i have it only on case1 but all player goes invisible ...
PHP Code:
case 1:
{
fm_strip_user_weapons(id);
fm_give_item(id, "weapon_knife");
fm_give_item(id, "weapon_galil");
fm_give_item(id, "ammo_556nato");
fm_give_item(id, "ammo_556nato");
fm_give_item(id, "ammo_556nato");
fm_give_item(id, "weapon_smokegrenade");
fm_give_item(id, "weapon_hegrenade");
fm_give_item(id, "weapon_usp");
fm_give_item(id, "ammo_45acp");
fm_give_item(id, "ammo_45acp");
fm_give_item(id, "ammo_45acp");
fm_give_item(id, "ammo_45acp");
fm_give_item(id, "ammo_45acp");
fm_give_item(id, "ammo_45acp");
fm_give_item(id, "ammo_45acp");
fm_give_item(id, "ammo_45acp");
fm_set_user_maxspeed( id, 280.0 );
set_user_rendering(id,kRenderFxGlowShell,0,0,0,kRenderTransAlpha,20); //Invisable must be tested. see : http://forums.alliedmods.net/showthread.php?t=20089&highlight=invisable&page=2 or try : http://forums.alliedmods.net/showthread.php?t=13032&highlight=invisable
new Float:gravity = get_cvar_float("amxx_gravity");
gravity *= 0.0009
set_task( 0.1, "IsInvis", id )
set_user_gravity(id, gravity)
fm_set_user_health(id, get_pcvar_num(DOD_AssaultHP));
fm_set_user_armor(id, get_pcvar_num(DOD_AssaultAR));
}
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