Raised This Month: $ Target: $400
 0% 

Custom Weapons?


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Drak
Veteran Member
Join Date: Jul 2005
Old 09-24-2007 , 23:52   Custom Weapons?
Reply With Quote #1

I'm trying to make a custom weapon, but i don't want to have to 'overwrite' an existing one.
Is it possible that i can have no weapon out, but retain my existing weapons that are in my inventory?
(No view model/world model. No sounds, no firing, nothing)

Or, on a second thought. Am i able to override things? Such as attacks? So i could place my own attack, instead of the weapon being fired.
__________________
Oh yeah
Drak is offline
Send a message via MSN to Drak
Wilson [29th ID]
Veteran Member
Join Date: Nov 2005
Location: London
Old 09-25-2007 , 03:29   Re: Custom Weapons?
Reply With Quote #2

The former question...I have never seen a custom weapon created without taking the place of another, at least for model purposes. You need something displayed as your v_ model, and you need something attached to you for that to replace with a different v_ model. Every method I have seen, even including sawce's wtf plugin, operates this way.

But the thing is...there really isn't anything negative about this since you essentially have complete control over the weapon. The only link to the old weapon is its entity name, really. And hell you can probably change that too. Just don't tell anybody, or they'll come after you.

The latter question, yeah, you are able to override most anything. You can hook FM_TraceLine or FM_PlayBackFunction to hook firing. If you hook TraceLine, for example, you can shoot your own trace (after recoil is applied, say..) and block the original trace.

You can even screw with animations and such. It's all possible, and most of it has already been done if you search the forums for custom weapon.
__________________

Day of Defeat AMXX Community

FakeMeta Research . Voice Proximity . Advanced Deploy . Technician
Wilson [29th ID] is offline
Send a message via ICQ to Wilson [29th ID] Send a message via AIM to Wilson [29th ID] Send a message via MSN to Wilson [29th ID] Send a message via Yahoo to Wilson [29th ID]
Old 09-25-2007, 06:50
potatis_invalido
This message has been deleted by potatis_invalido.
Orangutanz
Veteran Member
Join Date: Apr 2006
Old 09-25-2007 , 08:35   Re: Custom Weapons?
Reply With Quote #3

WeaponMod
However I think DevconeS has a newer release at SHP I know he definitly has on our SVN.
__________________
|<-- Retired from everything Small/Pawn related -->|
You know when you've been Rango'd
Orangutanz is offline
Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 09-26-2007 , 20:25   Re: Custom Weapons?
Reply With Quote #4

There's been a private beta on the forums for a long time.
__________________
Quote:
Originally Posted by Twilight Suzuka
Don't worry m'lord. The turtles day will come.
Lord_Destros is offline
Send a message via AIM to Lord_Destros
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:04.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode