add_tankhealth_scale "0"
// If 1, adjust and overrides zombie common limit by this plugin.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_adjust_commonlimit_enable "0"
// Reduce certain value to maximum spawn timer based per alive player
// -
// Default: "1"
// Minimum: "0.000000"
l4d_infectedbots_adjust_reduced_spawn_times_on_player "0"
// If 1, The plugin will adjust spawn timers depending on the gamemode
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_adjust_spawn_times "0"
// If 1, adjust and overrides tank health by this plugin.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_adjust_tankhealth_enable "0"
// If 1, only admins can join the infected team in coop/survival. (Access: generic_admin)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_admin_coop_versus "1"
// 0=Plugin off, 1=Plugin on.
// -
// Default: "1"
l4d_infectedbots_allow "1"
// If 1, announce current plugin status when the number of alive survivors changes.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_announcement_enable "0"
// Sets the limit for boomers spawned by the plugin
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_boomer_limit "2"
// Sets the limit for chargers spawned by the plugin
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_charger_limit "2"
// If 1, players can join the infected team in coop/survival (!ji in chat to join infected, !js to join survivors)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coop_versus "1"
// If 1, clients will be announced to on how to join the infected team
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coop_versus_announce "0"
// If 1, attaches red flash light to human infected player in coop/survival. (Make it clear which infected bot is controlled by player)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coop_versus_human_light "0"
// Sets the limit for the amount of humans that can join the infected team in coop/survival
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_coop_versus_human_limit "1"
// If 1, tank will always be controlled by human player in coop/survival.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coop_versus_tank_playable "0"
// If 1, bots will only spawn when all other bot spawn timers are at zero
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_coordination "1"
// Sets Default zombie common limit.
// -
// Default: "30"
// Minimum: "1.000000"
l4d_infectedbots_default_commonlimit "50"
// Sets Default Health for Tank
// -
// Default: "4000"
// Minimum: "1.000000"
l4d_infectedbots_default_tankhealth "5000"
// If higher than zero, the plugin will ghost bots before they fully spawn on versus/scavenge
// -
// Default: "1"
l4d_infectedbots_ghost_time "1"
// Sets the limit for hunters spawned by the plugin
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_hunter_limit "2"
// Toggle whether Infected HUD announces itself to clients.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_infhud_announce "1"
// Toggle whether Infected HUD is active or not.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_infhud_enable "1"
// The spawn timer in seconds used when infected bots are spawned for the first time in a map
// -
// Default: "10"
// Minimum: "0.000000"
l4d_infectedbots_initial_spawn_timer "150"
// Sets the limit for jockeys spawned by the plugin
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_jockey_limit "2"
// Amount of seconds before a special infected bot is kicked
// -
// Default: "30"
// Minimum: "1.000000"
l4d_infectedbots_lifespan "180"
// Defines how many special infected can be on the map on all gamemodes(does not count witch on all gamemodes, count tank in all gamemode)
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_max_specials "4"
// Turn on the plugin in these game modes, separate by commas (no spaces). (Empty = all).
// -
// Default: ""
l4d_infectedbots_modes ""
// Turn off the plugin in these game modes, separate by commas (no spaces). (Empty = none).
// -
// Default: ""
l4d_infectedbots_modes_off ""
// Turn on the plugin in these game modes. 0=All, 1=Coop/Realism, 2=Survival, 4=Versus, 8=Scavenge. Add numbers together.
// -
// Default: "5"
l4d_infectedbots_modes_tog "1"
// If 1, spawn special infected before survivors leave starting safe room area.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_safe_spawn "0"
// Disable sm_zs in these gamemode (0: None, 1: coop/realism, 2: versus/scavenge, 4: survival, add numbers together)
// -
// Default: "6"
// Minimum: "0.000000"
// Maximum: "7.000000"
l4d_infectedbots_sm_zs_disable_gamemode "6"
// Sets the limit for smokers spawned by the plugin
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_smoker_limit "2"
// The minimum of spawn range for infected in final stage rescue. (coop/realism only)
// -
// Default: "0"
// Minimum: "0.000000"
l4d_infectedbots_spawn_range_final "450"
// The maximum of spawn range for infected. (default: 1500, coop/realism only)
// -
// Default: "2000"
// Minimum: "1.000000"
l4d_infectedbots_spawn_range_max "2000"
// The minimum of spawn range for infected. (default: 550, coop/realism only)
// -
// Default: "0"
// Minimum: "0.000000"
l4d_infectedbots_spawn_range_min "550"
// Sets the max spawn time for special infected spawned by the plugin in seconds.
// -
// Default: "60"
// Minimum: "1.000000"
l4d_infectedbots_spawn_time_max "150"
// Sets the minimum spawn time for special infected spawned by the plugin in seconds.
