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[CS:GO] Zombie Plague Mod Final (Fix)


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Author
gubka
Senior Member
Join Date: Jan 2012
Location: Ireland
Plugin ID:
4833
Plugin Version:
Final (Fix)
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Nowadays Zombie Plague become a new CS:GO server-side modification with API, developed as an source mod plugin based on new SourcePawn 1.7
    Old 10-02-2015 , 14:37   [CS:GO] Zombie Plague Mod Final (Fix)
    Reply With Quote #1

    Quote:
    Mod don't against valves' rules. Regarding this, now the plugin should prevent auto trigger ban, but be careful, use addons just with custom models


    Current Version: Final Fix Release
    Thank to MeRcyLeZZ, for this CS 1.6 Zombie Plague
    Regards to Greyscale and Richard Helgeby for many useful code

    < Logo submitted by Mr.Apple. Thank you! >

    Discription
    _____________________________________________

    Nowadays Zombie Plague become a new CS:GO server-side modification with API, developed as an source mod plugin based on new SourcePawn 1.7,
    which completely revamps the gameplay, turning the game into an intense "Humans vs Zombies" survival experience.

    Even though it's strongly based on the classic zombie infection mods, it takes the concept to a new level by introducing:
    • New Gameplay Modes: Nemesis, Survivor, Multi Infection, Swarm, Armageddon and more
    • Zombie Classes System: allowing add new zombie classes
    • Human Classes System: allowing add new human classes
    • Ammo Packs: awarded to skilled players, can be exchanged for goods
    • Extra Items System: allows adding unlimited custom items to buy
    • Custom Grenades: Napalms, Frost Nades, Fires and Flare
    • Deathmatch Mode: where zombies or humans can continually respawn
    • Admin Menu: to easily manage gamemodes and players
    • Special Effects: from the HL2 Engine, such as dark lighting, infection effects, fog, screen shake and etc
    • Level System: awarded by killing or infecting, increase damage, speed, gravity
    • Restoring System: allow to restore health, if you are zombie


    Main Features
    _____________________________________________
    • Weapons Support
    • ExtraItems Support
    • Zombie Classes Support
    • Human Classes Support
    • Ammopack System with MySQL and SQLite Support
    • Custom Weapons Module
    • Level System
    • Flashlight and Nightvision
    • Custom Lighting, Fog, Sky, Sun
    • Different Game Modes:
      • Normal Infection
      • Multi Infection
      • Swarm Mode
      • Nemesis Mode
      • Survivor Mode
      • Armageddon
    • Respawn System
    • Restoring System
    • Sounds System
    • Hitboxes System
    • KnockBack System
    • Log System
    • Ragdoll System
    • MotD Support
    • Leap Jumps
    • Freeze, Fire, Flare Nades
    • Game menu on "F"
    • Objective removal (C4/Hostage/Buyzone/Doors)
    • Kill & Infection Rewards
    • Natives and Forwards
    • Skills Module
    • Multi-Lanugage Support (All messages)
      • English Supported
      • Russian Supported


    Main settings
    _____________________________________________

    Cfg file can be find here
    ../csgo/cfg/sourcemod/zombieplague.cfg

    Spoiler

    _____________________________________________

    Also you can create custom map configs
    ../csgo/cfg/sourcemod/zombieplague/du_dust2.cfg

    Configuration information:
    Spoiler

    _____________________________________________

    Mod support MySQL and SQlite ammopack saving, which can be disabled in cvars

    Configuration information:
    Spoiler

    _____________________________________________

    Also admin and vip module integrate into mod

    Flags information:
    Spoiler



    Compatibility
    _____________________________________________

    This plugin is tested on the following Sourcemod & Metamod versions or more.
    1. Metamod:Source: 1.10.6
    2. SourceMod: 1.7.3
    Commands
    _____________________________________________

