Code:
#include <amxmodx>
#include <zombieplague>
#include <fakemeta_util>
new g_itemhp, Armor, Health, Gravity
public plugin_init()
{
register_plugin("[ZP] Human Pack", "1.1", "zombieplague")
g_itemhp = zp_register_extra_item("Human Pack", 35, ZP_TEAM_HUMAN)
Health = register_cvar("zp_hp_health", "500"); // Amount of HP
Armor = register_cvar("zp_hp_armor", "500"); // Amount of Armor
Gravity = register_cvar("zp_hp_gravity", "0.7"); // Amount of Gravity
}
public zp_extra_item_selected(player, itemid)
{
if (itemid == g_itemhp)
{
// Health
set_pev(player, pev_health, (pev(player, pev_health) + get_pcvar_float(Health)))
// Armor
set_pev(player, pev_armorvalue, (pev(player, pev_armorvalue) + get_pcvar_float(Armor)))
// Gravity
fm_set_user_gravity(player, get_pcvar_float(Gravity))
// Weapon
fm_give_item(player, "weapon_mp5navy")
fm_give_item(player, "weapon_ak47")
fm_give_item(player, "weapon_m4a1")
fm_give_item(player, "weapon_awp")
fm_give_item(player, "weapon_deagle")
// Item
fm_give_item(player, "weapon_hegrenade")
fm_give_item(player, "weapon_flashbang")
fm_give_item(player, "weapon_smokegrenade")
// BP ammo
fm_set_user_bpammo(player, CSW_DEAGLE, 200)
fm_set_user_bpammo(player, CSW_AK47, 200)
fm_set_user_bpammo(player, CSW_M4A1, 200)
fm_set_user_bpammo(player, CSW_AWP, 200)
fm_set_user_bpammo(player, CSW_MP5NAVY, 200)
fm_set_rendering(player, kRenderFxGlowShell, 10, 5, 0, kRenderNormal, 16);
client_print(player, print_chat, "[ZP] You have bought a Human Pack")
}
}
stock fm_set_user_bpammo(id, weaponid, amnt)
{
static offset;
switch(weaponid)
{
case CSW_AWP: offset = 377;
case CSW_SCOUT,CSW_AK47,CSW_G3SG1: offset = 378;
case CSW_M249: offset = 379;
case CSW_FAMAS,CSW_M4A1,CSW_AUG,CSW_SG550,CSW_GALI,CSW_SG552: offset = 380;
case CSW_M3,CSW_XM1014: offset = 381;
case CSW_USP,CSW_UMP45,CSW_MAC10: offset = 382;
case CSW_FIVESEVEN,CSW_P90: offset = 383;
case CSW_DEAGLE: offset = 384;
case CSW_P228: offset = 385;
case CSW_GLOCK18,CSW_MP5NAVY,CSW_TMP,CSW_ELITE: offset = 386;
case CSW_FLASHBANG: offset = 387;
case CSW_HEGRENADE: offset = 388;
case CSW_SMOKEGRENADE: offset = 389;
default: return 0;
}
set_pdata_int(id,offset,amnt,5);
return 1;
}