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auto restart hlds when crash (Linux)


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raVest
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Join Date: Jan 2006
Old 02-15-2011 , 15:07   Re: auto restart hlds when crash (Linux)
Reply With Quote #1

shit i just re read the post and saw about the DEBUG="" thing.

I've changed that and now it's auto restarting by itself thanks

So now i've changed that, does it mean i cannot use the -debug variable on hlds_run?
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raVest
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Join Date: Jan 2006
Old 02-15-2011 , 14:55   Re: auto restart hlds when crash (Linux)
Reply With Quote #2

I also have the same issue.

Mine is on Ubuntu Server 10.04

Here is my start command:

Code:
screen -A -m -d -S ServerName /home/servers/servername/hlds_run -game cstrike -autoupdate -pingboost 2 +map de_dust2 +maxplayers 12 +exec server1.cfg +mapcyclefile mapcycle1.txt +IP xx.xx.xx.xx +port 28014
Here is the output when it starts:

Code:
Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Counter-Strike Base Content' version 35


Checking/Installing 'Linux Server Engine' version 55


Checking/Installing 'Half-Life Base Content' version 12


HLDS installation up to date
CAsyncIOManager: 0 threads terminating.  0 reads, 0 writes, 0 deferrals.
CAsyncIOManager: 72 single object sleeps, 0 multi object sleeps
CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps

Console initialized.
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 16:56:12 Mar  8 2010 (4883)
STEAM Auth Server
Server IP address 60.234.67.234:28014
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.

[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.

[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.

Connection to Steam servers successful.
   VAC secure mode is activated.
And if I crash it on purpose, I just get this:

Quote:

map de_tuscan
FATAL ERROR (shutting down): Mod_NumForName: models/de_tuscan/tuscan_palmtree1.mdl not found
and no automatic restart
(tried crashing it different ways and same thing each time)

Any ideas why this might be happening?
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