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Catching ALL sound events


  
 
 
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-hi-
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Join Date: Jul 2006
Old 10-19-2007 , 05:33   Catching ALL sound events
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I'm trying to create a plugin that will allow a user to only hear sounds generated by him/herself only. Is there a way to hook the creation of ALL sounds (footsteps, jumping, firing, etc...).

I've tried using Fakemeta to hook the EmitSound function but that only catches certain sounds not ALL sounds.

The basic idea of my plugin is to have a bunch of players in a server. If each player was blind, they would think they were playing alone.

Last edited by -hi-; 10-19-2007 at 05:39.
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