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Veteran Member
Join Date: Feb 2009
Location: Denmark
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05-21-2009
, 03:38
Re: Timed command for each round
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#8
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Lol okay, i try 
[EDIT]
I've tryied, but only "1" in the WM_MenuMethod works
PHP Code:
//////////////////////////////////////////
//////// //////////
///////* Description */////////
//////// //////////
////////////////////////////////////////// /* // WESTERN MOD! // Heroes * You have a possibility to choose 8 heroes thats the following: * "Lucky Luke:" * "He has an AWP, Deagle and faster run speed." * "Billy the Kid:" * "He have a g3sg1 a p228 and lower gravity" * "Clint Eastwood:" * "He got a sg550, dual elites and more armor" * "Johnny Thunder:" * "He have a scout, a glock18 and more health" * "Pow Wow Smith" * "He have a m3, a usp, more health, more armor, but lower speed" * "Warren Olney" * "He have a xm1014, a fiveseven, more health, more armor, but lower speed" * "Charlie Nader" * "He got a glock18, all nades and faster speed " * "Chilli NoSee" * "He have no footsteps, faster runspeed and you can nearly not see him, a perfect assassin" */
// What have i removed? /* * I have removed buyzone, and i strips all weapons when you choose a hero and give some abiltys. */
// Commands /* * Say /WMenu to get Western Menu up */
////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////
//////// //////////
///////* Pcvars */////////
//////// //////////
//////////////////////////////////////////
/* * Pcvars! * "amx_western_mod" = "1" (On or off) * "WM_LLMS" = "300.0" (Lucky Luke Maxspeed) * * "WM_BKidG" = "0.6" (Billy the Kid gravity) * * "WM_CEarmor" = "255" (Clint Eastwoods armor) * * "WM_JThealth" = "255" (Johnny Thunder health) * * "WM_PShealth" = "255" (Pow Wow Smiths health) * * "WM_PSarmor" = "255" (Pow Wow Smiths armor) * * "WM_PSMS" = "200" (Pow Wow Smiths maxspeed) * * "WM_WOhealth" = "255" (Warren Olneys health) * * "WM_WOarmor" = "255" (Warren Olneys armor) * * "WM_WOMS" = "200" (Warren Olneys maxspeed) * * "WM_NaderMS" = "310" (Chalie Naders maxspeed) * * "WM_NoSeeFS" = "1" (Chilli NoSees footsteps) * * "WM_NoSeeInvisible" = "30" (Chilli NoSees Invisiblety) * * "WM_NoSeeHealth" = "150" (Chilli NoSees health) * * "amx_gamename" = "Western Mod by One and TitANious" (You can add here what you want in hud)* * "amx_hudhelp" = "1" (Enabled if you want to show^) * */ ////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////
//////// //////////
///////* Changelog */////////
//////// //////////
//////////////////////////////////////////
/* * [1.0] The release of Western Mod */
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////
//////// ////////////
///////* Credits *///////////
//////// ////////////
////////////////////////////////////////////
/* * TitANious - For making the most code * One - For the most msg, main idea, models * ConnorMcLeod - For stripping without c4 bomb * Milord (quim) - Helping with som constant, i hope it would be faster now * * Of Course some more */
