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Spray Tracer v5.8b (Full v5.8a) updated 6/12/2011


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Author
Jamster
Veteran Member
Join Date: Jun 2008
Plugin ID:
491
Plugin Version:
5.8a/b
Plugin Category:
Server Management
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    19 
    Plugin Description:
    Traces player sprays on any surface
    Old 03-15-2009 , 09:33   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #1

    Yeah, changing the HUD cvar is not working for me either, weird. I'll see if and when the server restarts it'll kick in or not but very strange. (TF2)

    Also, same as roachy but with sm_spray_usehud 1 I can see the steamid but set at zero I don't see the steamid.

    edit: gone back to 5.7 for now but I can still test the new version on our test server for you!

    Last edited by Jamster; 03-15-2009 at 10:23.
    Jamster is offline
    Lebson506th
    Veteran Member
    Join Date: Jul 2008
    Old 03-15-2009 , 14:18   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #2

    Quote:
    Originally Posted by Jamster View Post
    Yeah, changing the HUD cvar is not working for me either, weird. I'll see if and when the server restarts it'll kick in or not but very strange. (TF2)

    Also, same as roachy but with sm_spray_usehud 1 I can see the steamid but set at zero I don't see the steamid.

    edit: gone back to 5.7 for now but I can still test the new version on our test server for you!
    I'll go back through that code to see if I set it up wrong
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    Lebson506th
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    Old 03-17-2009 , 19:50   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #3

    it's probably an error in my boolean, or in the tracking of the cvar changes.

    I'll look into it.
    __________________
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    macing
    Member
    Join Date: Jan 2009
    Old 03-18-2009 , 02:03   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #4

    Sorry if this has been asked before, but is there an option to not show any informations about the spray to non-admins? Right now you can show them either the name and the ID or just the name, I don't want to show them anything.
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    Pyro_Fox
    New Member
    Join Date: Mar 2009
    Old 03-19-2009 , 13:04   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #5

    So, For the life of me I cannot figure out why the the plugin is acting the way it is. For anybody with valid sprays, They have to spray twice for it to show up. That happens consistently. Valid sprays work every other time and I can't think of any setting that could correct this...

    Our server is running TF2 with the latest SourceMod as of this post.

    Check it out for yourself if you want to see. The server is:
    ( mGD ) Custom Maps & Mods Server | Fast Respawn | Low Gravity
    72.37.228.198:27015
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    Lebson506th
    Veteran Member
    Join Date: Jul 2008
    Old 03-18-2009 , 07:15   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #6

    sm_spray_adminonly (default: 0) - Changes showing the trace messages on HUD. 0 - Only admin can trace sprays 1 - All players can trace all sprays 2 - All players can trace all non-admin sprays.
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    macing
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    Old 03-18-2009 , 07:27   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #7

    It is set to 0, that's why I'm confused.
    macing is offline
    Lebson506th
    Veteran Member
    Join Date: Jul 2008
    Old 03-18-2009 , 07:46   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #8

    Mmmk.

    Probably something else stupid I did, i'll look into that too.
    __________________
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    macing
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    Old 03-18-2009 , 07:47   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #9

    I guess it has to do with the server hosting Left 4 Dead and the absence of the SDK.
    macing is offline
    Lebson506th
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    Join Date: Jul 2008
    Old 03-18-2009 , 09:59   Re: Spray Tracer v5.7 updated 2/27/2009
    Reply With Quote #10

    Nope... it has to do with the fact that I changed some code around to try and make things easier.

    It didn't work.
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