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[L4D & L4D2] Laser Sights


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DeaD_EyE82
AlliedModders Donor
Join Date: Jan 2006
Location: Germany
Plugin ID:
1021
Plugin Version:
1.0.8
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    No Random Upgrades or Admin Menu litter ... just Laser sights
    Old 11-03-2009 , 12:17   Re: [L4D] Just Laser Sights
    Reply With Quote #1

    Sorry, but where is the attached gamedata file?
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    AtomicStryker
    Veteran Member
    Join Date: Apr 2009
    Location: Teutonia!!
    Old 11-03-2009 , 15:48   Re: [L4D] Just Laser Sights
    Reply With Quote #2

    Its un-needed in the particular 1.05 version

    Im fixing that sentence in the initial post, thank you
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    Warchild
    Junior Member
    Join Date: Aug 2008
    Location: Deutschland / NRW / Hage
    Old 12-05-2009 , 17:56   Re: [L4D & L4D2] Laser Sights
    Reply With Quote #3

    hi i have the bug too in l4d 1
    ] sm_laseron
    L 12/05/2009 - 23:53:01: [SM] Native "SDKCall" reported: World not allowed
    L 12/05/2009 - 23:53:01: [SM] Displaying call stack trace for plugin "l4d_lasersight.smx":
    L 12/05/2009 - 23:53:01: [SM] [0] Line 77, /home/groups/alliedmodders/forums/files/5/2/2/3/3/45853.attach::CmdLaserOn()
    can you fix it or help me ? thx
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    AtomicStryker
    Veteran Member
    Join Date: Apr 2009
    Location: Teutonia!!
    Old 11-20-2009 , 11:38   Re: [L4D] Just Laser Sights
    Reply With Quote #4

    Rewrite the plugin or find someone to do it for you, i wont.
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    Visual77
    Veteran Member
    Join Date: Jan 2009
    Old 11-22-2009 , 06:51   Re: [L4D] Just Laser Sights
    Reply With Quote #5

    Here are the working codes for L4D2. Notice that laser do no longer work on pistols and melee weapons.
    Only on primary weapons, and this is thanks to valve.

    Code:
    #define PLUGIN_VERSION    "1.0.5"
    #define PLUGIN_NAME       "L4D Laser Sights Pure"
    
    #include <sourcemod>
    
    public Plugin:myinfo =
    {
        name = PLUGIN_NAME,
        author = "AtomicStryker",
        description = "Just Laser Sights",
        version = PLUGIN_VERSION,
        url = "http://forums.alliedmods.net/showthread.php?p=877908"
    };
    
    public OnPluginStart()
    {
        CreateConVar("l4d_lasersight_version", PLUGIN_VERSION, "Lasersight plugin version", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_NOTIFY|FCVAR_DONTRECORD);
        RegConsoleCmd("sm_laser", CmdLaserOn);
        RegConsoleCmd("sm_laseron", CmdLaserOn);
        RegConsoleCmd("sm_laseroff", CmdLaseroff);    
    }
    
    CheatCommand(client, const String:command[], const String:arguments[])
    {
        if (!client) return;
        new admindata = GetUserFlagBits(client);
        SetUserFlagBits(client, ADMFLAG_ROOT);
        new flags = GetCommandFlags(command);
        SetCommandFlags(command, flags & ~FCVAR_CHEAT);
        FakeClientCommand(client, "%s %s", command, arguments);
        SetCommandFlags(command, flags);
        SetUserFlagBits(client, admindata);
    }
    
    public Action:CmdLaserOn(client, args)
    { 
        {
            CheatCommand(client, "upgrade_add", "LASER_SIGHT");
        }
    }
    
    public Action:CmdLaseroff(client, args)
    { 
        {
            CheatCommand(client, "upgrade_remove", "LASER_SIGHT");
        }
    }

    Last edited by Visual77; 11-22-2009 at 07:01.
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    AtomicStryker
    Veteran Member
    Join Date: Apr 2009
    Location: Teutonia!!
    Old 11-22-2009 , 09:11   Re: [L4D] Just Laser Sights
    Reply With Quote #6

    Oh, i had figured out the add part already. But i had't noticed theres a remove command aswell ^^

    Thanks


    Aaaand the version for L4D2 can be found in the first post.

    Last edited by AtomicStryker; 11-22-2009 at 09:17.
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    Visual77
    Veteran Member
    Join Date: Jan 2009
    Old 11-22-2009 , 09:29   Re: [L4D & L4D2] Laser Sights
    Reply With Quote #7

    Np
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    Edhmelus
    Senior Member
    Join Date: Aug 2009
    Old 11-23-2009 , 10:24   Re: [L4D & L4D2] Laser Sights
    Reply With Quote #8

    Already got this ingame in L4D2 ;o
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    The_DayWalker
    New Member
    Join Date: Mar 2009
    Location: AL
    Old 11-23-2009 , 22:58   Re: [L4D & L4D2] Laser Sights
    Reply With Quote #9

    The L4D2 plugin apears not to be compatible with Kigen's Anti-Cheat 1.1.9. The L4D2 pluigin also echos back that the commands are not valid, but they do work.

    The L4D1 plugin is awesom it is a fav on my server.
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    AtomicStryker
    Veteran Member
    Join Date: Apr 2009
    Location: Teutonia!!
    Old 11-24-2009 , 02:16   Re: [L4D & L4D2] Laser Sights
    Reply With Quote #10

    It should be - you have to setup Anti-Cheat to ignore Admins with the z flag, though.

    Fixed a slight command oversight in the L4D2 version.
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