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Deagles' Map Management 3.23


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blad
Junior Member
Join Date: Aug 2008
Old 08-25-2008 , 08:38   Re: Deagles' Map Management 3.1
Reply With Quote #491

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Originally Posted by Brad View Post
Have you read any of the documentation?
ye i did but i dont understand so well sry thats why i ask for help
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Vm|Mayhem
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Join Date: Feb 2005
Location: Murrieta, CA.
Old 08-25-2008 , 12:42   Re: Deagles' Map Management 3.1
Reply With Quote #492

dmap_mapsnum <N> (Specifies how many maps will be in the next vote)

Bmann's first post has most of the cvars and what they do, listed.
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blad
Junior Member
Join Date: Aug 2008
Old 08-25-2008 , 13:03   Re: Deagles' Map Management 3.1
Reply With Quote #493

Quote:
Originally Posted by Vm|Mayhem View Post
dmap_mapsnum <N> (Specifies how many maps will be in the next vote)

Bmann's first post has most of the cvars and what they do, listed.
ye man but is this cvar or is in console? i gave 4 maps but still make only 2 in vote where i give whitch exackly maps can be voted?
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whosyourdaddy
Senior Member
Join Date: Apr 2008
Old 08-25-2008 , 14:29   Re: Deagles' Map Management 3.1
Reply With Quote #494

you can use it eather as a cvar or just in console
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blad
Junior Member
Join Date: Aug 2008
Old 08-25-2008 , 15:22   Re: Deagles' Map Management 3.1
Reply With Quote #495

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Originally Posted by whosyourdaddy View Post
you can use it eather as a cvar or just in console
well nice but as i asked if anyone can tell how can i make that at end of game they get to vote maps that i want not some randome ones?

thx who ever will help
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whosyourdaddy
Senior Member
Join Date: Apr 2008
Old 08-25-2008 , 16:48   Re: Deagles' Map Management 3.1
Reply With Quote #496

ya just put the maps u want in the mapcycle,maps.ini,standardmaps, allmaps, and mapchoice and it will pick those, u can find the mapcycle in ur cstrike folder and the others in ur config folder

Last edited by whosyourdaddy; 08-25-2008 at 17:34.
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 08-25-2008 , 19:00   Re: Deagles' Map Management 3.1
Reply With Quote #497

Alright, Im sorry guys. I read through all the comments to catch up. Yes, I only have internet at work and that is not that often at work, since Im busy. But I was gonna look at Dynamics code, and upload it to the svn just to do a quick difference check, and read the code

Im pretty sure its all good, and is only beneficial, as I would assume any changes he would do he will see how it effects teh code, like anybody else. But you are a funny daddy, with your license removal for compilation, lol.

Just use the online compiler, it will read you the lines, and EM Editor may help you also. And in order to get this to compile after a indentation change in pawn studio or whatever its called, i had to change 48 indentation errors for it to compile, so it may have cause a few misconstrued lines, as I diddnt check every single line after doin that.

If you see any other changes neccessary to a good update other than the ones you did Dynamics, let me know maybe we can go over them and figure something out.

THankx for your 10 cents Brad
(By the way, when are you gonna release your Map Manager?)
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Brad
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Join Date: Jun 2004
Old 08-25-2008 , 20:43   Re: Deagles' Map Management 3.1
Reply With Quote #498

Quote:
Originally Posted by bmann_420 View Post
THankx for your 10 cents Brad
(By the way, when are you gonna release your Map Manager?)
Lawl. You just want to have a graceful exit strategy regarding no longer supporting this plugin.

I'm going to add one or two more things to it, then stand back and take a gander to see if it's ready. It's pretty solid right now, so basically I'm just adding bugs, er, features. I'm itching to get it out of beta so that I can move on to my Ban Management system.

I'll give you a heads up before I release it here, as a courtesy.
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bmann_420
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Join Date: Jan 2005
Location: [SuperCentral.co]
Old 08-25-2008 , 20:55   Re: Deagles' Map Management 3.1
Reply With Quote #499

Ha! *looks around* I dunno what your talkin about man



Im pretty sure with this new update thankx to Dynamics, it will help a lot. Im not sure what it will do svc error wise tho, with those dam linux box's.

O shnap Karma just hit Excellente, kinda makes me happy
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DynamicBits
Senior Member
Join Date: Sep 2007
Location: US
Old 08-25-2008 , 21:04   Re: Deagles' Map Management 3.1
Reply With Quote #500

Quote:
Originally Posted by bmann_420 View Post
Im pretty sure with this new update thankx to Dynamics, it will help a lot. Im not sure what it will do svc error wise tho, with those dam linux box's.
I've only run this on a Linux server and have yet to see that error. Maybe I'm doing something different than everyone else..

And as far as any more changes, the one thing that stuck out was how many text strings are hard-coded. It looks like at one time, someone made everything support extra languages.

If someone else wants to tackle that, let us know here (so several people don't do the same thing) and go for it! Otherwise, I'll get on it in about two weeks after I'm done with the rest of my vacations.
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