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Monster Plugin not working with my script


  
 
 
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Dizzy
Veteran Member
Join Date: Jun 2004
Location: Massachusetts
Old 04-30-2007 , 21:53   Monster Plugin not working with my script
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Code:
///////////////////////////////////////////////
//AMXMOD[X]                                  //
//Monster Spawner                            //
//By: Dizzy                                  //
//(©)All rights reserved                     //
//                                           //
//Description:                               //
// Summons Monsters On Admin Client Command  //
//                                           //
//Cvars:                                     //
// amx_ms (0|1) (Off|On)                     //
//                                           //
//Client Commands:                           //
// monstermenu                               //
//                                           //
//Requirements:                              //
// Monster Mod                               //
///////////////////////////////////////////////

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <engine>
#include <fun>

#define PLUGIN "Monster Spawner"
#define VERSION "1.5"
#define AUTHOR "Dizzy"
#define DISPLAY_MSG

//////////////////////
//   REGISTRATION   //
//////////////////////
public plugin_init()
{

	register_plugin(PLUGIN, VERSION, AUTHOR);

	register_cvar("amx_ms","1")

	register_clcmd("say monstermenu","showMENU");
	register_clcmd("say monstermenu2","showMENU2");
	register_clcmd("say_team monstermenu","showMENU");
	register_clcmd("say_team monstermenu2","showMENU2");

	register_concmd("monstermenu","showMENU");
	register_concmd("monstermenu2","showMENU2");

	register_menucmd(register_menuid("Monster Spawner Menu"), 1023, "_monstermenu");
	register_menucmd(register_menuid("Monster Spawner Menu 2"), 1023, "_monstermenu2");

	register_event("ResetHUD","roundchange","b")
}

//////////////////////
//      SOUNDS      //
//////////////////////
public plugin_precache()
{
	precache_sound( "ambience/port_suckin1.wav")
}

///////////////////////
//   SPAWN MONSTER   //
///////////////////////
public spawn_monster(id,monstername[])
{
	if (get_cvar_num("amx_ms")==0)
	{
		return PLUGIN_HANDLED
	}
	if (get_cvar_num("amx_ms")==1)
	{
		client_cmd(0,"spk ambience/port_suckin1.wav")
		server_cmd("monster %s",monstername)
	}
	return PLUGIN_CONTINUE;
}

//////////////////////
//    SHOWMENU      //
//////////////////////
public showMENU(id)
{
	new menu[192];
	new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8;

	format(menu, 191, "Monster Mod Menu:^n^n1. Agrunt^n2. Apache^n3. Barney^n4. Big Momma^n5. Bull Squid^n6. Controller^n7. Hassassin^n8. Head Crab^n^n0. Exit");
	show_menu(id,keys,menu);
	return PLUGIN_HANDLED;
}

//////////////////////
//    SHOWMENU2     //
//////////////////////
public showMENU2(id)
{
	new menu2[192];
	new keys = MENU_KEY_0|MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_8;

	format(menu2, 191, "Monster Mod Menu 2:^n^n1. Hgrunt^n2. Hound Eye^n3. Islave^n4. Scientist^n5. Snark^n6. Zombie^n^n0. Exit");
	show_menu(id,keys,menu2);
	return PLUGIN_HANDLED;
}

//////////////////////
//       MENU       //
//////////////////////
public _monstermenu(id, key)
{
	if(!get_cvar_num("amx_ms"))
	{
		client_print(id, print_chat, "[Monster Spawner]: Sorry, the plugin is off!");
		return PLUGIN_HANDLED;
	}
	switch(key)
	{
		case 0:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster agrunt #%d",id)
		}

		case 1:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster apache #%d",id)
		}

		case 2:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster barney #%d",id)
		}

		case 3:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster bigmomma #%d",id)
		}

		case 4:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster bullsquid #%d",id)
		}
		case 5:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster controller #%d",id)
		}
		case 6:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster hassassin #%d",id)
		}
		case 7:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster headcrab #%d",id)
		}
	}
	return PLUGIN_HANDLED;
}

///////////////////////
//       MENU2       //
///////////////////////
public _monstermenu2(id, key)
{
	if(!get_cvar_num("amx_ms"))
	{
		client_print(id, print_chat, "[Monster Spawner]: Sorry, the plugin is off!");
		return PLUGIN_HANDLED;
	}
	switch(key)
	{
		case 0:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster hgrunt #%d",id)
		}

		case 1:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster houndeye #%d",id)
		}

		case 2:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster islave #%d",id)
		}

		case 3:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster scientist #%d",id)
		}

		case 4:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster snark #%d",id)
		}
		case 5:
		{
			client_cmd(0,"spk ambience/port_suckin1.wav")
			server_cmd("monster zombie #%d",id)
		}
	}
	return PLUGIN_HANDLED;
}

///////////////////////
//    ROUNDCHANGE    //
///////////////////////
public roundchange(id)
{
	return PLUGIN_CONTINUE
}
I have this script

The menu comes up but when I select one that is precached in the plugin it doesn't function or even error...

Any suggestions?
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