Code:
stock Create_TE_TELEPORT(position[3]){
message_begin( MSG_BROADCAST,SVC_TEMPENTITY)
write_byte( TE_TELEPORT )
write_coord( position[0] )
write_coord( position[1] )
write_coord( position[2] )
message_end()
}
cuz there is no id parameter i can't make a check to not shown thing to player
+same question about MSG_PVS, MSG_PAS and MSG_ALL
i want to make an option to turn all effects off for user to avoid relliable channel overflow for him, correct me if some MSG_ doesn't affect it
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