// -
// Default: "40"
// Minimum: "1.000000"
l4d_infectedbots_spawn_time_min "149"
// If 1, Plugin will disable spawning infected bot when a tank is on the field.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_spawns_disabled_tank "1"
// Sets the limit for spitters spawned by the plugin
// -
// Default: "2"
// Minimum: "0.000000"
l4d_infectedbots_spitter_limit "1"
// Sets the limit for tanks spawned by the plugin (does not affect director tanks)
// -
// Default: "1"
// Minimum: "0.000000"
l4d_infectedbots_tank_limit "0"
// When each time spawn S.I., how much percent of chance to spawn tank
// -
// Default: "5"
// Minimum: "0.000000"
// Maximum: "100.000000"
l4d_infectedbots_tank_spawn_probability "0"
// If 1, The plugin will force all players to the infected side against the survivor AI for every round and map in versus/scavenge
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_versus_coop "0"
// Amount of seconds before a witch is kicked. (only remove witches spawned by this plugin)
// -
// Default: "200"
// Minimum: "1.000000"
l4d_infectedbots_witch_lifespan "200"
// Sets the limit for witches spawned by the plugin (does not affect director witches)
// -
// Default: "10"
// Minimum: "0.000000"
l4d_infectedbots_witch_max_limit "0"
// If 1, still spawn witch in final stage rescue
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
l4d_infectedbots_witch_spawn_final "0"
// Sets the max spawn time for witch spawned by the plugin in seconds.
// -
// Default: "120.0"
// Minimum: "1.000000"
l4d_infectedbots_witch_spawn_time_max "120.0"
// Sets the mix spawn time for witch spawned by the plugin in seconds.
// -
// Default: "90.0"
// Minimum: "1.000000"
l4d_infectedbots_witch_spawn_time_min "90.0"
and now plugin list in case of conflicts
PHP Code:
sm plugins list
[SM] Listing 94 plugins:
01 "Admin File Reader" (1.10.0.6528) by AlliedModders LLC
02 "Admin Help" (1.10.0.6528) by AlliedModders LLC
03 "Admin Menu" (1.10.0.6528) by AlliedModders LLC
04 "[L4D & L4D2] Airdrop" (1.7.0.Z.0) by BHaType
05 "[L4D2] Ammo Pack Deployers" (1.11) by cravenge
06 "Anti-Flood" (1.10.0.6528) by AlliedModders LLC
07 "Basic Ban Commands" (1.10.0.6528) by AlliedModders LLC
08 "Basic Chat" (1.10.0.6528) by AlliedModders LLC
09 "Basic Comm Control" (1.10.0.6528) by AlliedModders LLC
10 "Basic Commands" (1.10.0.6528) by AlliedModders LLC
11 "Basic Info Triggers" (1.10.0.6528) by AlliedModders LLC
12 "Basic Votes" (1.10.0.6528) by AlliedModders LLC
13 "[L4D, L4D2] No Death Check Until Dead" (2.0) by chinagreenelvis, Harry
14 "Client Preferences" (1.10.0.6528) by AlliedModders LLC
15 "[ANY] Command and ConVar - Buffer Overflow Fixer" (2.8) by SilverShot and Peace-Maker
16 "Dingshot" (0.1.0) by Victor BUCKWANGS Gonzalez
17 "Edict Overflow Prevention" (2.9) by SM9 (xCoderx)
18 "Fun Commands" (1.10.0.6528) by AlliedModders LLC
19 "Fun Votes" (1.10.0.6528) by AlliedModders LLC
20 "[L4D2] Game Files Precacher" (1.8) by cravenge
21 "gl" (1.0) by WhatsAnName
22 "Auto grab laser sight" (1.1.1) by WolfGang
23 "[L4D2] Ammo Pickup" (1.1.1) by Dr!fter
24 "L4D2 Health Glows" (1.0.3.1) by Buster "Mr. Zero" Nielsen
25 "Bot SI skeet/level damage fix" (1.0.9) by Tabun, dcx2
26 "L4D2 Bile the World" (1.0.7) by AtomicStryker
27 "l4d2_changelevel" (1.2.0) by Lux
28 "[L4D & L4D2]cs_ladders" (1.0) by Lux
29 "[L4D2] Improved Prevent M60 Drop" (1.7) by MasterMind420, Ludastar, DeathChaos25
30 "[L4D2] Incapped Crawling with Animation" (2.8) by SilverShot, mod by Lux
31 "Incapped Magnum" (1.4) by Oshroth