    Conlose:
    PHP Code:
    'zp_version' Prints version info about this plugin.
    'zp_log_list' - List available logging flags and modules with their status values.
    'zp_log_add_module <module> [module] ...' Add one or more modules to the module filter.
    'zp_log_remove_module <module> [module] ...' Remove one or more modules from the module filter.
    'zp_config_reload <file alias>' Reloads a config file.
    'zp_config_reloadall' Reloads all config files
    _____________________________________________

    Buttons:
    PHP Code:
    'F' open a main game menu.
    'E' - switch flasglight, if you are human or nightvision, if you are zombie.
    'SHIFT' plant lasermine, if addon exist.
    'CTRL' 'SPACE' - do leap jump.
    Do 
    not move and press any button - for recovering HP, if you are zombie

    Installing
    _____________________________________________

    Extract everything from (.zip) to your server's csgo folder
    Allways change all files when you update on new version
    Better to install modification on clear server

    All mod's folders:
    PHP Code:
    ../addons/sourcemod/configs/..
    ../
    addons/sourcemod/plugins/..
    ../
    addons/sourcemod/translations/..
    ../
    addons/sourcemod/zombieplague/..
    ../
    models/..
    ../
    sounds/..
    ../
    materials/..
    ../
    cfg/.. 
    Start server!


    Weapon customization
    _____________________________________________

    All weapons loading from ../sourcemod/zombieplague/weapons.ini

    PHP Code:
    "Elite"
    {
        
    "weaponentity"   "weapon_elite"
        "weaponcost"    "3"
        "weaponslot"    "0"
        "weaponlvl"      "1"
        "weapononline"    "1"
        "weapondamage"   "1.0"
        "weaponknock"   "1.0"

    NOTE: You can not change weapon name in menu. Mod will automatically do it!

    Description of weapon blocks:
    Spoiler


    NOTE: To remove weapon just delete whole block!
    _____________________________________________

    All hitboxes loading from ../sourcemod/zombieplague/hitgroups.ini

    PHP Code:
    "Generic"
    {
        
    "index"     "0"
        "damage"    "on"
        "knockback" "1.0"

    Description of hitboxes blocks:
    Spoiler



    Addons
    _____________________________________________

    All extra items is separate plugins, method like in ZP 4.3 from CS 1.6
    For additional information see zombieplague.inc

    Instruction for creating custom extraitem:
    Spoiler

    _____________________________________________

    All zombie clases is separate plugins, method like in ZP 4.3 from CS 1.6
    For additional information see zombieplague.inc

    Instruction for zombie class:
    Spoiler


    NOTE: Mod will be precache all model files automatically! Just add textures into downloads.ini

    This is quite obviously against the stated rules and will very likely get your server banned if reported even if it doesn't currently trigger the automatic detections.

    Valve Model, Valve Texture = No.
    Valve Model, Custom Texture = No.
    Custom Model, Valve Texture = No.
    Custom Model, Custom Texture = Appears to be OK currently.

    Which models are supported:
    Spoiler

    _____________________________________________

    All human clases is separate plugins, method like in ZP 5.0 from CS 1.6
    For additional information see zombieplague.inc

    Instruction for human class:
    Spoiler


    NOTE: Mod will be precache all model files automatically! Just add textures into downloads.ini
    _____________________________________________

    Write all material files into downloads list
    Custom models' materials must be listed in the download list so clients will download them. Use one line per file, with paths relative to the "csgo" folder.

    List files to be downloaded in the following file:
    ../sourcemod/zombieplague/downloads.ini

    Look at the default downloads in that file for an example on how to list files to be downloaded


    Sounds
    _____________________________________________


    The sounds configuration file is a list of sounds used on the server stored in key/value format
    The sounds listed in this file are also precached when the server starts.
    You can add more sounds, in format "sound1", "sound2", "sound3"...
    Maximum length of full string must be less than 512 symbols

    Look at the default sounds in that file for an example

    Default sounds blocks:
    Spoiler



    Credits
    _____________________________________________

    A thank you to those, who helped:

    Community of Zombie-mod.ru (For ideas and testing)
    Panf3panf3 (Helping with zombie knife models)
    Vadim42rus (Porting players models from Counter-Strike: Online 2)
    Greyscale and Richard Helgeby (For a lot of useful code)


