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Ultimate Sounds (The Original)


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SweatyBanana
BANNED
Join Date: Sep 2005
Location: LOL
Old 08-19-2006 , 15:41   Re: Ultimate Sounds "The Original Version" (Updated)
#1

I was going to post this up a while back, but I lost the sma I fixed be4..here ya go..a few small errors on dizzys part.
Attached Files
File Type: sma Get Plugin or Get Source (ultimate_sounds.sma - 1074 views - 6.8 KB)
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Rahzel7
Junior Member
Join Date: Aug 2006
Old 08-20-2006 , 03:52   Re: Ultimate Sounds "The Original Version" (Updated)
#2

Quote:
Originally Posted by SweatyBanana View Post
I was going to post this up a while back, but I lost the sma I fixed be4..here ya go..a few small errors on dizzys part.
I am quite the noob at this so correct me if I am wrong, but you can use the .sma and not the .amxx as long as you list it in the plugins.ini file as pluginname.sma ?
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cigs
Senior Member
Join Date: Jul 2006
Old 08-23-2006 , 05:48   Re: Ultimate Sounds "The Original Version" (Updated)
#3

I don't know if it's asked here before, so excuse if that's the case,
but there are a few more sounds then these. Why weren't they incorporated?
I mean, would anyone like to do just that?
Attached Files
File Type: zip quake-sounds.zip (465.3 KB, 1935 views)
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cigs
Senior Member
Join Date: Jul 2006
Old 08-27-2006 , 11:14   Re: Ultimate Sounds "The Original Version" (Updated)
#4

I've managed to do so on my own. So I thought, why not share it.

I've also changed it so that after every 5 kills, above 25 kills in a row, it plays the unstappable.wav (see .sma file)
I've also removed the "Preapare To Fight" code, since I'm running Bail's CSDM plugin where prepare to fight can get anoying.

How is this different from the original version?
4 additional sounds:
dominating.wav
wickedsick.wav
ludicrouskill.wav
unstoppable.wav


Enjoy,
cigs
Attached Files
File Type: rar sound.rar (746.1 KB, 820 views)
File Type: sma Get Plugin or Get Source (ultimate_sounds.sma - 973 views - 9.2 KB)
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Last edited by cigs; 08-27-2006 at 15:49.
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wayneos
New Member
Join Date: Aug 2006
Old 09-01-2006 , 19:12   Re: Ultimate Sounds "The Original Version" (Updated)
#5

does this one have the updated sounds of , double kill, triple kill, m-m-m-m- monster kill, combo-whore , mega kill , dominating , holy shit, ludacrouskill all in this package?
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hcxx
Senior Member
Join Date: Jan 2007
Location: 127.0.0.1
Old 02-05-2007 , 16:30   Re: Ultimate Sounds "The Original Version" (Updated)
#6

Quote:
Originally Posted by cigs View Post
I've managed to do so on my own. So I thought, why not share it.

I've also changed it so that after every 5 kills, above 25 kills in a row, it plays the unstappable.wav (see .sma file)
I've also removed the "Preapare To Fight" code, since I'm running Bail's CSDM plugin where prepare to fight can get anoying.

How is this different from the original version?
4 additional sounds:
dominating.wav
wickedsick.wav
ludicrouskill.wav
unstoppable.wav


Enjoy,
cigs
I love this plugin but How can I make it when I kill 9 people lets say in 10seconds then its says killing spree and when I kill next round 3 people then its says multi kill not Holy shit. I hope you underestand what I mean.. my english isent so good
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jovemterror
New Member
Join Date: Mar 2007
Old 03-11-2007 , 12:52   Re: Ultimate Sounds "The Original Version"
#7

how active I the messages and the sounds? if I will be disconnect some as I must make?
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Alex4eva
New Member
Join Date: Aug 2007
Old 08-28-2007 , 04:06   Re: Ultimate Sounds (The Original) (Updated)
#8

I'm using this plugin and it is great. The problem i'm having now is that players always have to download the songs when they connect to the server although they already downloaded it before. How do i disable it?
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fiorello
New Member
Join Date: Aug 2007
Old 08-30-2007 , 13:02   Re: Ultimate Sounds (The Original) (Updated)
#9

Hello, in first i would like to thank u for this plugin, it's super. But i wanted to change headshot sound to the famous Boom Headshot sound, i have a wav. file created for cs, and i changed this in ultiamte_sounds.sma:

Code:
public hs()
{
    new hsmode[4] 
    get_cvar_string("hs_mode",hsmode,4) 
    new hsmode_bit = read_flags(hsmode)

    if (hsmode_bit & 1)
    {
    new killer_id = read_data(1)
    new victim_id = read_data(2)
    new victim_name[33]

    get_user_name(victim_id,victim_name,33)

    set_hudmessage(200, 100, 0, -1.0, 0.30, 0, 3.0, 3.0, 0.15, 0.15, 1)
    show_hudmessage(killer_id,"::BOOM HEADSHOT::^nYou Owned %s !!",victim_name)
    }

    if (hsmode_bit & 2)
    {
        client_cmd(0,"spk misc/boomheadshot")
    }
}
Here i changed name of file from headshot to boomheadshot which is the name of wav. file in sound directory. I font want to replace headshot.wav with boomheadshot.wav bcoz if someone already downloaded the old headshot sound he won't have this boom headshot sound.

Code:
register_cvar("hs_mode","ab")
Sounds are enabled
Code:
precache_sound("misc/boomheadshot.wav")
Precaching file.

And my question is when i do headshot there is no sound only text.

Thanks


Ok i've already solve this problem but how to make sound louder bcoz i dont hear this Boom Headshot only little.

Last edited by fiorello; 08-31-2007 at 10:13.
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DaSilva
Senior Member
Join Date: Oct 2005
Location: Germany
Old 08-19-2006 , 19:37   Re: Ultimate Sounds "The Original Version" (Updated)
#10

What does this do?
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