1 player is selected and go Terror (Boss) , he has double speed, 100 HP (default)+ 100 hp for each CT against him, low gravity , night vision ,Fov 110,when he moves is visible/invisible, when he not moving is invisible (only weapons are always visible) and a Rage when he lost half of the health get from the CT. After 60 Sec from round start Boss gets the bomb and can plant it (if the map is DE). When last CT is a alive SHOWDOWN event coming out, last CT becomes like Boss and they have 100 HP each with the powers of boss (Rage and invisibility are disabled in this case).
Here a screenshot when CT get slowed http://steamcommunity.com/sharedfile.../?id=403544161
Predator : Weapons AWP + Deagle + Smoke + Flash + Rage SlowMotion + Speed 1.5 ( 1.0 is default) + Health 100 + 100 for each CT against him
Batman : Weapons Knife + Smoke + Flash + Rage Batman Logo + Speed 1.7 ( 1.0 is default) + Health 100 + 90 for each CT against him
Duke Nukem : Weapons Scar20 + Dual Beretta + Smoke + Flash + Rage Invincibility for 5 sec + Speed 1.2 ( 1.0 is default) + Health 100 + 140 for each CT against him
You are free to suggest new features to add if are usefull i can add it
Feedbacks are welcome
1vsall_skybox_lights 0 default , Set Customskybox and lights if change need restart the server (default is vertigo skybox) 1vsall_nightvision 1 Set Nightvision for terror ( ct too in showdown event) 1vsall_Fov 110 Set fov distance for terror ( ct too in showdown event) predator_enable1 if 1 Predator is on , 0 Disable predator_health 100 set here how much health give to Boss for EACH CLIENT batman_enable1 if 1 Batman is on , 0 Disable batman_health 90 set here how much health give to Boss for EACH CLIENT dukenukem_enable1 if 1 DukeNukem is on , 0 Disable dukenukem_health 140 set here how much health give to Boss for EACH CLIENT full_inv_no_move 0 When Boss don't moving become invisible , 1 for enable
for change config cfg/sourcemod/1_vs_all_config.cfg (autogenerated)
Admin Commands :
sm_1vsall_start Admin command ROOT FLAG for start and stop the mod ( set 1vsall_skybox_lights to 0 if you use this like hotswap)
Test server : 22.214.171.124:27390 WantedGov.it | 1 vs all
On first round of the map is possible 2 terror coming up but only 1 is Boss , i think is game team bug if someone have a suggest is welcome
Change Logs :
1.0 initial Release 1.0.1 fix spawn client check, Blocked pick up weapon (primary only) for predator,added Predator Skin 1.0.2 Added more checks for client /commands, Prevent Empty terror team, Added Batman, Added Duke Nukem 1.0.3 Added Cvars for Enable / Disable Boss , Fixed Timers 1.0.4 Fixed Spawn players ,Fix c4 give 1.0.5 Added Admin command sm_1vsall_start ( this command start and stop the mod) , fixed some small bug 1.0.6 Changed skybox cvar to 0 by default , fixed an error when plugin isn't enbled , removed slay player when mod start 1.0.7 Added Show Health Boss, flxed ladder glitch, added convars for set Health Boss, Other minor fixes , added Config into cfg/sourcemod/1_vs_all_config.cfg (autogenerated), Fixed invisibily. 1.0.8 Real players only can be Boss. Fixed Pickup weapon by "E"(tnx to zipcore) , Fixed Timer error, Fixed joinTeam , added new convar "full_inv_no_move" 0 default.
Morell For Predator Skin / Batman Skin Kuristaja For Duke Nukem Skin DorCoMaNdO for Ladder gravity fix script