    Bugs
    _____________________________________________

    If there are any bugs, please report them in this topic.
    Or here


    Changelog
    _____________________________________________

    PHP Code:
    -Version: Final Fix (June 282016)
    Little fixesthanks to community 

    -Version: Final Stable (June 022016)
    Added customisating for weapon damage
    Armor feature for human classes
    Knockback feature for zombie classes
    GetGameTime changed to GetEngineTime for fixes bugs
    * New addonwhich respawn new player on connection
    Fix gravity after ladder usage
    Add fog contoller creating, if it isnt exist
    Open menu for new players and on spawn during new round

    -Version5.2.2 Stable (May 122016)
    Fixes bugs with natives
    Fixes bug with zombie claws on spawn
    Fixes bug with error during saving on disconnect
    Lasermines fix

    -Version5.2.1 Stable (May 112016)
    Little fixes

    -Version5.2 Stable (May 102016)
    Added human classes module
    Crash fix (CLagCompensationManager::StartLagCompensation with NULL CUserCmd)
    Remove some cvars
    * New human class in menu
    Remove motd support
    Addon database saving
    Remove models.ini

    -Version5.1.1 Stable (May 072016)
    Fix possible errors with CS_WeaponIDToAlias Invalid WeaponID passed for this game
    Added new cvar zp_human_antidot_spawn
    Fixes with automatic ternatnate round end timer
    Improve of admin player list menu 

    -Version5.1 Stable (May 052016)
    Update extraitems to ver 2.0
    Update of zombieplague.inc (Added new natives)
    Added smlib to mod folder for future addons
    Added feature to precache whole folder in the downloads.ini
    Optimisation
    Update of some addons
    Added removing light_dynamic if client is change class.
    * If 
    player use antidothe teleports to spawn
    * Include updateadded new native ZP_GetClientViewModel()
    Fix with custom weapon addons
    Remaked custom weapon module
      
    -Version5.0.5 Stable (May 022016)
    Added infinity reserve ammo for bots
    Fix with Zombie VIP classes if they on the first position in the menu
    Added random zombie choosing for bots
    Fix with removing dropped model on timer
    Leap jump work just on CTRL+SPACE

    -Version5.0.4 Stable (Apr 302016)
    Bug fix with m_iState offset
    Weapon ammo fix for custom weapons

    -Version5.0.3 Stable (Apr 272016)
    Remake weapon ammo systemGrenades now not unlimited
    Fixes with removed level system
    Fixes in lasermine addon

    -Version5.0.2 Stable (Apr 242016)
    Update some extraitems
    Update lasermines addon (Damage must applied only for zombies)
    Fix bug with cheat convars
    Added cvar to disable custom weapon models
    Fix bug with dropping database (Thanks to hola22 for reporting)
    When you disable footsteps sounds for zombiestandart footsteps for them disable too
     
    -Version5.0.1 Stable (Apr 232016)
    Update extraitems to ver 2.0
    Update of zombieplague.inc (Added new natives)
    Added smlib to mod folder for future addons
     
