Raised This Month: $ Target: $400
 0% 

sounds, model, hp, grav, speed


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
~Ice*shOt
Veteran Member
Join Date: Mar 2009
Location: Lithuania
Old 05-31-2009 , 07:04   sounds, model, hp, grav, speed
Reply With Quote #1

Hi, can help for me ? give me code for sounds, knife model, player model,speed,hp , grav end etc.. give example for ths:
PHP Code:
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <engine>
#define PLUGIN "[ZP] Class Smoker"
#define VERSION "0.3"
#define AUTHOR "4eRT"
//Main Class & Sprite Beam
new g_zclass_smokerg_Line
new const generic_models[][] = 
{
"models/player/Smoker/Smoker.mdl" 
}
new const 
generic_hands[][] = 
{
"models/player/Smoker/Smoker.mdl" 
}
//Sounds
new g_sndMiss[] = "zombie_plague/Smoker_TongueHit_miss.wav"
new g_sndDrag[] = "zombie_plague/Smoker_TongueHit_drag.wav"
//Some vars
new g_hooked[33], g_hooksLeft[33]
new 
g_zombie[33]
new 
Float:g_lastHook[33]
//Cvars
new cvar_maxdragscvar_dragspeedcvar_cooldowncvar_dmg2stopcvar_matescvar_bind
public plugin_init()
{
cvar_dragspeed register_cvar("zp_smoker_dragspeed""160")
cvar_maxdrags register_cvar("zp_smoker_maxdrags""10")
cvar_cooldown register_cvar("zp_smoker_cooldown""5.0")
cvar_dmg2stop register_cvar("zp_smoker_dmg2stop""200")
cvar_mates register_cvar("zp_smoker_mates""0")
cvar_bind register_cvar("zp_smoker_bind""1")
register_event("ResetHUD""newSpawn""b")
register_event("DeathMsg""smoker_death""a")
RegisterHam(Ham_TakeDamage"player""fw_TakeDamage")
register_clcmd("+drag","drag_start"ADMIN_USER"bind ^"key^" ^"+drag^"")
register_clcmd("-drag","drag_end")
}
public 
plugin_precache()
{
register_plugin(PLUGINVERSIONAUTHOR)
precache_sound(g_sndDrag)
precache_sound(g_sndMiss)
for (new 
0sizeof generic_modelsi++)
precache_model(generic_models[i])
for (new 
0sizeof generic_handsi++)
precache_model(generic_hands[i])
g_Line precache_model("sprites/zbeam4.spr")
}
public 
zp_user_infected_post(idinfector)
{
if (
get_user_team(id) == 1) {

new 
mode get_pcvar_num(cvar_bind)

if (
mode == 1) {
client_cmd(id"bind v ^"+drag^"")
client_print(idprint_chat"[ZP] To drag player to youself hold ^'^'V^'^'")
} else {
client_print(idprint_chat"[ZP] To drag player to youself (bind ^'^'key^'^' ^'^'+drag^'^') hold binded key")
}
}
}
public 
newSpawn(id)
{
g_hooksLeft[id] = get_pcvar_num(cvar_maxdrags)
g_lastHook[id] = get_gametime()

if (
g_hooked[id])
drag_end(id)
}
public 
drag_start(id// starts drag, checks if player is Smoker, checks cvars
{
if (
get_user_team(id) == 1) {

static 
Float:cdown
cdown 
get_pcvar_float(cvar_cooldown)

if (!
is_user_alive(id)) {
client_print(idprint_chat"[ZP] You can't drag if you are dead!")
return
}
if (
g_hooksLeft[id] <= 0) {
client_print(idprint_chat"[ZP] You can't drag anymore!")
return
}
new 
hooktargetbody
get_user_aiming
(idhooktargetbody)
if (
is_user_alive(hooktarget)) {
if (
get_user_team(hooktarget) != get_user_team(id)) {
g_hooked[id] = hooktarget
emit_sound
(hooktargetCHAN_BODYg_sndDrag1.0ATTN_NORM0PITCH_HIGH)
} else {
/*if (get_user_team(hooktarget) == get_user_team(id)) {
if (get_pcvar_num(cvar_mates) == 1) {*/
//if (get_user_team(hooktarget) == get_user_team(id)) {
if (get_user_team(hooktarget) == g_zombie[id]) {
if (
get_pcvar_num(cvar_mates) == 1) { // If is 1 , hook!
g_hooked[id] = hooktarget
emit_sound
(hooktargetCHAN_BODYg_sndDrag1.0ATTN_NORM0PITCH_HIGH)
//emit_sound(hooktarget, CHAN_BODY, g_sndMiss, 1.0, ATTN_NORM, 0, PITCH_HIGH)
if (get_pcvar_num(cvar_mates) == 0) { // If is 0 , hook , but missed!
g_hooked[id] = hooktarget
emit_sound
(hooktargetCHAN_BODYg_sndMiss1.0ATTN_NORM0PITCH_HIGH
}
} else {

