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How to set entity damage animation


  
 
 
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DA
Veteran Member
Join Date: Nov 2005
Location: Germany/Münster
Old 07-29-2009 , 14:09   How to set entity damage animation
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Hello guys,

from Suzuka's tutorial I know now how to create an entity and set up some things.

I also know how to detect that this entity get attacked:
Code:
RegisterHam ( Ham_TakeDamage, "info_target", "EVENTS_EntDamage" );

My only problem is now that there is no blood/sound and
hit animation.
I've tested a lot but found no solution...?
Maybe someone of you have an idea?
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