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knekter
Senior Member
Join Date: Mar 2004
Location: PA
Old 03-27-2004 , 00:07   for loop xp aint registering
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Im having a problem with this plugin and I really want it to work. Atm, its supposed to save a players xp, but it wont. The xp is what runs this entire plugin. Why isn't it calculating? Heres my code:

Code:
//////////////////// #include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> //////////////////// new XP[33] = 0 new UserKills[33] = 0 new Kills[33] = 0 new bool:nFsteps[33] = false new bool:pInvis[33] = false new bool:XtraHP[33] = false new bool:AllowMenu[33] = false //////////////////// public plugin_init() {     register_plugin("Levels","0.1","Knekter")     register_clcmd("say /xp","show_xp",0,": shows a player his xp")     register_logevent("StartRound",2,"1=Round_Start")     register_menucmd(register_menuid("Class Menu"),1023,"actionMenu")     register_clcmd("say /class","showMenu",0,": shows class menu") } ////////////////////    public StartRound() {     client_print(0,print_chat,"[AMXX] Calculating everyones XP...")     new players[32], numberofplayers, i, cur_id         get_players(players,numberofplayers)         for (i=0;i<numberofplayers;i++)         {         cur_id = players[i]         UserKills[cur_id] = get_user_frags(cur_id)         Kills[cur_id] = (UserKills[cur_id] * 10)         new name[33]         get_user_name(cur_id,name,33)         if(XP[cur_id] > 50)         {             set_user_health(cur_id,110)             set_user_armor(cur_id,110)             set_user_gravity(cur_id,0.9)             client_print(cur_id,print_chat,"[AMXX] %s is lvl 1",name)             return PLUGIN_CONTINUE         }         else if(XP[cur_id] > 100)         {             set_user_health(cur_id,120)             set_user_armor(cur_id,120)             set_user_gravity(cur_id,0.8)             client_print(cur_id,print_chat,"[AMXX] %s is lvl 2",name)             return PLUGIN_CONTINUE         }         else if(XP[cur_id] > 200)         {             set_user_health(cur_id,130)             set_user_armor(cur_id,130)             set_user_gravity(cur_id,0.7)             client_print(cur_id,print_chat,"[AMXX] %s is lvl 3",name)             return PLUGIN_CONTINUE              }         else if(XP[cur_id] > 400)         {             set_user_health(cur_id,140)             set_user_armor(cur_id,140)             set_user_gravity(cur_id,0.6)             client_print(cur_id,print_chat,"[AMXX] %s is lvl 4",name)             return PLUGIN_CONTINUE              }         else if(XP[cur_id] > 800)         {             set_user_health(cur_id,150)             set_user_armor(cur_id,150)             set_user_gravity(cur_id,0.5)             client_print(cur_id,print_chat,"[AMXX] %s is lvl 5",name)             return PLUGIN_CONTINUE         }         else if(XP[cur_id] > 1600)         {             client_print(cur_id,print_chat,"[AMXX] Say /class to see the menu")             AllowMenu[cur_id] = true             return PLUGIN_CONTINUE         }         if(nFsteps[cur_id] == true)         {             set_user_footsteps(cur_id,0)             return PLUGIN_CONTINUE         }         if(XtraHP[cur_id] == true)         {             set_user_health(cur_id,200)             return PLUGIN_CONTINUE         }         if(pInvis[cur_id] == true)         {             set_user_rendering(cur_id,kRenderFxNone,0,0,0,kRenderTransAlpha,50)             return PLUGIN_CONTINUE         }         return PLUGIN_CONTINUE     }     return PLUGIN_HANDLED } public show_xp(id) {     client_print(id,print_chat,"[AMXX] You have %i XP",XP[id])     return PLUGIN_HANDLED } public actionMenu(id,key) {     switch(key)     {         case 0:         {             if(pInvis[id] == true || XtraHP[id] == true)             {                 client_print(id,print_chat,"[AMXX] You already have another class")                 return PLUGIN_HANDLED             }             nFsteps[id] = true         }         case 1:         {             if(nFsteps[id] == true || XtraHP[id] == true)             {                 client_print(id,print_chat,"[AMXX] You already have another class")                 return PLUGIN_HANDLED             }                       pInvis[id] = true         }         case 2:         {             if(pInvis[id] == true || nFsteps[id] == true)             {                 client_print(id,print_chat,"[AMXX] You already have another class")                 return PLUGIN_HANDLED             }                       XtraHP[id] = true         }     }     return PLUGIN_HANDLED } public showMenu(id) {     if(AllowMenu[id] == false)     {         client_print(id,print_chat,"[AMXX] You need more XP to use this menu")         return PLUGIN_HANDLED     }     new menuBody[512]     new len = format(menuBody,511,"\yClass Menu\R^n^n\w")     len += format(menuBody[len],511-len,"1. No Footsteps^n2. Partial Invis^n3. Extra Health^n^n0. Exit")     show_menu(id,((1<<0)|(1<<1)|(1<<2)|(1<<9)),menuBody)     return PLUGIN_HANDLED }

Whats wrong?
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