Raised This Month: $ Target: $400
 0% 

detecting impact on world


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
moosewanted
Member
Join Date: May 2009
Old 05-30-2009 , 16:24   detecting impact on world
Reply With Quote #1

How would I detect an impact of a moving entity with the world, not another entitiy.

Or!

Does the world count as an entitiy(0)? In which case I cacn register FM_Touch

Or!

Using maths I can work out the ETA of the moving entity and the world and use a set_task to make it explode - and then FM_Touch in case it hits an entity such as a player which would block the path to the wall
moosewanted is offline
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 13:56.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode