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[TF2] Pyro++ 1.9 (Dukehacks)


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Author
MikeJS
Senior Member
Join Date: Nov 2008
Plugin ID:
852
Plugin Version:
1.9
Plugin Category:
Gameplay
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Makes pyros less useless against good players and less annoying in the hands of bad players
    Old 05-06-2009 , 12:20   Re: [TF2] Pyro++ (Dukehacks)
    Reply With Quote #1

    Quote:
    Originally Posted by mr_19 View Post
    when I read this i thought it was increased damage.
    It only increases the damage of "crits" that weren't doing critical damage
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    MoI^
    Member
    Join Date: May 2009
    Old 06-22-2009 , 14:18   Re: [TF2] Pyro++ 1.6 (Dukehacks)
    Reply With Quote #2

    But is there a way, to use it without the dukehacks?
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    MikeJS
    Senior Member
    Join Date: Nov 2008
    Old 06-22-2009 , 15:44   Re: [TF2] Pyro++ 1.6 (Dukehacks)
    Reply With Quote #3

    Quote:
    Originally Posted by MoI^ View Post
    But is there a way, to use it without the dukehacks?
    Nope
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    nemesis787
    Junior Member
    Join Date: Mar 2009
    Old 05-26-2009 , 11:02   Re: [TF2] Pyro++ (Dukehacks)
    Reply With Quote #4

    this isnt working for me since latest update, i updated dukehacks offsets and it still does not work, am i missing something?
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    scopesp
    Senior Member
    Join Date: Jan 2009
    Location: Munich
    Old 05-26-2009 , 11:42   Re: [TF2] Pyro++ (Dukehacks)
    Reply With Quote #5

    works for me maybe update sm ?
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    msleeper
    Veteran Member
    Join Date: May 2008
    Location: Atlanta, Jawjuh
    Old 05-26-2009 , 23:28   Re: [TF2] Pyro++ (Dukehacks)
    Reply With Quote #6

    Will you add a feature that turns Pyros into cyborgs so they are healed by Metal instead of Health? I am 100% serious btw.
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    MikeJS
    Senior Member
    Join Date: Nov 2008
    Old 05-27-2009 , 04:59   Re: [TF2] Pyro++ (Dukehacks)
    Reply With Quote #7

    Quote:
    Originally Posted by msleeper View Post
    Will you add a feature that turns Pyros into cyborgs so they are healed by Metal instead of Health? I am 100% serious btw.


    Only other things I can think of adding are making flamethrower not affect people in water and making the fireaxe ignite people.
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    msleeper
    Veteran Member
    Join Date: May 2008
    Location: Atlanta, Jawjuh
    Old 05-27-2009 , 05:10   Re: [TF2] Pyro++ (Dukehacks)
    Reply With Quote #8

    How about making them healed by getting a flame kill? If they can't be cyborgs, then they can be revenant hell spawn on a mission to feed on the souls of their victims.
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    JesusJuice
    New Member
    Join Date: Apr 2009
    Old 05-27-2009 , 18:38   Re: [TF2] Pyro++ (Dukehacks)
    Reply With Quote #9

    this plugin crashes my server after the last few TF2 updates, is there any new update to this plugin? I would love 2 be using this, since everyone seems 2 enjoy it.
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    msleeper
    Veteran Member
    Join Date: May 2008
    Location: Atlanta, Jawjuh
    Old 05-27-2009 , 19:26   Re: [TF2] Pyro++ (Dukehacks)
    Reply With Quote #10

    Have you updated SourceMod? You need the latest snapshot, or at least the gamedata files from them.
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