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Biohazard v2.00 Beta 3b (Zombie Mod)


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Swuifti
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Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 04-24-2008 , 18:40   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #801

Quote:
Originally Posted by Stixsmaster View Post
meh mine worked fine and yea after you alter it recompile it...if anyone want I will post what my whole sma looks like...

---Stixsmaster
i whant it please !
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Swuifti
Senior Member
Join Date: Mar 2008
Location: Bulgaria/Sofia
Old 04-24-2008 , 18:58   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #802

Quote:
Originally Posted by marcellus View Post
1st thing i see :

"models/player/gonome/gonome.mdl",
"models/player/zombie/zombie.mdl",
"models/player/terror_zombie/terror.mdl",
"models/player/gurelia/guerilla.mdl",

for player models, you should place them into a directory with the same name :
"models/player/gonome/gonome.mdl",
"models/player/zombie/zombie.mdl",
"models/player/terror_zombie/terror_zombie.mdl",
"models/player/guerilla/guerilla.mdl",
can you help me ?!
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marcellus
Senior Member
Join Date: Mar 2004
Old 04-24-2008 , 19:06   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #803

First, check if your models files are in the good directory :
"models/player/gonome/gonome.mdl",
"models/player/zombie/zombie.mdl",
"models/player/terror_zombie/terror_zombie.mdl",
"models/player/guerilla/guerilla.mdl"

then test the plugin attached
Attached Files
File Type: sma Get Plugin or Get Source (bio_random_models.sma - 978 views - 1.3 KB)
File Type: amxx bio_random_models.amxx (3.2 KB, 297 views)
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dekken
Veteran Member
Join Date: Jul 2007
Old 04-25-2008 , 04:13   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #804

is anyone working on a zombie Map? biohazard map?
Remake of something?
or everyone stopped? :X
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mats
Senior Member
Join Date: Jan 2005
Old 04-25-2008 , 08:27   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #805

Quote:
Originally Posted by dekken View Post
is anyone working on a zombie Map? biohazard map?
Remake of something?
or everyone stopped? :X
I'm working on a zm map, but I have some problems with lag, people with bad computers lag ;)

and I want to make some more smaller maps, but I don't have any good ideas XD
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Last edited by mats; 04-25-2008 at 08:30.
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DA
Veteran Member
Join Date: Nov 2005
Location: Germany/Münster
Old 04-25-2008 , 08:34   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #806

It would be great if you make more maps like zm_lila_panic. Not to small and not to big. Many rooms who the humans can camp.
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Old 04-25-2008, 08:42
dangerix
This message has been deleted by dangerix. Reason: "I'll delete my post later on"
mats
Senior Member
Join Date: Jan 2005
Old 04-25-2008 , 09:07   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #807

Quote:
Originally Posted by dangerix View Post
I don't want to act like a moderator (don't get me wrong), but it would be great if you'd restart this discussion here:
http://forums.alliedmods.net/forumdisplay.php?f=15

Keep this thread clean. It already has about 80 pages.

I'll delete my post later on (when the mapping discussion is in "Off-Topic").
80 pages? there are only 55 ;)
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hleV
Veteran Member
Join Date: Mar 2007
Location: Lithuania
Old 04-25-2008 , 09:15   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #808

This thread has 83 pages and will have more.
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dekken
Veteran Member
Join Date: Jul 2007
Old 04-25-2008 , 09:17   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #809

i dont see the problem with having so many pages...whats wrong with that?
>_<
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Old 04-25-2008, 09:25
dangerix
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Jay-izi
Senior Member
Join Date: Mar 2008
Location: Estonia Tallinn
Old 04-25-2008 , 12:21   Re: Biohazard v1.91 (Zombie Mod)
Reply With Quote #810

My server is running for 2 days. No crashes! And i didn't notice svc_bad kicks GREAT!

PS Can anybody recommend to me some plugins what will be fun to use with biohazar zmmod?
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Last edited by Jay-izi; 04-25-2008 at 12:39.
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