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AFKslay code help


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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 02-22-2009 , 19:41   AFKslay code help
Reply With Quote #1

This plugin dont work for me and i dont know why, or how to fix it. Its
for HLDS 1.6 with amxmodx. It should slay AFK players on my server when
they havent moved in 20 seconds.


None of the below work.

Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fakemeta>
#define TIME 20.0
new Float:player_origin[3][33];
public plugin_init()
{
     RegisterHam(Ham_Spawn, "player", "e_Spawn", 1);
}
 
public e_Spawn(id)
{
     if(is_user_alive(id))
     {
           pev(id, pev_origin, player_origin[id]);
           set_task(TIME, "check_afk", id);
     }
     return HAM_IGNORED;
}
 
public check_afk(id)
{
     if(is_user_alive(id))
     if(same_origin(id))
     {
     user_kill(id);
     new name[33];
     get_user_name(id, name, 32);
     client_print(0, print_chat, "%s was killed for being an AFK.", name);
     }
}
 
public same_origin(id)
{
       new Float:origin[3];
       pev(id, pev_origin, origin);
       for(new i = 0; i < 3; i++)
             if(origin[i] != player_origin[i][id])
                   return 0;
       return 1;
}

Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fakemeta>
#define TIME 20.0
new Float:player_origin[3][33];
public plugin_init()
{
     RegisterHam(Ham_Spawn, "player", "e_Spawn", 1);
}
 
public e_Spawn(id)
{
     if(is_user_alive(id))
     {
           pev(id, pev_origin, player_origin[id]);
           set_task(TIME, "check_afk", id);
     }
     return HAM_IGNORED;
}
 
public check_afk(id)
{
     if(is_user_alive(id))
     {
          if(same_origin(id))
          {
               user_kill(id);
               new name[33];
               get_user_name(id, name, 32);
               client_print(0, print_chat, "%s was killed for being an AFK.", name);
          }
     }
}  
 
public same_origin(id)
{
       new Float:origin[3];
       pev(id, pev_origin, origin);
       for(new i = 0; i < 3; i++)
             if(origin[i] != player_origin[i][id])
                   return 0;
       return 1;
}
Ejziponken is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 02-22-2009 , 19:50   Re: AFKslay code help
Reply With Quote #2

Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fakemeta>
#define TIME 20.0
new Float:player_origin[33][3];
public plugin_init()
{
     RegisterHam(Ham_Spawn, "player", "e_Spawn", 1);
}
 
public e_Spawn(id)
{
     if(is_user_alive(id))
     {
           set_task(0.8, "get_spawn", id);
     }
     return HAM_IGNORED;
}

public get_spawn(id)
{
     pev(id, pev_origin, player_origin[id]);
     set_task(TIME, "check_afk", id);
}
 
public check_afk(id)
{
     if(is_user_alive(id))
     {
          if(same_origin(id))
          {
               user_kill(id);
               new name[33];
               get_user_name(id, name, 32);
               client_print(0, print_chat, "%s was killed for being an AFK.", name);
          }
     }
}
 
public same_origin(id)
{
       new Float:origin[3];
       pev(id, pev_origin, origin);
       for(new i = 0; i < 3; i++)
             if(origin[i] != player_origin[id][i])
                   return 0;
       return 1;
}
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!

Last edited by Exolent[jNr]; 02-22-2009 at 22:26.
Exolent[jNr] is offline
Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 02-22-2009 , 20:22   Re: AFKslay code help
Reply With Quote #3

Quote:
Originally Posted by Exolent[jNr] View Post
Code:
#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <fakemeta>
#define TIME 20.0
new Float:player_origin[33][3];
public plugin_init()
{
     RegisterHam(Ham_Spawn, "player", "e_Spawn", 1);
}
 
public e_Spawn(id)
{
     if(is_user_alive(id))
     {
           set_task(0.8, "get_spawn", id);
     }
     return HAM_IGNORED;
}

public get_spawn(id)
{
     pev(id, pev_origin, player_origin[id]);
     set_task(TIME, "check_afk", id);
}
 
public check_afk(id)
{
     if(is_user_alive(id))
     {
          if(same_origin(id))
          {
               user_kill(id);
               new name[33];
               get_user_name(id, name, 32);
               client_print(0, print_chat, "%s was killed for being an AFK.", name);
          }
     }
}
 
public same_origin(id)
{
       new Float:origin[3];
       pev(id, pev_origin, origin);
       for(new i = 0; i < 3; i++)
             if(origin[i] != player_origin[i][id])
                   return 0;
       return 1;
}
Nope, not working.
Ejziponken is offline
Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 02-22-2009 , 22:26   Re: AFKslay code help
Reply With Quote #4

Fixed.
__________________
No private work or selling mods.
Quote:
Originally Posted by xPaw View Post
I love you exolent!
Exolent[jNr] is offline
Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 02-22-2009 , 23:46   Re: AFKslay code help
Reply With Quote #5

Quote:
Originally Posted by Exolent[jNr] View Post
Fixed.

thx.
Ejziponken is offline
Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 02-26-2009 , 07:17   Re: AFKslay code help
Reply With Quote #6

hm. Its working now, but somehow its slaying some people in the beginning of a round. :S Maby the AFK "timer/counter" dont start from 0 when its a new round? :S

Last edited by Ejziponken; 02-27-2009 at 08:03.
Ejziponken is offline
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