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Advanced Wallhack Detector v1.5.1 *HLTV support*


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endeffects
Senior Member
Join Date: Nov 2007
Old 12-23-2008 , 05:37   Re: Advanced Wallhack Detector v1.1
Reply With Quote #41

i have attached an alpha version which includes a wallhack blocker,
i really need some help with it to optimize it. it still doesn't work perfect.

please have a look into my first posting
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Last edited by endeffects; 12-23-2008 at 07:03.
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endeffects
Senior Member
Join Date: Nov 2007
Old 12-23-2008 , 09:33   Re: Advanced Wallhack Detector v1.1
Reply With Quote #42

some threads with additional information:
http://forums.alliedmods.net/showthread.php?t=74780
http://forums.alliedmods.net/showthr...etBonePosition
http://forums.alliedmods.net/showthr...hlight=visible

so what i've found out for the wallhack blocker is:

fm_is_ent_visible - is a bad solution
is_in_viewcone - probably works much better
GetBonePosition - seems to be the best methode (?)
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minimiller
Veteran Member
Join Date: Aug 2007
Location: United Kingdom
Old 12-23-2008 , 14:47   Re: Advanced Wallhack Detector v1.1
Reply With Quote #43

Wow nice!
tripple post, and theres no .sma or .amxx in sight!
:S
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endeffects
Senior Member
Join Date: Nov 2007
Old 12-23-2008 , 14:59   Re: Advanced Wallhack Detector v1.1
Reply With Quote #44

please open your eyes - there are 2 new sma files available
and some related help topics to get rid of this cheater pest.

and yes i'm just adding new comments when some new related stuff is coming up.
but what ever, pretty offtopic - such comments could not be less important.
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Last edited by endeffects; 12-23-2008 at 15:18.
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bomnacama
Senior Member
Join Date: Dec 2008
Location: Portugal
Old 12-23-2008 , 21:25   Re: Advanced Wallhack Detector v1.1
Reply With Quote #45

in some hours ive got a huge list of suspected wallhackers, most off all are my friends. maybe this need some improvment
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endeffects
Senior Member
Join Date: Nov 2007
Old 12-24-2008 , 06:04   Re: Advanced Wallhack Detector v1.1
Reply With Quote #46

suspected don't means detected!
it is just a notice for you that somebody
reached the limits you have set within
the plugin settings.

by the way having such a long list
is absolut normal with the standard settings.

it helps to verify the detetctions.
by rising the wallkill and wallaim count
and lower the wallround and aimround
you'll getting less enties into your log.
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Last edited by endeffects; 12-24-2008 at 06:07.
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DruGzOG
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Join Date: Nov 2007
Location: Unknown
Old 12-24-2008 , 08:45   Re: Advanced Wallhack Detector v1.1
Reply With Quote #47

So your saying, that It helps verify wallers, even though most legit players know how to wall pretty well. Why not just create a plugin that CAN prevent players from WALLING
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Flasher
Senior Member
Join Date: Apr 2008
Old 12-24-2008 , 11:10   Re: Advanced Wallhack Detector v1.1
Reply With Quote #48

Because this is the part of gameplay!
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endeffects
Senior Member
Join Date: Nov 2007
Old 12-24-2008 , 15:03   Re: Advanced Wallhack Detector v1.1
Reply With Quote #49

if you read the comments carefully you would know
that i'm working on a wallhack blocker.

currently the plugin checks all players for suspicious
wallkill/aim stats and do some actions against them.
it's up to you to fine tune these settings.

by the way, just blocking the wallhacks is not enough,
there are other methodes available like sound esp.

and please stop telling me what skilled players can do,
the fact is you don't have any wallkill/-aim statistics
so you don't have a clue about such things.

your subjective feeling is wrong!
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Last edited by endeffects; 12-24-2008 at 15:24.
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endeffects
Senior Member
Join Date: Nov 2007
Old 12-25-2008 , 08:47   Re: Advanced Wallhack Detector v1.1
Reply With Quote #50

i've still found no solution for the "is player (in)visible" problem,
everything i've tried results in lags, bad performance or flickering/invisible players.
thats why a working wallhack blocker is still far away..
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Last edited by endeffects; 12-25-2008 at 15:39.
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