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Blink (Self-Teleport) v1.1


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Author
DiscoBBQ
Veteran Member
Join Date: Jan 2005
Location: Clemson, South Carolina
Plugin ID:
351
Plugin Version:
1.1
Plugin Category:
Fun Stuff
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Teleports you to where you are looking with sm_blink
    Old 04-12-2008 , 15:30   Blink (Self-Teleport) v1.1
    Reply With Quote #1

    SM_Blink v1.1

    Description:
    Using the admin command sm_blink, the client can teleport exactly to where they are aiming.

    Usage:
    -"sm_blink" teleports the admin using the command to where he/she is looking (see scenario 1)
    -"sm_blink <client>" teleports the client to where the admin is looking (scenerio 2)

    Changelog:
    V1.1:
    -Ceiling support
    -sm_blink now supports an argument of <client>

    V1.0:
    -Release
    Attached Files
    File Type: sp Get Plugin or Get Source (blink.sp - 4869 views - 2.4 KB)
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    Last edited by DiscoBBQ; 09-18-2013 at 20:51.
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    Extreme_One
    Veteran Member
    Join Date: Nov 2006
    Old 04-12-2008 , 15:31   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #2

    Haha nice one.

    I can imaging a load of servers adding this and then setting it to override just for admins to play with ;)
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    DiscoBBQ
    Veteran Member
    Join Date: Jan 2005
    Location: Clemson, South Carolina
    Old 04-12-2008 , 15:33   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #3

    It's an admin command set with the kick flag
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    Extreme_One
    Veteran Member
    Join Date: Nov 2006
    Old 04-12-2008 , 15:36   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #4

    Can I suggest that you make the flag customisable and even allow admins to give all clients the ability to do it?

    What about the ability to blink another player.

    sm_blink : teleports you to where you are aiming
    sm_blink PlayerName : teleports PlayerName to where you are aiming

    Just an idea
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    DiscoBBQ
    Veteran Member
    Join Date: Jan 2005
    Location: Clemson, South Carolina
    Old 04-12-2008 , 15:36   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #5

    I like that idea alot, ill impliment it when i get back from work tonight ;]
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    V0gelz
    Senior Member
    Join Date: Jun 2004
    Old 04-12-2008 , 16:36   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #6

    Where did you get the idea from? WoW? :p

    Also if you want it to be add it to players to do blink you should do a limited of how far they can teleport. Like in wow it's about 30 yards.
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    Last edited by V0gelz; 04-12-2008 at 16:40.
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    teddyruxpin
    Overseer of lost packets
    Join Date: Feb 2008
    Old 04-12-2008 , 16:48   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #7

    Anychance you could grab the portals from Portal and use them for entries and exits? Without the view 'thru' the portals just the animations would be slick.

    -Teddy
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    V0gelz
    Senior Member
    Join Date: Jun 2004
    Old 04-12-2008 , 16:51   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #8

    you can't use the entitys but you could remake it with those models. But don't think you will be able to see true it or something like that like in portal. Or fall true it or what ever :p
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    SixSicSix
    Senior Member
    Join Date: Jan 2008
    Old 04-12-2008 , 17:01   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #9

    I'm running TF2 on a linux server with the latest sourcemod snapshot.

    This plugin makes the player fly up in the air rofl
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    V0gelz
    Senior Member
    Join Date: Jun 2004
    Old 04-12-2008 , 17:14   Re: Blink (Self-Teleport) v1.0 by Pinkfairie
    Reply With Quote #10

    Well i guess detecting the angle of the player is different to TF2. That's prob the reason why it doesn't work proberly.
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