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Pick up present v2.01


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Plugin Info:     Modification:   ALL        Category:   Fun Stuff        Approver:   Hawk552 (427)
FakeNick
Senior Member
Join Date: Feb 2008
Location: Poland
Old 12-20-2008 , 11:53   Pick up present v2.01
Reply With Quote #1

Warning : version older than 2.0 aren't supported anymore!

Lastest Version

2.01 ( 23.12.2008 )
  • Fixed small bug with backpack ammo
  • Added large and medium blast ring (nice effect ;])
  • Added CVAR for version recognize
2.0 ( 22.12.2008 )
  • Actuall version is 2.0, because i've totally cleaned up the code
  • New weapon randomizing system
  • Some new cool stuff
Screenshot



Description

This plugin allows admin add/remove/rotate/save presents on map ( ADMIN_KICK flag required).
When player touches present, he can earn money or receive primary/secondary weapon. Present is respawning at the same origins.

Credits
  • Connor - for help with respawn part
  • Alka - for entity rotate/add/remove/save code
  • Avalanche - for blast, light effect and get color information from cvar
  • Mercyllez - for weapon offsets, BackPack ammo checker and some stocks
Requirements
  • Required models & sound (attachment)
  • Fakemeta module
Very Important!
  • Create an folder called "presents" in addons/amxmodx/config/ directory, otherwise plugin won't be able to save presents origins!
  • If you server has an FTP, make CHMOD 777 on "presents" folder in config directory, otherwise plugin won't be able to save presents origins!
  • Plugin works on Counter Strike and Condition zero (thanks crazyeffect for test)
Notes

PHP Code:
new const model_present[][] = { "models/present/w_present.mdl","models/present/w_present2.mdl" }

new const 
sound_respawn[][] = { "present/respawn.wav""present/respawn2.wav" }
new const 
sound_pick[][] = { "present/pick.wav" 
Here player can customize models and sounds.

Languages
  • Polish (by me)
  • Russian (thanks to xPaw)
  • Nl (thanks to crazyeffect)
  • English (by me)
  • Fin (by SnoW)
  • Espanol (benamo6)
  • Brazil (wlacobain)
  • Romanian (rekull)
Admin commands
  • !add - adds a present at admin aim origin
  • !remove - removes a present (admin must aim at present)
  • !removeall - removes all presents from map
  • !save - saves all present created on map
  • !rotate - rotates a present (admin must aim at present)
Cvar's
  • present_on - turn plugin on/off
  • present_respawn_time - time between present disapear and respawn (must be float!)
  • present_blast - turns blast on/off
  • present_blast_color - color of the blast (default 255 255 255)
  • present_money - amount of received money
Attached Files
File Type: sma Get Plugin or Get Source (present.sma - 4986 views - 24.7 KB)
File Type: txt present.txt (5.1 KB, 2232 views)
File Type: zip resources.zip (760.4 KB, 3285 views)
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ish translations here ;) (PM me if you want one).



Last edited by FakeNick; 12-27-2008 at 09:33. Reason: Update
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SnoW
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Join Date: Oct 2008
Location: Finland WisdomNuggets: 8
Old 12-20-2008 , 11:59   Re: Pick up present v1.0
Reply With Quote #2

One christmas plugin again, sounds nice once again. You should probably give some credit to the guy who hoped this.

Edit: Ofc I'm not sure still http://forums.alliedmods.net/showthread.php?t=81926

Last edited by SnoW; 12-20-2008 at 12:01.
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 12-20-2008 , 12:03   Re: Pick up present v1.0
Reply With Quote #3

If all presents are weapons; you could just spawn armoury_entity entities and let the game respawn them, this way you wouldn't have to hook Think and Touch.
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FakeNick
Senior Member
Join Date: Feb 2008
Location: Poland
Old 12-20-2008 , 12:05   Re: Pick up present v1.0
Reply With Quote #4

Maybe, but NOW presents are weapons, soon there will be weapons and other stuff. I'm thinking also about punishments for bad players :].
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Old 12-20-2008, 12:23
crazyeffect
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FakeNick
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Join Date: Feb 2008
Location: Poland
Old 12-20-2008 , 12:34   Re: Pick up present v1.0
Reply With Quote #5

Thank you, + karma .
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Fry!
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Join Date: Apr 2008
Location: Latvia
Old 12-20-2008 , 13:24   Re: Pick up present v1.0
Reply With Quote #6

Interesting, but how about money too?
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FakeNick
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Join Date: Feb 2008
Location: Poland
Old 12-20-2008 , 13:49   Re: Pick up present v1.0
Reply With Quote #7

More stuff will be added soon (maybe today ;] ).
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benamo6
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Join Date: Aug 2008
Location: NeverLand
Old 12-20-2008 , 14:16   Re: Pick up present v1.0
Reply With Quote #8

Maybe you can add gravity (cvar for how many), speed (cvar too), healt (cvar), armor (cvar);
ES VERSION:
Quote:
[es]
SUCC_ADD = [Present] Succesfully created present at origins X:%d, Y:%d, Z:%d!
SUCC_REMOVE = [Present] Present succesfully removed. Now save the origins with command !save
SUCC_SAVE = [Present] Se guardaron correctamente todos los regalos (%d) en el mapa%s!
SUCC_ROTATE = [Present] Rotaste el regalo! Ahora guarda los regalos con el comando !save.
SAVE_INFO = [Present] Guarda los regalos con el comando !save
LOCATION_UN = [Present] Ese lugar no esta disponible!
PRESENT_AIM = [Present] Tenes que apuntar al regalo!
NO_PRESENT = [Present] No hay regalos para vos !
REMOVE_ALL = [Present] Todos los regalos %d fueron removidos!
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Last edited by benamo6; 12-20-2008 at 14:20.
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FakeNick
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Join Date: Feb 2008
Location: Poland
Old 12-20-2008 , 14:19   Re: Pick up present v1.0
Reply With Quote #9

Quote:
More stuff will be added soon (maybe today ;] ).
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ish translations here ;) (PM me if you want one).


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crazyeffect
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Join Date: Jul 2008
Location: Belgium
Old 12-21-2008 , 02:45   Re: Pick up present v1.1
Reply With Quote #10

Plugin works with Condition Zero also, tested it
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