v2.1 - Fr33m@n - 12/19/09
- Cleaned up code.
- Better way for avoid the fact that players
can win monster's xp more than one time for one monster killed.
(Thanks to ConnorMcLeod and Arkshine)
Know thing : don't set a max health monster to 5, otherwise players will not win xp for killing this monster. (set the max health to 4 or 6, but not 5)
shconfig.cfg CVARS
Code:
//Monster XP
mxp_agrunt_xp 15 //How many XP a player gets when he kills an agrunt ?
mxp_apache_xp 20 //How many XP a player gets when he kills an apache ?
mxp_barney_xp 15 //How many XP a player gets when he kills a barney ?
mxp_bigmomma_xp 25 //How many XP a player gets when he kills a bigmomma ?
mxp_bullsquid_xp 5 //How many XP a player gets when he kills a bullsquid ?
mxp_controller_xp 15 //How many XP a player gets when he kills an controller ?
mxp_gargantua_xp 50 //How many XP a player gets when he kills an gargantua ?
mxp_headcrab_xp 3 //How many XP a player gets when he kills a headcrab ?
mxp_houndeye_xp 5 //How many XP a player gets when he kills a houndeye ?
mxp_hassassin_xp 15 //How many XP a player gets when he kills a hassassin ?
mxp_hgrunt_xp 15 //How many XP a player gets when he kills a hgrunt ?
mxp_scientist_xp 1 //How many XP a player gets when he kills a scientist ?
mxp_islave_xp 10 //How many XP a player gets when he kills an islave ?
mxp_snark_xp 1 //How many XP a player gets when he kills a snark ?
mxp_zombie_xp 10 //How many XP a player gets when he kills a zombie ? **SuperHero Mod 1.2.0 & up ONLY**