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////* Includes */////////
#include <amxmodx> #include <cstrike> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> #include <amxmisc>
///////* Defines */////////
#define TASK_MENU_DISLPAY_TIME 3.0 #define OFFSET_PRIMARYWEAPON 116 #define OFFSET_C4_SLOT 372
///////* Pcvar News */////////
new g_Enable, gCvarLLMS, gCvarBKidG, gCvarCEarmor, gCvarJThealth, gCvarPShealth, gCvarPSarmor, gCvarPSMS, gCvarWOhealth, gCvarWOarmor, gCvarWOMS, gCvarNaderMS, gCvarNoSeeFS, gCvarNoSeeInvisible, gCvarNoSeeHealth, g_GameName, gCvarLuckyLuke, gCvarBillytheKid, gCvarClintEastwood, gCvarJohnnyThunder, gCvarPowWowSmith, gCvarWarrenOlney, gCvarCharlieNader, gCvarChilliNoSee, gCvarMenuOpen, gCvarCEhealth;
///////* Other News */////////
new g_bJustConnected[33]; new g_Hudhelp; new g_MaxPlayers; new bool:g_b10Gone[33];
///////* Constants */////////
// Constant For Weapons
new WEAPONS[] = { CSW_P228,CSW_SCOUT,CSW_XM1014,CSW_ELITE,CSW_FIVESEVEN,CSW_SG550,CSW_USP,CSW_GLOCK18,CSW_AWP, CSW_M3,CSW_G3SG1,CSW_G3SG1,CSW_DEAGLE,CSW_KNIFE,CSW_HEGRENADE,CSW_SMOKEGRENADE,CSW_FLASHBANG }
new iWeapBits
// Constant for Custom Models
new const CUSTOM_MODELS[33][] = { "", "models/WesternMod/v_p228.mdl", "", "models/WesternMod/v_scout.mdl", "models/WesternMod/v_hegrenade.mdl", "models/WesternMod/v_xm1014.mdl", "", "", "", "models/WesternMod/v_smokegrenade.mdl", "models/WesternMod/v_elite.mdl", "models/WesternMod/v_fiveseven.mdl", "", "models/WesternMod/v_sg550.mdl", "", "", "models/WesternMod/v_usp.mdl", "models/WesternMod/v_glock18.mdl", "models/WesternMod/v_awp.mdl", "", "", "models/WesternMod/v_m3.mdl", "", "", "models/WesternMod/v_g3sg1.mdl", "models/WesternMod/v_flashbang.mdl", "models/WesternMod/v_deagle.mdl", "", "", "models/WesternMod/v_knife.mdl", "", "", "" };
///////* Precache Models */////
public plugin_precache() { g_Enable = register_cvar("amx_western_mod", "1");
if(get_pcvar_num(g_Enable)) { for(new i=0;i<sizeof WEAPONS;i++) { precache_model(CUSTOM_MODELS[WEAPONS[i]]) iWeapBits |= 1 << WEAPONS[i] } ///////* Precache Buyzone *////
RegisterHam(Ham_Spawn,"func_buyzone","buyZoneSpawn") } }
///////* Register Plugin *//////
public plugin_init() { ///////* Register random stuff *////
// Register plugin register_plugin("Western Mod", "1.0", "One/TitANious"); // The game description register_forward(FM_GetGameDescription,"fw_GameDesc"); // The task for Hud Help Message set_task(1.0, "mod_ihelp", 0, "", 0, "b"); // Register the menu register_menucmd(register_menuid("Menu"), 1023, "We_Menu"); // The Help MOTD register_clcmd("say /help", "help_motd"); // Again Help MOTD just in say_team register_clcmd("say_team /help", "help_motd"); // Registering the model register_event("CurWeapon", "Event_CurWeapon", "be", "1=1"); // Blocking drop register_clcmd("drop", "blockDrop") // You can't pick things up, except c4 bomb register_forward(FM_Touch,"fwTouch"); // Get maxplayers g_MaxPlayers = get_maxplayers(); // Command to the Western Menu register_clcmd("say /WMenu", "cmdWMenu"); register_clcmd("say_team /WMenu", "cmdWMenu"); register_clcmd("say /wmenu", "cmdWMenu"); register_clcmd("say_team /wmenu", "cmdWMenu"); // Task for menu RegisterHam(Ham_Spawn, "player", "fwHamPlayerSpawnPost", 1); ///////* Register Pcvars */////
// For Enable g_Enable = register_cvar("amx_western_mod", "1"); // Lucky Luke gCvarLuckyLuke = register_cvar("WM_LuckyLuke", "1") // For Lucky Luke Maxspeed gCvarLLMS = register_cvar("WM_LLMS", "300.0") // Billythekid gCvarBillytheKid = register_cvar("WM_BillytheKid", "1") // For Billy the Kids Gravity gCvarBKidG = register_cvar("WM_BKidG", "0.6") // Clint Eastwood gCvarClintEastwood = register_cvar ("WM_ClintEastwood", "1") // For Clint Eastwoods armor gCvarCEarmor = register_cvar("WM_CEarmor", "255") // For Clint Eastwoods health gCvarCEhealth = register_cvar("WM_CEhealth", "75") // Johnny Thunder gCvarJohnnyThunder = register_cvar("WM_JohnnyThunder", "1") // For Johnny Thunder health gCvarJThealth = register_cvar("WM_JThealth", "255") // Pow Wow Smith gCvarPowWowSmith = register_cvar("WM_PowWowSmith", "1") // For Pow Wow Smith health gCvarPShealth = register_cvar("WM_PShealth", "255") // For Pow Wow Smith armor gCvarPSarmor = register_cvar("WM_PSarmor", "255") // For Pow Wow Smith maxspeed gCvarPSMS = register_cvar("WM_PSMS", "200") // Warren Olney gCvarWarrenOlney = register_cvar("WM_WarrenOlney", "1") // For Warren Olneys health gCvarWOhealth = register_cvar("WM_WOhealth", "255") // For Warren Olneys armor gCvarWOarmor = register_cvar("WM_WOarmor", "255") // For Warren Olneys maxspeed gCvarWOMS = register_cvar("WM_WOMS", "200") // Charlie Nader gCvarCharlieNader = register_cvar("WM_CharlieNader", "1") // For Charlie Naders maxspeed gCvarNaderMS = register_cvar("WM_NaderMS", "310") // Chilli NoSee gCvarChilliNoSee = register_cvar("WM_ChilliNoSee", "1") // For Chilli NoSees footstep gCvarNoSeeFS = register_cvar("WM_NoSeeFS", "1") // Chilli NoSees invisiblety gCvarNoSeeInvisible = register_cvar("WM_NoSeeInvisible", "30") // For Chilli NoSees health gCvarNoSeeHealth = register_cvar("WM_NoSeeHealth", "150") // For the gamename, which is in the right cornor g_GameName = register_cvar("amx_gamename", "Western Mod by One and TitANious"); // Should the help hud be there? g_Hudhelp = register_cvar("amx_hudhelp", "1"); // Menu Method gCvarMenuOpen = register_cvar("WM_MenuMethod", "0"); }
///////* Say command for menu *///////
public cmdWMenu(id) { if(g_b10Gone[id]) { if(get_pcvar_num(gCvarMenuOpen) == 1) return PLUGIN_HANDLED if(get_pcvar_num(gCvarMenuOpen) == 0) { set_task(TASK_MENU_DISLPAY_TIME, "choose_menu"); } } else { client_print(id, print_chat, "10 Secunds have gone, try next round"); } return PLUGIN_CONTINUE }
///////* Client connect */////////
public client_connect(id) { g_bJustConnected[id] = true; g_b10Gone[id] = true; }
///////* Connect+Menu *///////// public fnFunction(id) { if(get_pcvar_num(gCvarMenuOpen) == 0) { // Check if player has just connected if (g_bJustConnected[id]) { // Player has just connected, set the task set_task(TASK_MENU_DISLPAY_TIME, "choose_menu", id); // Now set that player is no longer "just connected" g_bJustConnected[id] = false; } } }
///////* Removal of Buyzone */////////
public buyZoneSpawn(id) { return HAM_SUPERCEDE; }
///////* You cant pick weapons up! *////
public fwTouch( ent , id ) { if ( !( 1 <= id <= g_MaxPlayers ) || !pev_valid( ent ) || !( pev( ent , pev_flags ) & FL_ONGROUND ) ) return FMRES_IGNORED; //This will block picking up all weapons except backpack (c4)
static szEntModel[32]; pev( ent , pev_model , szEntModel , 31 ); return equal( szEntModel , "models/w_backpack.mdl" ) ? FMRES_IGNORED : FMRES_SUPERCEDE; }
///////* Blocking drop */////////
public blockDrop() return PLUGIN_HANDLED
///////* Strips weapons */////////
StripUserWeapons(id) { set_user_footsteps(id, 1) set_user_rendering(id,kRenderFxGlowShell,0,0, 0,kRenderTransAlpha, 255); new iC4Ent = get_pdata_cbase(id, OFFSET_C4_SLOT) if( iC4Ent > 0 ) { set_pdata_cbase(id, OFFSET_C4_SLOT, FM_NULLENT) }
strip_user_weapons(id) set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)
if( iC4Ent > 0 ) { entity_set_int(id, EV_INT_weapons, entity_get_int(id, EV_INT_weapons) | (1<<CSW_C4)) set_pdata_cbase(id, OFFSET_C4_SLOT, iC4Ent) cs_set_user_bpammo(id, CSW_C4, 1) cs_set_user_plant(id, 1) } return PLUGIN_HANDLED }
///////* Models */////////
public Event_CurWeapon(id) { new iWeapon = read_data(2); if( pev_valid( id ) && ( iWeapBits & ( 1 << iWeapon ) ) ) set_pev( id , pev_viewmodel2 , CUSTOM_MODELS[iWeapon] ); }
///////* Cfg File */////////
public plugin_cfg() { if(get_pcvar_num(g_Enable) == 0) return PLUGIN_HANDLED;
new configsDir[32],file[192]; get_configsdir(configsDir, sizeof configsDir - 1); formatex(file,sizeof file - 1,"%s/western.cfg",configsDir); if(file_exists(file)) { server_cmd("exec %s", file); } else { log_amx("####################################"); log_amx("[ERROR] western.cfg not Found!"); log_amx("####################################"); }
return PLUGIN_CONTINUE; }
///////* Task for menu *///////
public fwHamPlayerSpawnPost(id) { if(get_pcvar_num(g_Enable) == 0) return HAM_SUPERCEDE; if(get_pcvar_num(gCvarMenuOpen) == 1) { set_task(TASK_MENU_DISLPAY_TIME, "choose_menu", id);
return HAM_IGNORED; } return HAM_IGNORED }
///////* Things for the menu *//////
public choose_menu(id) { if((get_pcvar_num(g_Enable) == 0) && is_user_alive(id) && is_user_bot(id) && is_user_hltv(id)) return HAM_SUPERCEDE; new menu = menu_create("\rChoose the Hero!", "We_Menu") if(get_pcvar_num(gCvarLuckyLuke)) { menu_additem(menu, "\wLucky Luke", "1", 0) } if(get_pcvar_num(gCvarBillytheKid)) { menu_additem(menu, "\wBilly the Kid", "2", 0) } if(get_pcvar_num(gCvarClintEastwood)) { menu_additem(menu, "\wClint Eastwood", "3", 0) } if(get_pcvar_num(gCvarJohnnyThunder)) { menu_additem(menu, "\wJohnny Thunder", "4", 0) } if(get_pcvar_num(gCvarPowWowSmith)) { menu_additem(menu, "\wPow Wow Smith", "5", 0) } if(get_pcvar_num(gCvarWarrenOlney)) { menu_additem(menu, "\wWarren Olney", "6", 0) } if(get_pcvar_num(gCvarCharlieNader)) { menu_additem(menu, "\wCharlie Nader", "7", 0) } if(get_pcvar_num(gCvarChilliNoSee)) { menu_additem(menu, "\wChilli NoSee", "8", 0) } menu_setprop(menu, MPROP_EXIT, MEXIT_NEVER); menu_display(id, menu, 0) return PLUGIN_HANDLED; }
///////* The menu */////////
public We_Menu(id, menu, item) { if (item == MENU_EXIT) { set_task(TASK_MENU_DISLPAY_TIME, "choose_menu", id); return PLUGIN_HANDLED }
new data[6], iName[64] new access, callback menu_item_getinfo(menu, item, access, data,5, iName, 63, callback) new key = str_to_num(data) switch(key) { case 1:/* Lucky Luke */ { // Stip weapons StripUserWeapons(id) // Knife give_item ( id, "weapon_knife" ) // AWP give_item ( id, "weapon_awp" ) cs_set_user_bpammo( id, CSW_AWP, 30 ); // Deagle give_item ( id, "weapon_deagle") cs_set_user_bpammo( id, CSW_DEAGLE, 35 ); // Costum abilitys set_user_maxspeed(id, get_pcvar_float(gCvarLLMS)); // Message client_print(id, print_chat,"You are now Lucky Luke."); } case 2:/* Billy the Kid */ { /// Strip weapons StripUserWeapons(id) // Knife give_item ( id, "weapon_knife") // G3SG1 give_item ( id, "weapon_g3sg1") cs_set_user_bpammo( id, CSW_G3SG1, 60 ); // P228 give_item ( id, "weapon_p228") cs_set_user_bpammo( id, CSW_P228, 52 ); // Custom abilitys set_user_gravity ( id, get_pcvar_float(gCvarBKidG)); // Message client_print(id, print_chat,"You are now Billy the Kid."); } case 3:/* Clint Eastwood */ { // Strip weapons StripUserWeapons(id) // Knife give_item ( id, "weapon_knife" ) // SG550 give_item ( id, "weapon_sg550"); cs_set_user_bpammo( id, CSW_SG550, 50 ); // Dual elite give_item ( id, "weapon_elite") cs_set_user_bpammo( id, CSW_ELITE, 120 ); // Custom abilitys set_user_armor( id, get_pcvar_num(gCvarCEarmor)); set_user_health( id, get_pcvar_num(gCvarCEhealth)); // Message client_print(id, print_chat,"You are now Clint Eastwood."); } case 4:/* Johnny Thunder */ { // Strip weapons StripUserWeapons(id) // Knife give_item ( id, "weapon_knife" ) // Scout give_item ( id, "weapon_scout" ) cs_set_user_bpammo( id, CSW_SCOUT, 90 ); // Glock18 give_item ( id, "weapon_glock18") cs_set_user_bpammo( id, CSW_GLOCK18, 90 ); // Custom abilitys set_user_health( id, get_pcvar_num(gCvarJThealth)); // Message client_print(id, print_chat,"You are now Johnny Thunder."); } case 5:/* Pow Wow Smith */ { // Strip weapons StripUserWeapons(id) // Knife give_item ( id, "weapon_knife" ) // M3 give_item ( id, "weapon_m3") cs_set_user_bpammo( id, CSW_M3, 50 ); // USP give_item ( id, "weapon_usp") cs_set_user_bpammo( id, CSW_USP, 100 ); // Custom abilitys set_user_armor( id, get_pcvar_num(gCvarPShealth)); set_user_health( id, get_pcvar_num(gCvarPSarmor)); set_user_maxspeed(id, get_pcvar_float(gCvarPSMS)); // Message client_print(id, print_chat,"You are now Pow Wow Smith."); } case 6:/* Warren Olney */ { // Strip weapons StripUserWeapons(id) // Knife give_item ( id, "weapon_knife" ) // XM1014 give_item ( id, "weapon_xm1014") cs_set_user_bpammo( id, CSW_XM1014, 50 ); // Fiveseven give_item ( id, "weapon_fiveseven") cs_set_user_bpammo( id, CSW_FIVESEVEN, 50 );
// Custom abilitys set_user_armor( id, get_pcvar_num(gCvarWOarmor)); set_user_health( id, get_pcvar_num(gCvarWOhealth)); set_user_maxspeed(id, get_pcvar_float(gCvarWOMS)); // Message client_print(id, print_chat,"You are now Warren Olney."); } case 7:/* Charlie Nader */ { // Strip weapons StripUserWeapons(id) // knife give_item ( id, "weapon_knife") // Glock18 give_item ( id, "weapon_glock18") cs_set_user_bpammo( id, CSW_GLOCK18, 50 ); // Flashbang give_item ( id, "weapon_flashbang" ) give_item ( id, "weapon_flashbang" ) // High Explosive grenade give_item ( id, "weapon_hegrenade" ) // Smoke grenade give_item ( id, "weapon_smokegrenade" ) // Custom ablitys set_user_maxspeed ( id, get_pcvar_float(gCvarNaderMS)); // Message client_print(id, print_chat,"You are now Charlie Nader."); } case 8:/* Chilli NoSee */ { // Strip weapons StripUserWeapons(id) // Knife give_item ( id, "weapon_knife" ) // Custom abilitys set_user_rendering(id,kRenderFxGlowShell,0,0, 0,kRenderTransAlpha,get_pcvar_num(gCvarNoSeeInvisible)); set_user_footsteps ( id, get_pcvar_num(gCvarNoSeeFS)); set_user_health ( id, get_pcvar_num(gCvarNoSeeHealth)) // Message client_print(id, print_chat,"You are now Chilli NoSee."); } } return PLUGIN_HANDLED; }
///////* Game Description */////
public fw_GameDesc() { if(get_pcvar_num(g_Enable) == 0) return FMRES_IGNORED;
new gamename[32]; get_pcvar_string(g_GameName, gamename, 31); forward_return(FMV_STRING, gamename);
return FMRES_SUPERCEDE; }
///////* Hud Message */////////
public mod_ihelp() { if(get_pcvar_num(g_Hudhelp) == 1) { set_hudmessage(255,255,255,0.75,0.05,0, 1.0, 1.0, 0.1, 0.2, 13); show_hudmessage(0, "This server is running Western Mod 1.0 by TitANious and One^nType /help to know more!"); } return PLUGIN_CONTINUE; }
///////* MOTD Help */////////
public help_motd(id) { const SIZE = 1024; new msg[SIZE+1],len = 0; len += formatex(msg[len], SIZE - len, "<html><body style=^"background-color:yellow;color:blue;font-size:16^""); len += formatex(msg[len], SIZE - len, "Choose a hero<br>"); len += formatex(msg[len], SIZE - len, "Lucky Luke:<br>"); len += formatex(msg[len], SIZE - len, "He has an AWP, Deagle and faster run speed.<br>"); len += formatex(msg[len], SIZE - len, "Billy the Kid:<br>"); len += formatex(msg[len], SIZE - len, "He have a g3sg1 a p228 and lower gravity<br>"); len += formatex(msg[len], SIZE - len, "Clint Eastwood:<br>"); len += formatex(msg[len], SIZE - len, "He got a sg550, dual elites and more armor<br>"); len += formatex(msg[len], SIZE - len, "Johnny Thunder:<br>"); len += formatex(msg[len], SIZE - len, "He have a scout, a glock18 and more health<br>"); len += formatex(msg[len], SIZE - len, "Pow Wow Smith<br>"); len += formatex(msg[len], SIZE - len, "He have a m3, a usp, more health, more armor, but lower speed<br>"); len += formatex(msg[len], SIZE - len, "Warren Olney<br>"); len += formatex(msg[len], SIZE - len, "He have a xm1014, a fiveseven, more health, more armor, but lower speed<br>"); len += formatex(msg[len], SIZE - len, "Charlie Nader<br>"); len += formatex(msg[len], SIZE - len, "He got a glock18, all nades and faster speed <br>"); len += formatex(msg[len], SIZE - len, "Chilli NoSee<br>"); len += formatex(msg[len], SIZE - len, "He have no footsteps, faster runspeed and you can nearly not see him, a perfect assassin<br>"); len += formatex(msg[len], SIZE - len, "</body></html>");
show_motd(id, msg, "Western Mod Help"); return PLUGIN_CONTINUE; }
__________________
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"A sneeze never comes alone!" <-- Important to remember.
Last edited by TitANious; 05-21-2009 at 04:43.
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