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Plugin Info:
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Modification: ALL
Category: Fun Stuff
Approver: v3x (159)
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Senior Member
Join Date: Apr 2008
Location: KoKoRo!
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09-05-2008
, 21:13
Land Mines v1.3
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#1
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Land Mines
.: Description :.
This plugin creates Land Mines and Warning Signs by making map cfg files.
If enabled, when someone shoots a mine:
1. If killed self or teammates: Will lose a frag for every kill.
2. If killed others: Will get a frag for every kill.
.: CMDs :.
Code:
say /minesmenu // ADMIN_KICK, Shows Land Mines menu
.: CVARs :.
Code:
mines_enabled 1 // Enables Land Mines explosion
mines_visible 1 // Enables Land Mines t obe visible when spawned
mines_radius 200 // Maximum radius for Mines damage
mines_maxdamage 50 // Maximum damage a Mine can deal
mines_respawntime 20 // Seconds to respawn a Mine after explosion (Put to 0 to respawn only after new round, put to -1 to never respawn)
mines_frags 1 // Should Mine kills give frags? (Self or Teammates: -1, Others: +1)
.: Screen Shots :.
1. Mines, Signs and edit menu (OLD)
2. Player killed by mines
.: Required Modules :.
Engine
Fakemeta
Hamsandwich
.: Installation :.
Install the plugin normally, unzip "required_models.zip" in Mod folder and create a folder called "land_mines" in "configs" folder
.: Updates :.
v1.0
v1.1
- Added Hamsandwich module
- When mines take damage with anything except other mines, they explode
- New mines model
- When killed by a mine, the player will explode
v1.2
- New Mines and Signs models
- Added "mines_frags" CVAR and Mine kills frags
v1.3
- Now, Mines respawn after new rounds if "mines_respawntime" CVAR is not -1
- Edit Mode is now WAY better than before:
- -You can see where the Mines and Signs are actully spawned
- -You can remove Mines and Signs by aiming at them
- -You can switch Signs' directions easily
- -You can use Noclip and Godmode for easier editing
German
__________________
Last edited by Sam Tsuki; 09-08-2008 at 09:59.
Reason: Decoration XD
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