    -Version5.0.0 Stable (Apr 222016)
    Core of Zombie Plague build on Zombie:Reloaded and optimized only for Counter Strike: Global Offensive.
    Many bug fixes and improvements. (More than 100
    Huge amount of new cvars added. (More than 125 convars now)
    Added improved random number generator from SMLIB. (Better random zombieselectionetc.)
    A lot of functions and stock was rewrited.
    Add sky and sun chaning.
    Added dymanic glow for nemesis and survivor.
    Added custom sound and world models to survivor weapons.
    Restoring health for zombie.
    Gamemodes customizing.
    Added config and log module from ZOMBIE:RELOADED.
    Added human model module from ZOMBIE:RELOADED.
    Added hitbox module from ZOMBIE:RELOADED.
    Added weapons module from ZOMBIE:RELOADED
    Added downloads module from ZOMBIE:RELOADED.
    Added view model API for future purpose.
    Added block items in menu.
    Block pickuping weapon, if client level is lessthan weapon level access.
    Extra items devided to seperate plugins.
    Removing teleporing grenade.
    Dynamic sound module was added.
    * New 
    custom soundslike FlashlightNightVision.
    * New 
    knockback and damage system.
    Added burning for zombie with damage and custom sounds.
    * New 
    main menu on F button.
    Antistuck and support of custom MotD.
    Added improved gamemode system.
    Added jump boost system.
    Config module from ZOMBIE:RELOADEDcan be used for reaploading all mod configs.
    * New 
    paramparser system.
    Level system for zombies.
    Added admin commands loggin in zombieplague.log
    Alsomod now can remove doors from maps.
    Zombie footstep  sound can be disabled.
    Zombies make a bleeding footsteps.
    Remove support of zombie escape maps.
    * New 
    deathmatch settings.
    Infinity ammo for survivormaked by sv_infinity_ammo cvar.
    Added fov to zombie.
    Added knockback boost settings.
    Added ragdoll settings.
    * New 
    settingwhich can delete dropped weapons.
    Added flag to zombie classes and extra items namewhich will get name from translation files.
    * New 
    fixed admin menu + new section 'Give ammopacks'
    Added a lot of new translation messages
    Added a lot of new soundslike gamemode soundsnemesis painetc
    Bug fix when claws models still left on next round
    Added different flags access for zombie admin menu
    Added addon lasermines to mod folder
    * Old versions
    Spoiler



    Donate
    _____________________________________________

    If you think I did good job, please donate some skins. Thanks!

    Steam Trade Link


    Information
    _____________________________________________


    _____________________________________________

    For developers:
    Spoiler

    _____________________________________________

    Addons:
    ExtraItem: AK117
    ExtraItem: AN94
    ExtraItem: M98
    Addon: Escape Support
    ExtraItem: Infinity Ammo
    ExtraItem: MP5
    ExtraItem: PlasmaGun
    ExtraItem: M200 by NickischLP
    ZombieClass: Chucky by NickischLP
    ExtraItem: Guitar by rogeraabbccdd
    _____________________________________________

    Download all files:
    Yandex.Drive

    GitHub:
    Source Code
    Do not forget to reintall all files each update
    Attached Files
    File Type: txt license.txt (35.0 KB, 283 views)

    Last edited by gubka; Yesterday at 19:11. Reason: Final Release
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    Lannister
    Veteran Member
    Join Date: Apr 2015
    Old 10-02-2015 , 16:47   Re: [CS:GO] Zombie Mod 3 (2.10.2015)
    Reply With Quote #2

    This seems really interesting, could you make a video showing off the mod? thanks!

    EDIT: I've tested it, and i found out that it's basically the same as the original Zombie mod which you can download here?, are you planning in adding new feactures to this mod since it's a "pre alpha"?

    Thanks

    Last edited by Lannister; 10-02-2015 at 17:54.
    Lannister is offline
    gubka
    Senior Member
    Join Date: Jan 2012
    Location: Ireland
    Old 10-02-2015 , 20:43   Re: [CS:GO] Zombie Mod 3 (2.10.2015)
    Reply With Quote #3

    I spend only 4 hours to do this plugin, in the future i will add some things like a surviror mode or nemesis mode, may be multi infection, but i have some problems 1) with models (i cant find anything like a zombie for cs:go) , may be some people can port zombie models from CSO2, and 2) i coundn't find any zombie skins for hand. And i have big problems with changing claw models, because i found some bugs when player spawn, i can change claw skin, i resolve that i need to change team like a CT->to T-> to CT on round start, but actually sometimes this shit method do not work, I DON't have experence in source mod, this is my first plugin for source, may be someone can help me with some bugs )))

    PS, If somebody take a video of gameplay , it will be great, because in trinity colledge we have slow internet , to upload on youtube
    __________________
    Nikita Ushakov

    [CS:GO] Zombie Plague | YouTube Channel | Zombie-mod.ru
    (Do not send private messages. Use the forum)