g_hooked[id] = 33
noTarget
(id)
emit_sound(hooktargetCHAN_BODYg_sndMiss1.0ATTN_NORM0PITCH_HIGH)
return
}
} else {
g_hooked[id] = 33
noTarget
(id)
emit_sound(hooktargetCHAN_BODYg_sndMiss1.0ATTN_NORM0PITCH_HIGH)
return
}
}
new 
parm[2]
parm[0] = id
parm
[1] = hooktarget

set_task
(0.1"smoker_reelin"idparm2"b")
harpoon_target(parm)
} else {
g_hooked[id] = 33
noTarget
(id)
emit_sound(hooktargetCHAN_BODYg_sndMiss1.0ATTN_NORM0PITCH_HIGH)
}
} else {
return
}
}
public 
smoker_reelin(parm[]) // dragging player to smoker
{
new 
id parm[0]
new 
victim parm[1]
if (!
g_hooked[id])
return
if (!
is_user_alive(victim)) {
drag_end(id)
return
}
new 
Float:fl_Velocity[3]
new 
idOrigin[3], vicOrigin[3]
get_user_origin(victimvicOrigin)
get_user_origin(ididOrigin)
new 
distance get_distance(idOriginvicOrigin)
if (
distance 1) {
new 
Float:fl_Time distance get_pcvar_float(cvar_dragspeed)
fl_Velocity[0] = (idOrigin[0] - vicOrigin[0]) / fl_Time
fl_Velocity
[1] = (idOrigin[1] - vicOrigin[1]) / fl_Time
fl_Velocity
[2] = (idOrigin[2] - vicOrigin[2]) / fl_Time
} else {
fl_Velocity[0] = 0.0
fl_Velocity
[1] = 0.0
fl_Velocity
[2] = 0.0
}
entity_set_vector(victimEV_VEC_velocityfl_Velocity//<- rewritten. now uses engine
}
public 
drag_end(id// drags end function
{
g_hooked[id] = 0
beam_remove
(id)
remove_task(id)

if (
get_gametime() - g_lastHook[id] <= get_pcvar_float(cvar_cooldown)) {
return
} else {
g_lastHook[id] = get_gametime()
}
}
public 
smoker_death() // if smoker dies drag off
{
new 
id read_data(2)
if (
g_hooked[id])
drag_end(id)
}
public 
fw_TakeDamage(victiminflictorattackerFloat:damagedamage_type// if take damage drag off
{
if (
victim == attacker || !is_user_connected(attacker)) {
if (
damage 25) {
drag_end(victim)
return 
HAM_IGNORED;
}
}

if (
get_user_team(attacker) != get_user_team(victim)) {
if (
damage get_pcvar_num(cvar_dmg2stop)) {
drag_end(victim)
return 
HAM_IGNORED;
}
}

return 
HAM_IGNORED;
}
public 
client_disconnect(id// if client disconnects drag off
{
if (
id <= || id 32)
return

if (
g_hooked[id])
drag_end(id)
}
public 
harpoon_target(parm[]) // set beam (ex. tongue:) if target is player
{
new 
id parm[0]
new 
hooktarget parm[1]
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
write_byte(8// TE_BEAMENTS
write_short(id)
write_short(hooktarget)
write_short(g_Line// sprite index
write_byte(0// start frame
write_byte(0// framerate
write_byte(200// life
write_byte(8// width
write_byte(1// noise
write_byte(155// r, g, b
write_byte(155// r, g, b
write_byte(55// r, g, b
write_byte(90// brightness
write_byte(10// speed
message_end()
}
public 
noTarget(id// set beam if target isn't player
{
new 
endorigin[3]
get_user_origin(idendorigin3)
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
write_byteTE_BEAMENTPOINT ); // TE_BEAMENTPOINT
write_short(id)
write_coord(endorigin[0])
write_coord(endorigin[1])
write_coord(endorigin[2])
write_short(g_Line// sprite index
write_byte(0// start frame
write_byte(0// framerate
write_byte(200// life
write_byte(8// width
write_byte(1// noise
write_byte(155// r, g, b
write_byte(155// r, g, b
write_byte(55// r, g, b
write_byte(75// brightness
write_byte(0// speed
message_end()
}
public 
beam_remove(id// remove beam
{
message_begin(MSG_BROADCASTSVC_TEMPENTITY)
write_byte(99//TE_KILLBEAM
write_short(id//entity
message_end()

~Ice*shOt is offline
Send a message via Skype™ to ~Ice*shOt
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 13:50.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode