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[ZP] Extra Class: Camouflage zombie


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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 05-11-2009 , 13:50   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #1

Code:
"urbam"
------>

Code:
"urban"
__________________
Quote:
Originally Posted by joropito View Post
You're right Metalicross
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bobby.133
Junior Member
Join Date: Mar 2009
Old 07-22-2009 , 11:09   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #2

just make a V_knife but p_m4a1
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durkeeez
BANNED
Join Date: Jun 2009
Old 07-29-2009 , 08:34   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #3

This f..kin zombie is not WORKING!!! omg!!!
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Fighter777
Junior Member
Join Date: Mar 2008
Old 05-11-2009 , 05:54   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #4

speak English and not Chinese please ..... xD
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LARP
Senior Member
Join Date: Aug 2008
Location: Santiago, Chile
Old 05-11-2009 , 17:45   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #5

ENGLISH!! PLEASE!
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w5014560
Member
Join Date: Mar 2009
Old 05-11-2009 , 21:43   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #6

我认为,把僵尸武器皮肤改成M4 或其他武器皮肤保险
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Kalashnikov
Junior Member
Join Date: Mar 2009
Old 06-07-2009 , 13:43   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #7

Can you you make just 1 skins for every people choose this zombie in a round. I mean if 1 person choose it and get a skin then the others will get the different skins from that one, their skins will differ from each other. That makes player harder to distinguish them to human.
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lobopack23
Senior Member
Join Date: Jun 2009
Location: California , United Stat
Old 07-07-2009 , 06:33   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #8

this is a rip of reflect zombie :/ -karma
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re333
Senior Member
Join Date: May 2009
Old 03-07-2010 , 22:17   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #9

can somebody show me how to force this zombie randomly change his skins ?
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Olimp
Junior Member
Join Date: Aug 2009
Location: Russia
Old 03-10-2010 , 08:57   Re: [ZP] Extra Class: Camouflage zombie
Reply With Quote #10

Hello everyone, help me ...
I Set the standard class of classical moedl "randomly", doing so
PHP Code:
/*================================================================================
    
    -----------------------------------
    -*- [Зомби сервер] Зомби классы -*-
    -----------------------------------
    
================================================================================*/

#include <amxmodx>
#include <fakemeta>
#include <zombieplague>

/*================================================================================
 [Настройка плагина]
=================================================================================*/

// Classic
#define SUCTION_MODEL_NUM 4
new MODEL_NUM[SUCTION_MODEL_NUM][] =
{
    
"zm_default_one",
    
"zm_default_two",
    
"zm_default_three",
    
"zm_default_four"
}

new const 
zclass_name[] = { "Classic" }
new const 
zclass_info[] = { "" }
new const 
zclass_clawmodel[] = { "v_knife_skeletron.mdl" }
const 
zclass_health 1800
const zclass_speed 190
const Float:zclass_gravity 1.0
const Float:zclass_knockback 0.3

// Dog
new const zclass2_name[] = { "dog" }
new const 
zclass2_info[] = { "" }
new const 
zclass2_model[] = { "zm_zombie_dog" }
new const 
zclass2_clawmodel[] = { "v_knife_dog.mdl" }
const 
zclass2_health 2300
const zclass2_speed 355
const Float:zclass2_gravity 1.0
const Float:zclass2_knockback 1.5

// Jump
new const zclass3_name[] = { "Jump" }
new const 
zclass3_info[] = { "" }
new const 
zclass3_model[] = { "zm_zombie_grasshopper" }
new const 
zclass3_clawmodel[] = { "v_knife_grasshopper.mdl" }
const 
zclass3_health 2200
const zclass3_speed 210
const Float:zclass3_gravity 0.45
const Float:zclass3_knockback 1.3
const zclass3_infecthp 15

/*============================================================================*/

// Class IDs
new g_zclass_leech

// Zombie Classes MUST be registered on plugin_precache
public plugin_precache()
{
    
register_plugin("[ZP] Zombie Classes""4.3""MeRcyLeZZ")
    
    
// Register all classes
    
zp_register_zombie_class(zclass_namezclass_infoMODEL_NUM[random(SUCTION_MODEL_NUM)], zclass_clawmodelzclass_healthzclass_speedzclass_gravityzclass_knockback)
    
zp_register_zombie_class(zclass2_namezclass2_infozclass2_modelzclass2_clawmodelzclass2_healthzclass2_speedzclass2_gravityzclass2_knockback)
    
g_zclass_leech zp_register_zombie_class(zclass3_namezclass3_infozclass3_modelzclass3_clawmodelzclass3_healthzclass3_speedzclass3_gravityzclass3_knockback)
}

// User Infected forward
public zp_user_infected_post(idinfector)
{
    
// If attacker is a leech zombie, gets extra hp
    
if (zp_get_user_zombie_class(infector) == g_zclass_leech)
        
set_pev(infectorpev_healthfloat(pev(infectorpev_health) + zclass3_infecthp))
} [/
spoiler
As a result, the classic zombie running around with 1 model zm_default_four.
Show you where the problem
I apologize for my bad English
Olimp is offline
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