32 "[L4D2] Jockey Auto Jump" (1.2) by SilverShot
33 "[L4D2] Killing Adrenaline" (1.1) by NoroHime
34 "L4D2 Mission Manager" (v1.0.0) by Rikka0w0
35 "L4D2 MissionManager AdminMenu" (v1.0.0) by Rikka0w0
36 "[L4D2] Player Join Messages" (1.0.1) by Dirka_Dirka
37 "[L4D2] Blood Screen Effect Block" (1.0) by SilverShot
38 "[L4D2] SG552 Reload Fix" (1.0) by McFlurry
39 "[L4D2] Smart Bot Tank" (1.0.1) by B[R]UTUS, BHaType
40 "L4D2 Spawn Uncommons" (1.0.9) by AtomicStryker
41 "[L4D2] Spitter Extra Projectiles" (1.0.2) by Mart
42 "[L4D2] Uncommon Boomer Bile" (1.12) by Mortiegama
43 "Left 4 Dead 2 VScript Director Options Unlocker" (1.0) by Timocop
44 "[L4D2] Weapon/Zombie Spawner" (1.0a) by Zuko & McFlurry
45 "[L4D2] Weapon Unlock" (0.8.1) by Crimson_Fox and modified by Psykotik
46 "L4D2_WorldModel_Turnrate" (1.0) by Lux
47 "l4d2_Zombie_Fallen" (1.1) by Chi_Nai
48 "[L4D/L4D2] Infected Bots (Coop/Versus/Realism/Scavenge/Survival)" (2.6.6) by djromero (SkyDavid), MI 5, Harry Potter
49 "[L4D(2)] AFK and Join Team Commands Improved" (3.9) by MasterMe & HarryPotter
50 "L4D Black and White Notifier" (1.31) by DarkNoghri, madcap
51 "[L4D & L4D2] Survivor Crawl Pounce Fixes" (1.1) by McFlurry
52 "[L4D & L4D2] Flashlight Package" (2.22) by SilverShot
53 "[L4D & L4D2] Gear Transfer" (2.18) by SilverShot
54 "[L4D & L4D2] Gun Cabinet" (1.5) by SilverShot
55 "[L4D1 & L4D2] HP Laser" (1.0.9) by Mart
56 "[L4D & L4D2] Incapped Shove" (1.9) by SilverShot
57 "[L4D & L4D2] Incapped Weapons Patch" (1.13) by SilverShot
58 "[L4D & L4D2] Mission and Weapons - Info Editor" (1.12) by SilverShot
59 "L4D Kills manager" (1.2.0) by Axel Juan Nieves
60 "Machine" (1.07) by Pan Xiaohai
61 "[L4D1 & L4D2] Random Beam Item" (1.0.1) by Mart
62 "[L4D & L4D2] SM Respawn Improved" (2.2) by AtomicStryker & Ivailosp (Modified by Crasher, SilverShot), fork by Dragokas
63 "superBoss" (1.0.1) by Pan Xiaohai
64 "Survivor Bot Select" (1.0) by Merudo
65 "[L4D & L4D2] Survivor Shove" (1.11) by SilverShot
66 "[L4D & L4D2] Tongue Damage" (1.6) by SilverShot
67 "[L4D & L4D2] UnVomit - Remove Boomer Screen Effect" (1.6) by SilverShot
68 "[L4D1 & L4D2] Zombie limits" (1.4) by Dragokas
69 "[L4D & L4D2] Left 4 DHooks Direct" (1.87) by SilverShot
70 "[L4D2] Unlimited Chainsaw" (1) by bullet28
71 "Upgrade Pack Fixes" (1.4) by bullet28, V10, Silvers, Harry
72 "Upgrade Packs with Ammo" (1) by bullet28
73 "[MT] Abilities Set #1" (8.88) by Psyk0tik (Crasher_3637)
74 "[MT] Abilities Set #2" (8.88) by Psyk0tik (Crasher_3637)
75 "[L4D & L4D2] Mutant Tanks" (8.88) by Psyk0tik (Crasher_3637)
76 "New Disconnect Message" (1.1) by Leonardo
77 "[L4D/L4D2]noteam_nudging" (1.0) by Lux
78 "No Friendly-fire" (8.5) by Psykotik (Crasher_3637)
79 "Player Commands" (1.10.0.6528) by AlliedModders LLC
80 "Plugin Manager" (1.1.0) by R-Hehl
81 "Pounding machine" (ASSPOUNDER V9000) by Lux
82 "Reserved Slots" (1.10.0.6528) by AlliedModders LLC
83 "Saferoom Naps: Spawn Next Map With 50 HP" (1.0) by ConnerRia
84 "Scene Processor" (1.0.1) by Buster "Mr. Zero" Nielsen
85 "Scuffle" (0.0.18) by Lux & Victor "NgBUCKWANGS" Gonzalez
86 "[L4D & L4D2] Simple Afk Manager" (1.0 coop) by raziEiL [disawar1]
87 "Auto Bunnyhop" (1.2) by PCI Gaming Team
88 "[ANY] Dev Cmds" (1.31) by SilverShot
89 "Sniper Using Bots Fix" (1.1) by sereky
90 "Sound Commands" (1.10.0.6528) by AlliedModders LLC
91 "Vote Blocker" (1.3.4) by Phil Bradley
92 "WeaponHandling" (1.0.6) by Lux
93 "[L4D2] Defib using bots" (1.6) by DeathChaos25
94 "L4D2 Melee Weapon Grunts" (1.1) by DeathChaos25