1. ok i have these custom death sounds.
when someone gets killed, i want the other people that are still alive near the person when he/she got killed hear the death sound.
how do i do it because im not that familliar with emit sound
2. i have this code frm VEN's sticky nades. Can some one transfer this into fakemeta?
Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#define PLUGIN "New Plugin"
#define VERSION "1.0"
#define AUTHOR "Author"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_touch("grenade", "player", "touch_nade")
}
public touch_nade(nade, id)
{
entity_set_edict(nade, EV_ENT_aiment, id)
entity_set_int(nade, EV_INT_movetype, MOVETYPE_FOLLOW)
entity_set_int(nade, EV_INT_sequence, 0)
return PLUGIN_CONTINUE
}
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