    Last edited by gubka; 10-02-2015 at 21:13.
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    gubka
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    Old 10-04-2015 , 10:27   Re: [CS:GO] Zombie Mod 3 (4.10.2015)
    Reply With Quote #4

    UPDATE*

    Quote:
    -Version: 1.2.5 (Oct 4, 2015)
    * Added macros _SPAWN, which enable zombie respawn after death during round
    * Added macros _UNLIMITED_AMMO, which enable unlimited ammo for players
    * Rewrite [Zombie Respawn] function
    * Optimization
    * Added round start sound , zombie win and human win sound, comeback sound.
    * Added CS:GO Bots support
    * Update Claws bug fix
    * Rewrite Sound Precache part
    * Minor changes to the code and other fixes
    * Change sound to other from CSO
    * Add removing hostage and bomb events, therefore you can used this mod on original cs go maps
    __________________
    Nikita Ushakov

    [CS:GO] Zombie Plague | YouTube Channel | Zombie-mod.ru
    (Do not send private messages. Use the forum)

    Last edited by gubka; 10-04-2015 at 12:08.
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    gubka
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    Old 10-04-2015 , 11:30   Re: [CS:GO] Zombie Plague Mod 3 (4.10.2015)
    Reply With Quote #5

    46.174.49.59:27373 for Test
    __________________
    Nikita Ushakov

    [CS:GO] Zombie Plague | YouTube Channel | Zombie-mod.ru
    (Do not send private messages. Use the forum)
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    mazdarx8
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    Join Date: Aug 2014
    Old 10-04-2015 , 12:02   Re: [CS:GO] Zombie Plague Mod 3 (4.10.2015)
    Reply With Quote #6

    Very nice. Thanks. Hope more features will coming soon.
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    mazdarx8
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    Old 10-04-2015 , 12:05   Re: [CS:GO] Zombie Mod 3 (2.10.2015)
    Reply With Quote #7

    Quote:
    Originally Posted by Lannister View Post
    This seems really interesting, could you make a video showing off the mod? thanks!

    EDIT: I've tested it, and i found out that it's basically the same as the original Zombie mod which you can download here?, are you planning in adding new feactures to this mod since it's a "pre alpha"?

    Thanks
    where is the original zombie mod for csgo?
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    gubka
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    Join Date: Jan 2012
    Location: Ireland
    Old 10-04-2015 , 12:07   Re: [CS:GO] Zombie Mod 3 (2.10.2015)
    Reply With Quote #8

    Quote:
    Originally Posted by mazdarx8 View Post
    where is the original zombie mod for csgo?
    he mean that original zombie mod was for cs 1.6 (zombie plague)
    __________________
    Nikita Ushakov

    [CS:GO] Zombie Plague | YouTube Channel | Zombie-mod.ru
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    Lannister
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    Old 10-04-2015 , 12:55   Re: [CS:GO] Zombie Plague Mod 3 (4.10.2015)
    Reply With Quote #9

    https://forums.alliedmods.net/showthread.php?t=205567 - This is the Zombie mod for CS:S / CS:GO.

    Keep up the good work! i'm looking foward to remplace the old Zombie mod with this one! you could add some sounds when a zombie is about to respawn, like, "10, 9, 8, 7, 6, 5, 4, 3, 2, 1!" from CSO!
    Lannister is offline
    gubka
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    Old 10-04-2015 , 13:02   Re: [CS:GO] Zombie Plague Mod 3 (4.10.2015)
    Reply With Quote #10

    Quote:
    Originally Posted by Lannister View Post
    https://forums.alliedmods.net/showthread.php?t=205567 - This is the Zombie mod for CS:S / CS:GO.

    Keep up the good work! i'm looking foward to remplace the old Zombie mod with this one! you could add some sounds when a zombie is about to respawn, like, "10, 9, 8, 7, 6, 5, 4, 3, 2, 1!" from CSO!
    Download materials.zip and you will found sound\zbm3\count\ this sounds from cso, In next update i will add this addon with fist zombie count with sounds
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