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block IN_SCORE


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TheRadiance
Senior Member
Join Date: Nov 2007
Location: Kazakhstan
Old 04-08-2009 , 11:12   Re: block IN_SCORE
Reply With Quote #1

Quote:
+forward & +moveright. so that when player presses both keys, only one of this keys has function & another do nothing. somthing like this ?
PHP Code:
 if ( ( iButtons IN_MOVERIGHT ) && ( iButtons IN_FORWARD ) ) 
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One
Veteran Member
Join Date: Oct 2008
Location: Hardstyle-eSports.de
Old 04-09-2009 , 06:42   Re: block IN_SCORE
Reply With Quote #2

i tried this so...

PHP Code:
if ( ( IN_SCORE IN_MOVERIGHT ) && ( IN_SCORE IN_FORWARD ) )  
                {
                    
client_cmd(id,"%s"gMovementlevel1random_num1charsmaxgMovementlevel1 ) ) ]);
                    
set_hudmessage(255,255,255,-1.0,0.55,0,0.1,5.0,0.0,0.0,1);
                    
show_hudmessage(id,"Only Dead users can see the Table!!");
                }
            } 
PHP Code:
Welcome to the AMX Mod X 1.8.1-300 Compiler.
Copyright (c1997-2006 ITB CompuPhaseAMX Mod X Team

Warning
Redundant testconstant expression is non-zero on line 596
Header size
:           2260 bytes
Code size
:            21280 bytes
Data size
:           134708 bytes
Stack
/heap size:      16384 bytesmaxusage is unknowndue to recursion
Total requirements
:  174632 bytes

1 Warning
.
Done
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 04-09-2009 , 06:55   Re: block IN_SCORE
Reply With Quote #3

if ( ( IN_SCORE & IN_MOVERIGHT ) && ( IN_SCORE & IN_FORWARD ) )

Do you know what you're doing at least ? Because this means nothing. ^^
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One
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Join Date: Oct 2008
Location: Hardstyle-eSports.de
Old 04-09-2009 , 07:02   Re: block IN_SCORE
Reply With Quote #4

Quote:
Originally Posted by arkshine View Post
if ( ( IN_SCORE & IN_MOVERIGHT ) && ( IN_SCORE & IN_FORWARD ) )

Do you know what you're doing at least ? Because this means nothing. ^^
i think yea.. see :

client_cmd(id,"%s", gMovementlevel1[ random_num( 1, charsmax( gMovementlevel1 ) ) ]);

i just wannt to kill the scoreboard for alive users. its not the first & last problem. i must kill or block +duck too.

so that player cant +duck & +forward ...

only 1 movement cmd in one time the last what i´m thinking about , is slap..

if( button == IN_SCORE)
{
slap...
}

somthing like this
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