Hello everyone,
I would like to know if there is anyway to know when a Player dies? I'm currently working on a plugin with many, MANY timers that start whenever a player spawn and is supposed to destroy itself (so that it can get restarted later properly) whenever the player die.
I have tried to work with DeathMsg only to find out that it doesn't seem to work.
I have looked in the Forums, but did not find anything related to it. Is this a issue only for me, or?
Also, I'd like to know if the event "Damage" will apply BEFORE the damage get applied? (Like, for example, if I want to make a Player able to sometimes recover extra hp & armor from an attack, I just apply the HP and Armor before the player actually take damage. That way, it would save the Player's life if he is on low HP.)
Thanks for help.