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Advanced HP & AP *Updated* v0.2


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   SniperBeamer (61)
MagicShot
Senior Member
Join Date: Mar 2004
Location: MN
Old 03-29-2004 , 22:50   Advanced HP & AP *Updated* v0.2
Reply With Quote #1

Advanced HP
Change a Players Health with a simple command

Note:
Tested on CS 1.5
Testing on 1.6 Soon
Please Post any bugs or even Ideas Thanx..

**********
Change.Log
**********
Verson: 0.2
Fixed: Problem with only being able to add to players health. Now able to add or subtract from players current health.
Added:
amx_armor <authid, nick, @team or #userid> "armor" - Add or subtract amout of armor you want..
amx_maxarmor <- Set Max Armor Allowed
amx_armorround <- 1 to Enable. If Max armor is greater than 0 & players amrmor is grater than 0 @ end of round player will respawn with at amount of armor
amx_start_armor <- Set the amount of armor you want players to start with..

Verson 0.11
Fixed: amx_start_health cvar bug
Added cvar: amx_start_health defaulted to 100 hp

Verson 0.1
Usage: amx_health <authid, nick, @team or #userid> "health" -
Adds what you chose to players health..
Cvars:
amx_maxhealth <- Set Max Health Allowed
amx_healthround <- 1 to Enable. If Max health is over 100 & players health is over 100 player will get to keep added health into next round

***********
Coming Soon
***********
1). Enable/Disbale Cvar
2). Other Idea's are Welcome
Attached Files
File Type: sma Get Plugin or Get Source (amx_advanced_hp_ap.sma - 12293 views - 5.3 KB)
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BigBaller
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Join Date: Mar 2004
Location: Everett, WA
Old 03-29-2004 , 23:27  
Reply With Quote #2

I got one suggest

Incorpate a

cvar amx_start_health

for all players

Soo at the start of a round you could do amx_start_health 25 and everyone would start at 25 hp and so on.
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MagicShot
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Join Date: Mar 2004
Location: MN
Old 03-30-2004 , 02:01   hrm
Reply With Quote #3

Thanx Baller!!

That was my intent but I forgot to add the cvar in the init.. lol updated in version 0.11.

Thank You..
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Peli
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Join Date: Mar 2004
Location: San Diego, CA
Old 03-30-2004 , 02:45  
Reply With Quote #4

Very nice I love it I will use it for my server right away , first person on my team that looks on me say bye bye
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MagicShot
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Join Date: Mar 2004
Location: MN
Old 03-30-2004 , 02:50   Hrm...
Reply With Quote #5

Please Post any suggestions and I will Try and fix it or add it if I can..

Thanx You...
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xeroblood
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Join Date: Mar 2004
Location: Toronto, Canada
Old 03-30-2004 , 08:05  
Reply With Quote #6

you could add an AP editor too!! and maybe even a CVAR for default AP at start of round.. just a suggestion..
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BigBaller
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Old 03-30-2004 , 08:25  
Reply With Quote #7

yea that would be a good idea. Ammor and Health

then it would be called Advanced Hp & Ap
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MagicShot
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Location: MN
Old 03-31-2004 , 03:09   Hrm...
Reply With Quote #8

Thanx xeroblood

Added Coming Soon..

I will be updating tomorrow. Time Permiting of course..

Any other Ideas are Welcome..
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out
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Join Date: Mar 2004
Old 03-31-2004 , 05:36  
Reply With Quote #9

Please add a seperate cvar for bothealth.
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MagicShot
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Location: MN
Old 03-31-2004 , 12:05   umm
Reply With Quote #10

Quote:
Originally Posted by out
Please add a seperate cvar for bothealth.
Are you sayng a separate cvar for armor and a separate one for health..
Because, Thats what I have Plannaed..
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