Auto-Alltalk
Version 1.0
By: ferret!
Description
This plugin will automatically adjust the value of sv_alltalk based on the number of connected players. It can work both ways, either turning on OR off. Please be aware that when running this plugin you will lose control of sv_alltalk, as the plugin will automatically reset the convar to what it believes should be the value. You can stop this by setting the limit to 0.
Cvars- sm_aatlimit
- Number of players required to change alltalk. Defaults to 10. Maximum of 64. Set to 0 to disable.
- sm_aatmode
- Sets whether alltalk is enabled or disabled when the limit is reached. Default is "0".
- When set to 0, alltalk will be disabled when the limit is reached, and enabled when you fall below the limit.
- When set to 1, alltalk will be enabled when the limit is reached, and disabled when you fall below the limit.
Change Log: Bugs, Requests, Translations, or Other Issues
Post bugs here. I do not plan to make any major changes to this plugin or heavily support it. As long as it works, it works. If it breaks, I'll fix it.