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Catchmod 2.0.1 Black Edition


  
 
 
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Plugin Info:     Modification:   ALL        Category:   Gameplay       
One
Veteran Member
Join Date: Oct 2008
Location: Hardstyle-eSports.de
Old 12-18-2008 , 05:37   Catchmod 2.0.1 Black Edition
Reply With Quote #1

Catch Me If You CanBlack Edition
================================================================
Description : The catchmod 2.0.1 Black Edition alows to run faster,have low gravity , more fun & .... ! There are 2 Teams & the teams have to catch other. 1 Team is there as Catch-Team & another Team as Fleer-Team. The Teams will be changed every round.For any Catch recive the Player 1 point, The Fleer is dead & have to wait 4 the new Round! You can finde the original version ( version 2 ) here!

Catch mod Silver edition 3.3

Point system :

-When a player Catch , he & the Team recive 1 Point.
-If the player survive the round, he & the Team recive 5 Points.
-To test you can connect here :
85.131.170.109:27015

see this simple videos :
counter strike catch trailer


FLink - Catch us if u can - by arn


Catch - Getaway


Advanced Catch-Tutorial 1





================================================================

Changelog

  • 21.01.2006 Version 2.0:
  • Added:
  • Turbofunction - The fleer have a Turbofunction
  • Boostfunction - The players can boost
  • Full function Scoreboard
  • Hudmessage shows points (hud_centerid forced on 0)
  • Rundencounter + Statscounter added (Shows by Roundstart)
  • By sv_restartround and "Game Commencing" the score will be reseted
  • By new joining on server shows the mod activaty
  • Added help
  • New CVars
  • Changed:
  • The mod is not more Fangen_light, just Catch/Fangen
  • The last fleer is faster
  • By round end can not more be catched
  • Any commands would be changed
  • A new variable used to show the hud messages & ..
  • New Pointsystem
  • The Vote function is better now
  • Fixed:
  • Player become no more - points by dying
  • By round end will the score not more reseted
  • By round start become the Fleer the speed of last Fleer
  • If 2 playes are playing is the Fleer faster -> fixed
  • Any player couldnt strafe after Catch playing -> fixed
  • By any server will the catch.cfg not more loaded -> fixed
  • Another bugs fixed
  • 06.01.2006 Version 1.2:
  • Added:
  • New Score board
  • By roundend will be shows how wins
  • By roundstart will be shows the points
  • New teamplay-system used
  • Changed:
  • The Team hudmessage moved under Radar
  • The new color of Catcher -> Green
  • Passed the Vote on amxx
  • By catch_bhop 1 + duck , player is slower & wont be moved to sides
  • Fixed:
  • Player cant plant the Bomb or move the Hostages
  • The @@ messages will not mor blocked
  • 30.12.2005 Version 1.1:
  • Mini bugfix + New scoreboard
  • 27.12.2005:
  • Release the 1. official version
  • 17.11.2008:
  • Fixed the Bugs
  • Changed the languege to english
  • 18.12.2008:
  • Release the 2.0.1 version by One
  • Changelog translated to English
  • Bug fix for CS 1.6 without Fun & Engine modules
================================================================
To do:

  1. - Newst AMXmodX Version
  2. - Modules: Fun, Cstrike and Engine
  3. - HLGUARD Must be turned OFF, or CVARFORCE have to be OFF!!!
  4. - CVars:
  5. - mp_freezetime "0"
  6. - sv_maxspeed "9999"
  7. - mp_roundtime "1.5"
  8. - sv_gravity "600"
  9. - sv_airaccelerate "100"
================================================================
Cvars:
PHP Code:
    Command                Typ                       Description 
 
  
say /catch_on         ClientCmd                 Active the Mod
  
say /catch_off         ClientCmd                 Deactive the Mod
  
say /vote_on           ClientCmd                 Vote on
  
say /vote_off           ClientCmd                 Cancel the Vote
 
  
say !stats                ClientCmd                 Stats of Player
  
say !help                 ClientCmd                 Shows Help-MOTD
 
  
catch_on                ServerCmd                 Active the MOD
  
catch_off                ServerCmd                 Deactive the MOD
  
catch_on                ServerCmd                 Vote on
  
catch_off                ServerCmd                 Cancel the Vote 
================================================================

You can compile another Plugins to have more effects & fun!

Semiclip
Grab

================================================================

Attached maps:

catch_arena
catch_assault
catch_box
catch_boxalz
catch_darkness
catch_dalybuck
catch_data
catch_dust2
catch_dustila
catch_dusty
catch_italian
catch_inside
catch_nubble
catch_flatiron
catch_olydack
catch_rates
catch_village

================================================================
Contact/Support :

www.cs-rockers.de
www.cs-rockers.de/forum/
[email protected]

================================================================

UPDATE 12/21/08

  • New Cvars
  • New Turbofunction
  • Included a config
  • BUGFIX : Connectbug/scorebug/weaponbug Fixed. no server crash after connect or running mod
========================
TO DO 4 begginers :

Just upload the plugin, configure the "catch.cfg" & put it in "mod/addons/amxmodx/configs/" folder
set this Cvars & restart/changemap:

Code:
mp_freezetime "0"
mp_roundtime "1.5"
sv_maxspeed "9999"
sv_airaccelerate "100"
sv_gravity "600"
* Dont forget KARMA :-)
========================
BUGS
DISCUSSIONS
Suggestions

=========================================
Catch mod Silver edition 3.3


UPDATE :

Fixed Cvars. Download the Fixed Version!

GOLD EDITION COMING SOON!
Attached Files
File Type: zip Maps I.zip (3.67 MB, 3494 views)
File Type: zip Maps II.zip (3.07 MB, 3285 views)
File Type: zip Wads I.zip (3.27 MB, 3394 views)
File Type: zip Wads II.zip (3.10 MB, 3105 views)
File Type: sma Get Plugin or Get Source (catch_mod.sma - 5450 views - 27.6 KB)
File Type: cfg catch.cfg (1.5 KB, 3185 views)
File Type: sma Get Plugin or Get Source (catch_mod_fixed.sma - 21336 views - 28.3 KB)
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Last edited by One; 10-13-2010 at 18:40.
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