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Tripmines


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Author
L. Duke
Veteran Member
Join Date: Apr 2005
Location: Walla Walla
Plugin ID:
369
Plugin Version:
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Plant tripmines (lasermines)
    Unapprover:
    Reason for Unapproving:
    Reported not working, author inactive
    Old 05-11-2008 , 10:05   Re: Tripmines
    Reply With Quote #1

    Quote:
    Originally Posted by Nail View Post
    After installation of this script all subjects on a server began to fly on a card and to jump aside from walls as balls
    I'm not sure what that means, but I would like to see it.
    __________________
    "Good grammar is essential, Robin."
    - Batman
    L. Duke is offline
    TechKnow
    Senior Member
    Join Date: Nov 2007
    Old 05-11-2008 , 13:46   Re: Tripmines
    Reply With Quote #2

    Sounds like fun! Whatever he is taking, I'll have 2 please.

    TechKnow
    __________________
    "Stupd is what Stupid dose"
    MY MODELS SITE
    http://techknowmodels.19.forumer.com/index.php
    TechKnow is offline
    teddyruxpin
    Overseer of lost packets
    Join Date: Feb 2008
    Old 05-11-2008 , 13:53   Re: Tripmines
    Reply With Quote #3

    Quote:
    Originally Posted by Nail View Post
    After installation of this script all subjects on a server began to fly on a card and to jump aside from walls as balls
    I am seeing some odd things to on my hosts with this plugin. Objects that are prop_physics and dropped weapons will start to float on end and peirce the walls and floors. Then after a while the demo mans nades will start to fall through the floor and shoot through walls. Its almost like the model is puncturing the map world and causing a leak?

    The game doesnt crash or anything just gets wonkey and looks odd with companion cubes sitting on a corner end partially through the floors etc. I had this happening also on friday but I thought it was the different model I choose. I downloaded and used the latest version and get the same issue after a couple of hours of play. I have it happening now on a tf2 host pretty consistently if you want to see it.

    -Teddy
    teddyruxpin is offline
    Nail
    BANNED
    Join Date: May 2008
    Location: PetrovЪ GradЪ
    Old 05-12-2008 , 14:10   Re: Tripmines
    Reply With Quote #4

    Quote:
    Originally Posted by teddyruxpin View Post
    I am seeing some odd things to on my hosts with this plugin. Objects that are prop_physics and dropped weapons will start to float on end and peirce the walls and floors. Then after a while the demo mans nades will start to fall through the floor and shoot through walls. Its almost like the model is puncturing the map world and causing a leak?
    You use napalmmod on the server?

    It can the conflict of any plug-ins?
    "Napalm grenades" (0.3) by Peoples Army
    "Tripmines" (1.0.0.1b) by L. Duke (mod by user)
    "SourceMod Radio" (1.0.0.12) by dubbeh

    Help please
    In the version 1.0.0.2 of this bug was not.
    The version 1.0.0.2 + restrict for terrorists is necessary to me as at me is established zombiemod.

    Здесь русские есть?

    Last edited by Nail; 05-12-2008 at 14:45.
    Nail is offline
    teddyruxpin
    Overseer of lost packets
    Join Date: Feb 2008
    Old 05-12-2008 , 14:43   Re: Tripmines
    Reply With Quote #5

    No napalm or sourceradio mods on my hosts. This is a current list of my mods running. I am curious if a person where to place a mine on the edge of the map (skybox wall brush) is there a chance it could be puncturing the map and kinda sending the world into a wonky ways? I can pretty easily reproduce this now by spamming tripmines all over the place and waiting a few mins. IE spamming hundreds of these in mario_kart_cp all over the place. I have not had the issue happen on other maps yet as I do not play them enough to reproduce the errors.

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    teddyruxpin is offline
    Nail
    BANNED
    Join Date: May 2008
    Location: PetrovЪ GradЪ
    Old 05-12-2008 , 14:51   Re: Tripmines
    Reply With Quote #6

    You use restrict?
    Nail is offline
    TechKnow
    Senior Member
    Join Date: Nov 2007
    Old 05-11-2008 , 13:59   Re: Tripmines
    Reply With Quote #7

    Did both these guys download the same plugin as us? And if so did theirs come with some LSD?

    maybe they downloaded the "I B TRIPPIN" plugin?
    __________________
    "Stupd is what Stupid dose"
    MY MODELS SITE
    http://techknowmodels.19.forumer.com/index.php

    Last edited by TechKnow; 05-11-2008 at 14:01.
    TechKnow is offline
    ExcessiveEvil
    Junior Member
    Join Date: May 2008
    Old 05-12-2008 , 15:11   Re: Tripmines
    Reply With Quote #8

    Wow this just crashes my TF2 server
    ExcessiveEvil is offline
    ExcessiveEvil
    Junior Member
    Join Date: May 2008
    Old 05-12-2008 , 15:17   Re: Tripmines
    Reply With Quote #9

    no lol didn' know i had to
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    teddyruxpin
    Overseer of lost packets
    Join Date: Feb 2008
    Old 05-12-2008 , 15:19   Re: Tripmines
    Reply With Quote #10

    I am only using this plugin on a TF2 host. No CSS or other mods being used with this on my hosts. Both teams get access to them and have tried limits of 3, 10, 100, 1000 per person and all end up in the same result after 30-60 mins of play on my hosts.

    Thanks,

    -Teddy
    teddyruxpin is offline
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