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[REQ] Mute Menu


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CrimsonGT
Veteran Member
Join Date: Oct 2007
Location: Gainesville, FL
Old 04-26-2008 , 07:43   Re: [REQ] Mute Menu
Reply With Quote #1

I have actually been wanting to do this for a while, but SetClientListeningFlags() currently is not working so it is not possible. Pred and Bailopan were talking in IRC last night though and apparently its easily fixed. So hopefully as soon as thats done this will be possible as I would like it too.

I know everyone always screams "BUT ITS ALREADY POSSIBLE" yadda yadda. Well I run a bunch of TF2 servers, and I would say 75% of players either don't know that function exists, and the ones that do often times leave the server rather than use it. I would like this feature to increase the ease for players.
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iknowiz58
Member
Join Date: Sep 2006
Old 04-26-2008 , 09:03   Re: [REQ] Mute Menu
Reply With Quote #2

Quote:
Originally Posted by CrimsonGT View Post
I have actually been wanting to do this for a while, but SetClientListeningFlags() currently is not working so it is not possible. Pred and Bailopan were talking in IRC last night though and apparently its easily fixed. So hopefully as soon as thats done this will be possible as I would like it too.

I know everyone always screams "BUT ITS ALREADY POSSIBLE" yadda yadda. Well I run a bunch of TF2 servers, and I would say 75% of players either don't know that function exists, and the ones that do often times leave the server rather than use it. I would like this feature to increase the ease for players.

yay someone that agrees with me! and thanks for the update!
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iknowiz58
Member
Join Date: Sep 2006
Old 05-01-2008 , 16:35   Re: [REQ] Mute Menu
Reply With Quote #3

bump
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pRED*
Join Date: Dec 2006
Old 05-01-2008 , 19:07   Re: [REQ] Mute Menu
Reply With Quote #4

How can you bump this? As crimson said, it's not currently possible until the native gets fixed.
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iknowiz58
Member
Join Date: Sep 2006
Old 05-27-2008 , 23:52   Re: [REQ] Mute Menu
Reply With Quote #5

is this now possible?
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