Dears friends,
I have a little trouble with func_breakable.
I'm able to set if a breakable is dead with register_think, but how to get the player that we destroy this breakable ?
i've tried : read_data, EV_ENT_dmg_inflictor,
EV_ENT_enemy,
EV_ENT_aiment
without sucess.
read_data 0 return a number but no always the good player

read_data 1 return always 1
read_data 2 the gun id
read_data 3 ??? i don't know but it's is not possible that is a player because this number is the same that another.
There is a solution with private read data ?
Thanks !